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#ifndef MAIN_H
#define MAIN_H
#include <QtNetwork/QNetworkAccessManager>
#include <QtCore/QAbstractListModel>
#include <QtCore/QMutex>
#include <QtWidgets/QMainWindow>
#include <libethereum/CommonEth.h>
#include <libqethereum/QEthereum.h>
namespace Ui {
class Main;
}
namespace eth {
class Client;
class State;
}
class QQuickView;
class QQmlEngine;
class QJSEngine;
class Main : public QMainWindow
{
Q_OBJECT
public:
explicit Main(QWidget *parent = 0);
~Main();
eth::Client* client() const { return m_client.get(); }
private slots:
void on_connect_triggered();
void on_mine_triggered();
void on_create_triggered();
void on_net_triggered(bool _auto = false);
void on_about_triggered();
void on_preview_triggered() { refresh(); }
void on_quit_triggered() { close(); }
void refresh();
void refreshNetwork();
signals:
void changed();
protected:
virtual void timerEvent(QTimerEvent *);
private:
/* QString pretty(eth::Address _a) const;
QString render(eth::Address _a) const;
eth::Address fromString(QString const& _a) const;
*/
eth::State const& state() const;
void updateFee();
void readSettings();
void writeSettings();
eth::u256 fee() const;
eth::u256 total() const;
eth::u256 value() const;
std::unique_ptr<Ui::Main> ui;
QByteArray m_peers;
QMutex m_guiLock;
QTimer* m_refresh;
QTimer* m_refreshNetwork;
QVector<eth::KeyPair> m_myKeys;
bool m_keysChanged = false;
int m_port;
int m_idealPeers;
QString m_clientName;
QStringList m_servers;
QQuickView* m_view;
QNetworkAccessManager m_webCtrl;
std::unique_ptr<eth::Client> m_client;
};
#endif // MAIN_H