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# These are fatal.
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gossipstatus_init_failed,0x8000
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gossipstatus_bad_new_peer_request,0x8001
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gossipstatus_bad_release_request,0x8002
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gossipstatus_bad_request,0x8003
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gossipstatus_fdpass_failed,0x8004
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# Peers can give a bad message, we close their fd, but no harm done.
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gossipstatus_peer_bad_msg,1000
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gossipstatus_peer_bad_msg,0,unique_id,8
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gossipstatus_peer_bad_msg,8,len,2
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gossipstatus_peer_bad_msg,10,err,len*u8
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#include <lightningd/cryptomsg.h>
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# These take an fd, but have no response
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# (if it is to move onto a channel, we get a status msg).
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gossipctl_new_peer,1
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gossipctl_new_peer,0,unique_id,8
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gossipctl_new_peer,8,crypto_state,struct crypto_state
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# Tell it to release a peer which has initialized.
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gossipctl_release_peer,2
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gossipctl_release_peer,0,unique_id,8
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# This releases the peer and returns the cryptostate (followed by fd)
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gossipctl_release_peer_reply,102
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gossipctl_release_peer_reply,0,unique_id,8
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gossipctl_release_peer_reply,8,crypto_state,struct crypto_state
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# This is where we save a peer's features.
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#gossipstatus_peer_features,1
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#gossipstatus_peer_features,0,unique_id,8
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#gossipstatus_peer_features,8,gflen,2
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#gossipstatus_peer_features,10,globalfeatures,gflen
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#gossipstatus_peer_features,10+gflen,lflen,2
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#gossipstatus_peer_features,12+gflen,localfeatures,lflen
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# Peer init handshake complete (now you can release_peer if you want)
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gossipstatus_peer_ready,3
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gossipstatus_peer_ready,0,unique_id,8
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# Peer can send non-gossip packet (usually an open_channel) (followed by fd)
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gossipstatus_peer_nongossip,4
|
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gossipstatus_peer_nongossip,0,unique_id,8
|
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gossipstatus_peer_nongossip,10,crypto_state,struct crypto_state
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gossipstatus_peer_nongossip,154,len,2
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gossipstatus_peer_nongossip,156,msg,len*u8
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# Pass JSON-RPC getnodes call through
|
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gossip_getnodes_request,5
|
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#include <lightningd/gossip_msg.h>
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gossip_getnodes_reply,105
|
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gossip_getnodes_reply,0,num_nodes,u16
|
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gossip_getnodes_reply,2,nodes,num_nodes*struct gossip_getnodes_entry
|