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/*
This file is part of cpp-ethereum.
cpp-ethereum is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
cpp-ethereum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file AddressState.h
* @author Gav Wood <i@gavwood.com>
* @date 2014
*/
#pragma once
#include <libdevcore/Common.h>
#include <libdevcore/RLP.h>
#include <libdevcrypto/SHA3.h>
namespace dev
{
namespace eth
{
// TODO: Document fully.
class AddressState
{
public:
AddressState(): m_isAlive(false), m_nonce(0), m_balance(0) {}
AddressState(u256 _nonce, u256 _balance, h256 _contractRoot, h256 _codeHash): m_isAlive(true), m_nonce(_nonce), m_balance(_balance), m_storageRoot(_contractRoot), m_codeHash(_codeHash) {}
void kill() { m_isAlive = false; m_storageOverlay.clear(); m_codeHash = EmptySHA3; m_storageRoot = h256(); m_balance = 0; m_nonce = 0; }
bool isAlive() const { return m_isAlive; }
u256& balance() { return m_balance; }
u256 const& balance() const { return m_balance; }
void addBalance(bigint _i) { m_balance = (u256)((bigint)m_balance + _i); }
u256& nonce() { return m_nonce; }
u256 const& nonce() const { return m_nonce; }
void incNonce() { m_nonce++; }
h256 baseRoot() const { return m_storageRoot; }
std::map<u256, u256> const& storage() const { return m_storageOverlay; }
void setStorage(u256 _p, u256 _v) { m_storageOverlay[_p] = _v; }
bool isFreshCode() const { return !m_codeHash; }
bool codeBearing() const { return m_codeHash != EmptySHA3; }
bool codeCacheValid() const { return m_codeHash == EmptySHA3 || !m_codeHash || m_codeCache.size(); }
h256 codeHash() const { assert(m_codeHash); return m_codeHash; }
bytes const& code() const { assert(m_codeHash == EmptySHA3 || !m_codeHash || m_codeCache.size()); return m_codeCache; }
void setCode(bytesConstRef _code) { assert(!m_codeHash); m_codeCache = _code.toBytes(); }
void noteCode(bytesConstRef _code) { assert(sha3(_code) == m_codeHash); m_codeCache = _code.toBytes(); }
private:
bool m_isAlive;
u256 m_nonce;
u256 m_balance;
/// The base storage root. Used with the state DB to give a base to the storage. m_storageOverlay is overlaid on this and takes precedence for all values set.
h256 m_storageRoot;
/// If 0 then we're in the limbo where we're running the initialisation code. We expect a setCode() at some point later.
/// If EmptySHA3, then m_code, which should be empty, is valid.
/// If anything else, then m_code is valid iff it's not empty, otherwise, State::ensureCached() needs to be called with the correct args.
h256 m_codeHash;
// TODO: change to unordered_map.
std::map<u256, u256> m_storageOverlay;
bytes m_codeCache;
};
}
}