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Correct some proxy related socket leaks.

try
Gregory Maxwell 11 years ago
parent
commit
0bd05b53b1
  1. 9
      src/netbase.cpp

9
src/netbase.cpp

@ -293,8 +293,10 @@ bool static Socks5(string strDest, int port, SOCKET& hSocket)
case 0x03: case 0x03:
{ {
ret = recv(hSocket, pchRet3, 1, 0) != 1; ret = recv(hSocket, pchRet3, 1, 0) != 1;
if (ret) if (ret) {
closesocket(hSocket);
return error("Error reading from proxy"); return error("Error reading from proxy");
}
int nRecv = pchRet3[0]; int nRecv = pchRet3[0];
ret = recv(hSocket, pchRet3, nRecv, 0) != nRecv; ret = recv(hSocket, pchRet3, nRecv, 0) != nRecv;
break; break;
@ -501,6 +503,7 @@ bool ConnectSocket(const CService &addrDest, SOCKET& hSocketRet, int nTimeout)
return false; return false;
break; break;
default: default:
closesocket(hSocket);
return false; return false;
} }
@ -532,7 +535,9 @@ bool ConnectSocketByName(CService &addr, SOCKET& hSocketRet, const char *pszDest
switch(nameproxy.second) { switch(nameproxy.second) {
default: default:
case 4: return false; case 4:
closesocket(hSocket);
return false;
case 5: case 5:
if (!Socks5(strDest, port, hSocket)) if (!Socks5(strDest, port, hSocket))
return false; return false;

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