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#! /usr/bin/make
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# Designed to be run one level up
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gossipd-wrongdir:
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$(MAKE) -C .. gossipd-all
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default: gossipd-all
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# Control daemon uses this:
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LIGHTNINGD_GOSSIP_CONTROL_HEADERS := gossipd/gen_gossip_wire.h
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LIGHTNINGD_GOSSIP_CONTROL_SRC := gossipd/gen_gossip_wire.c
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LIGHTNINGD_GOSSIP_CONTROL_OBJS := $(LIGHTNINGD_GOSSIP_CONTROL_SRC:.c=.o)
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# gossipd needs these:
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LIGHTNINGD_GOSSIP_HEADERS := gossipd/gen_gossip_wire.h \
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
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gossipd/handshake.h \
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gossipd/routing.h \
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gossipd/broadcast.h
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LIGHTNINGD_GOSSIP_SRC := gossipd/gossip.c \
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$(LIGHTNINGD_GOSSIP_HEADERS:.h=.c)
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LIGHTNINGD_GOSSIP_OBJS := $(LIGHTNINGD_GOSSIP_SRC:.c=.o)
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# Make sure these depend on everything.
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ALL_OBJS += $(LIGHTNINGD_GOSSIP_OBJS)
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ALL_PROGRAMS += lightningd/lightning_gossipd
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ALL_GEN_HEADERS += $(LIGHTNINGD_GOSSIP_CONTROL_HEADERS)
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# For checking
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LIGHTNINGD_GOSSIP_ALLSRC_NOGEN := $(filter-out gossipd/gen_%, $(LIGHTNINGD_GOSSIP_CLIENT_SRC) $(LIGHTNINGD_GOSSIP_SRC))
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LIGHTNINGD_GOSSIP_ALLHEADERS_NOGEN := $(filter-out gossipd/gen_%, $(LIGHTNINGD_GOSSIP_CLIENT_HEADERS) $(LIGHTNINGD_GOSSIP_HEADERS))
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# Add to headers which any object might need.
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LIGHTNINGD_HEADERS_GEN += $(LIGHTNINGD_GOSSIP_HEADERS)
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# Common source we use.
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GOSSIPD_COMMON_OBJS := \
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common/bip32.o \
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common/crypto_state.o \
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common/crypto_sync.o \
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common/cryptomsg.o \
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common/daemon_conn.o \
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common/dev_disconnect.o \
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common/io_debug.o \
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common/msg_queue.o \
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common/ping.o \
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common/pseudorand.o \
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common/status.o \
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common/subdaemon.o \
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common/timeout.o \
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common/type_to_string.o \
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common/utils.o \
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common/utxo.o \
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common/version.o \
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common/wireaddr.o \
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
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common/wire_error.o \
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hsmd/client.o \
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hsmd/gen_hsm_client_wire.o \
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lightningd/gossip_msg.o
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$(LIGHTNINGD_GOSSIP_OBJS) $(LIGHTNINGD_GOSSIP_CLIENT_OBJS): $(LIGHTNINGD_HEADERS) $(LIGHTNINGD_GOSSIP_HEADERS)
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$(LIGHTNINGD_GOSSIP_CONTROL_OBJS) : $(LIGHTNINGD_GOSSIP_CONTROL_HEADERS)
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gossipd-all: lightningd/lightning_gossipd $(LIGHTNINGD_GOSSIP_CLIENT_OBJS)
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lightningd/lightning_gossipd: $(LIGHTNINGD_GOSSIP_OBJS) $(GOSSIPD_COMMON_OBJS) $(BITCOIN_OBJS) $(WIRE_OBJS)
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gossipd/gen_gossip_wire.h: $(WIRE_GEN) gossipd/gossip_wire.csv
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$(WIRE_GEN) --header $@ gossip_wire_type < gossipd/gossip_wire.csv > $@
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gossipd/gen_gossip_wire.c: $(WIRE_GEN) gossipd/gossip_wire.csv
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$(WIRE_GEN) ${@:.c=.h} gossip_wire_type < gossipd/gossip_wire.csv > $@
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check-source: $(LIGHTNINGD_GOSSIP_ALLSRC_NOGEN:%=check-src-include-order/%) $(LIGHTNINGD_GOSSIP_ALLHEADERS_NOGEN:%=check-hdr-include-order/%)
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check-source-bolt: $(LIGHTNINGD_GOSSIP_SRC:%=bolt-check/%) $(LIGHTNINGD_GOSSIP_HEADERS:%=bolt-check/%)
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check-whitespace: $(LIGHTNINGD_GOSSIP_ALLSRC_NOGEN:%=check-whitespace/%) $(LIGHTNINGD_GOSSIP_ALLHEADERS_NOGEN:%=check-whitespace/%)
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clean: gossipd-clean
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gossipd-clean:
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$(RM) $(LIGHTNINGD_GOSSIP_OBJS) gossipd/gen_*
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-include gossipd/test/Makefile
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