Instead of blocking and awaiting for connection to maker before the start, spawn
the connection attempt in a separate task that will also attempt to reconnect if
the maker goes offline.
Extend the unit test to cover the new behaviour.
Do not shutdown the taker upon connection loss anymore.
Co-authored-by: rishflab <rishflab@hotmail.com>
The fact that we're storing a Vec<RemoteHandle<()>) internally is an
implementation detail.
Calling `spawn_with_handle` is done internally now, guarded by a `debug_assert!`
macro discouraging from doing it twice.
Connection actor takes care of establishing a connection to the maker and is
monitoring its status.
The connection actor:
- listens for periodically sent heartbeat messages from the maker,
- publish the maker status on a watch::channel feed outside TakerActorSystem,
- observe changes on the watch channel and shut down Rocket if maker goes offline
Note: this is a stepping stone resulting in temporary behaviour. Eventually,
we'd want to support reconnecting to the maker as well as operating the
taker without the maker being online (with a limited set of actions).
Co-authored-by: Thomas Eizinger <thomas@eizinger.io>
The which do not fit into the 65535 byte message size
limit of the noise protocol are chunked before
encryption. This feature was introduced to handle the
very large messages which contained the CET's.
More research is required into the NOISE_PARAMS and
whether they can be used to configure snow elegantly
handle authentication.
Include a generic Wallet actor constructor in the actor systems and allow
passing in a generic Wallet actor implementing xtra::Handlers into the cfd
actors.
Rename 'Maker' and 'Taker' to 'MakerActorSystem' and 'TakerActorSystem' for
readability.
Co-authored-by: Mariusz Klochowicz <mariusz@klochowicz.com>