|
|
|
#include <channeld/gen_channel_wire.h>
|
|
|
|
#include <common/sphinx.h>
|
|
|
|
#include <common/utils.h>
|
|
|
|
#include <gossipd/gen_gossip_wire.h>
|
|
|
|
#include <lightningd/htlc_end.h>
|
|
|
|
#include <lightningd/jsonrpc.h>
|
|
|
|
#include <lightningd/lightningd.h>
|
|
|
|
#include <lightningd/log.h>
|
|
|
|
#include <lightningd/peer_control.h>
|
|
|
|
#include <lightningd/subd.h>
|
|
|
|
|
|
|
|
static void ping_reply(struct subd *subd, const u8 *msg, const int *fds,
|
|
|
|
struct command *cmd)
|
|
|
|
{
|
|
|
|
u16 totlen;
|
gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
|
|
|
bool ok, sent = true;
|
|
|
|
|
|
|
|
log_debug(subd->ld->log, "Got ping reply!");
|
|
|
|
if (streq(subd->name, "lightning_channeld"))
|
|
|
|
ok = fromwire_channel_ping_reply(msg, NULL, &totlen);
|
|
|
|
else
|
gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
|
|
|
ok = fromwire_gossip_ping_reply(msg, NULL, &sent, &totlen);
|
|
|
|
|
|
|
|
if (!ok)
|
|
|
|
command_fail(cmd, "Bad reply message");
|
gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
|
|
|
else if (!sent)
|
|
|
|
command_fail(cmd, "Unknown peer");
|
|
|
|
else {
|
|
|
|
struct json_result *response = new_json_result(cmd);
|
|
|
|
|
|
|
|
json_object_start(response, NULL);
|
|
|
|
json_add_num(response, "totlen", totlen);
|
|
|
|
json_object_end(response);
|
|
|
|
command_success(cmd, response);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void json_dev_ping(struct command *cmd,
|
|
|
|
const char *buffer, const jsmntok_t *params)
|
|
|
|
{
|
|
|
|
struct peer *peer;
|
|
|
|
u8 *msg;
|
|
|
|
jsmntok_t *idtok, *lentok, *pongbytestok;
|
|
|
|
unsigned int len, pongbytes;
|
gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
|
|
|
struct pubkey id;
|
|
|
|
struct subd *owner;
|
|
|
|
|
|
|
|
if (!json_get_params(buffer, params,
|
|
|
|
"id", &idtok,
|
|
|
|
"len", &lentok,
|
|
|
|
"pongbytes", &pongbytestok,
|
|
|
|
NULL)) {
|
|
|
|
command_fail(cmd, "Need id, len and pongbytes");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* FIXME: These checks are horrible, use a peer flag to say it's
|
|
|
|
* ready to forward! */
|
|
|
|
if (!json_tok_number(buffer, lentok, &len)) {
|
|
|
|
command_fail(cmd, "'%.*s' is not a valid number",
|
|
|
|
(int)(lentok->end - lentok->start),
|
|
|
|
buffer + lentok->start);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!json_tok_number(buffer, pongbytestok, &pongbytes)) {
|
|
|
|
command_fail(cmd, "'%.*s' is not a valid number",
|
|
|
|
(int)(pongbytestok->end - pongbytestok->start),
|
|
|
|
buffer + pongbytestok->start);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!json_tok_pubkey(buffer, idtok, &id)) {
|
gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
|
|
|
command_fail(cmd, "'%.*s' is not a valid pubkey",
|
|
|
|
(int)(idtok->end - idtok->start),
|
|
|
|
buffer + idtok->start);
|
gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* First, see if it's in channeld. */
|
|
|
|
peer = peer_by_id(cmd->ld, &id);
|
|
|
|
if (peer) {
|
|
|
|
if (!peer->owner ||
|
|
|
|
!streq(peer->owner->name, "lightning_channeld")) {
|
|
|
|
command_fail(cmd, "Peer in %s",
|
|
|
|
peer->owner
|
|
|
|
? peer->owner->name : "unattached");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
msg = towire_channel_ping(cmd, pongbytes, len);
|
gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
|
|
|
owner = peer->owner;
|
|
|
|
} else {
|
|
|
|
/* We assume it's in gossipd. */
|
|
|
|
msg = towire_gossip_ping(cmd, &id, pongbytes, len);
|
|
|
|
owner = cmd->ld->gossip;
|
|
|
|
}
|
|
|
|
|
gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
|
|
|
subd_req(owner, owner, take(msg), -1, 0, ping_reply, cmd);
|
|
|
|
command_still_pending(cmd);
|
|
|
|
}
|
|
|
|
|
|
|
|
static const struct json_command dev_ping_command = {
|
|
|
|
"dev-ping",
|
|
|
|
json_dev_ping,
|
|
|
|
"Send {peerid} a ping of length {len} asking for {pongbytes}"
|
|
|
|
};
|
|
|
|
AUTODATA(json_command, &dev_ping_command);
|