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#ifndef LIGHTNING_LIGHTNINGD_LIGHTNINGD_H
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#define LIGHTNING_LIGHTNINGD_LIGHTNINGD_H
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#include "config.h"
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#include <bitcoin/chainparams.h>
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#include <bitcoin/privkey.h>
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#include <ccan/container_of/container_of.h>
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#include <ccan/time/time.h>
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#include <ccan/timer/timer.h>
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#include <common/json_escaped.h>
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#include <lightningd/htlc_end.h>
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#include <stdio.h>
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#include <wallet/txfilter.h>
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#include <wallet/wallet.h>
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/* BOLT #1:
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*
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* The default TCP port is 9735. This corresponds to hexadecimal
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* `0x2607`, the Unicode code point for LIGHTNING.
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*/
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#define DEFAULT_PORT 9735
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/* Various adjustable things. */
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struct config {
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/* How long do we want them to lock up their funds? (blocks) */
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u32 locktime_blocks;
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/* How long do we let them lock up our funds? (blocks) */
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u32 locktime_max;
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/* How many blocks before we expect to see anchor?. */
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u32 anchor_onchain_wait;
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/* How many confirms until we consider an anchor "settled". */
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u32 anchor_confirms;
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/* How long will we accept them waiting? */
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u32 anchor_confirms_max;
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/* Maximum percent of fee rate we'll accept. */
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u32 commitment_fee_max_percent;
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/* Minimum percent of fee rate we'll accept. */
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u32 commitment_fee_min_percent;
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/* Percent of fee rate we'll use. */
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u32 commitment_fee_percent;
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/* Minimum CLTV to subtract from incoming HTLCs to outgoing */
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u32 cltv_expiry_delta;
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/* Minimum CLTV if we're the final hop.*/
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u32 cltv_final;
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/* Maximum time for an expiring HTLC (blocks). */
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u32 max_htlc_expiry;
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/* Fee rates. */
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u32 fee_base;
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s32 fee_per_satoshi;
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/* How long between polling bitcoind. */
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struct timerel poll_time;
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/* How long between changing commit and sending COMMIT message. */
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struct timerel commit_time;
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/* How often to broadcast gossip (msec) */
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u32 broadcast_interval;
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/* Channel update interval */
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u32 channel_update_interval;
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/* Do we let the funder set any fee rate they want */
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bool ignore_fee_limits;
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};
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struct lightningd {
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/* The directory to find all the subdaemons. */
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const char *daemon_dir;
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/* Are we told to run in the background. */
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bool daemon;
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/* Our config dir, and rpc file */
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char *config_dir;
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char *rpc_filename;
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/* Configuration settings. */
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struct config config;
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/* This log_book is owned by all the struct logs */
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struct log_book *log_book;
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/* Log for general stuff. */
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struct log *log;
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const char *logfile;
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/* This is us. */
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struct pubkey id;
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/* My name is... my favorite color is... */
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u8 *alias; /* At least 32 bytes (zero-filled) */
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u8 *rgb; /* tal_len() == 3. */
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/* Any pending timers. */
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struct timers timers;
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/* Port we're listening on */
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u16 portnum;
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/* Addresses to announce to the network (tal_count()) */
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struct wireaddr *wireaddrs;
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/* Bearer of all my secrets. */
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int hsm_fd;
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struct log *hsm_log;
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/* Daemon looking after peers during init / before channel. */
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struct subd *gossip;
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/* All peers we're tracking. */
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struct list_head peers;
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/* FIXME: This should stay in HSM */
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struct secret peer_seed;
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
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/* Outstanding connect commands. */
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struct list_head connects;
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/* Our chain topology. */
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struct chain_topology *topology;
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/* HTLCs in flight. */
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struct htlc_in_map htlcs_in;
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struct htlc_out_map htlcs_out;
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struct wallet *wallet;
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/* Outstanding waitsendpay commands. */
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struct list_head waitsendpay_commands;
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/* Outstanding sendpay commands. */
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struct list_head sendpay_commands;
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/* Maintained by invoices.c */
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struct invoices *invoices;
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/* Transaction filter matching what we're interested in */
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struct txfilter *owned_txfilter;
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/* PID file */
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char *pidfile;
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/* May be useful for non-developers debugging in the field */
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char *debug_subdaemon_io;
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/* Disable automatic reconnects */
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bool no_reconnect;
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/* Initial autocleaninvoice settings. */
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u64 ini_autocleaninvoice_cycle;
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u64 ini_autocleaninvoice_expiredby;
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#if DEVELOPER
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/* If we want to debug a subdaemon. */
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const char *dev_debug_subdaemon;
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/* If we want to set a specific non-random HSM seed. */
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const u8 *dev_hsm_seed;
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/* If we have a --dev-disconnect file */
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int dev_disconnect_fd;
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/* If we have --dev-fail-on-subdaemon-fail */
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bool dev_subdaemon_fail;
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/* Things we've marked as not leaking. */
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const void **notleaks;
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#endif /* DEVELOPER */
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};
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const struct chainparams *get_chainparams(const struct lightningd *ld);
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/* State for performing backtraces. */
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struct backtrace_state *backtrace_state;
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/* Check we can run subdaemons, and check their versions */
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void test_daemons(const struct lightningd *ld);
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#endif /* LIGHTNING_LIGHTNINGD_LIGHTNINGD_H */
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