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#ifndef LIGHTNING_DAEMON_JSONRPC_H
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#define LIGHTNING_DAEMON_JSONRPC_H
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#include "config.h"
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#include "json.h"
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#include <ccan/list/list.h>
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/* Context for a command (from JSON, but might outlive the connection!)
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* You can allocate off this for temporary objects. */
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struct command {
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/* The global state */
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struct lightningd_state *dstate;
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/* The 'id' which we need to include in the response. */
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const char *id;
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/* The connection, or NULL if it closed. */
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struct json_connection *jcon;
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};
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struct json_connection {
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/* The global state */
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struct lightningd_state *dstate;
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/* Logging for this json connection. */
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struct log *log;
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/* The buffer (required to interpret tokens). */
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char *buffer;
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/* Internal state: */
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/* How much is already filled. */
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size_t used;
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/* How much has just been filled. */
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size_t len_read;
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/* We've been told to stop. */
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bool stop;
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/* Current command. */
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struct command *current;
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struct list_head output;
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const char *outbuf;
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};
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struct json_command {
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const char *name;
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void (*dispatch)(struct command *,
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const char *buffer, const jsmntok_t *params);
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const char *description;
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const char *help;
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};
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void command_success(struct command *cmd, struct json_result *response);
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void PRINTF_FMT(2, 3) command_fail(struct command *cmd, const char *fmt, ...);
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/* For initialization */
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void setup_jsonrpc(struct lightningd_state *dstate, const char *rpc_filename);
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/* Commands (from other files) */
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extern const struct json_command connect_command;
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extern const struct json_command getpeers_command;
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extern const struct json_command newhtlc_command;
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#endif /* LIGHTNING_DAEMON_JSONRPC_H */
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