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#ifndef LIGHTNING_LIGHTNINGD_PEER_CONTROL_H
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#define LIGHTNING_LIGHTNINGD_PEER_CONTROL_H
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#include "config.h"
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#include <ccan/compiler/compiler.h>
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#include <ccan/list/list.h>
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#include <daemon/json.h>
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#include <daemon/netaddr.h>
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#include <lightningd/channel_config.h>
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#include <stdbool.h>
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#define ANNOUNCE_MIN_DEPTH 6
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struct crypto_state;
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struct peer {
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struct lightningd *ld;
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/* Unique ID (works before we know their pubkey) */
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u64 unique_id;
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/* Inside ld->peers. */
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struct list_node list;
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/* What stage is this in? NULL during first creation. */
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struct subd *owner;
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/* What's happening (doubles as error return for connect_cmd) */
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const char *condition;
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/* History */
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struct log_book *log_book;
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struct log *log;
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/* ID of peer (NULL before initial handshake). */
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struct pubkey *id;
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/* Our fd to the peer (-1 when we don't have it). */
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int fd;
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/* Where we connected to, or it connected from. */
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struct netaddr netaddr;
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/* Json command which made us connect (if any) */
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struct command *connect_cmd;
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/* Our channel config. */
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struct channel_config our_config;
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/* Funding txid and amounts (once known) */
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struct sha256_double *funding_txid;
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u16 funding_outnum;
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u64 funding_satoshi, push_msat;
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/* Secret seed (FIXME: Move to hsm!) */
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struct privkey *seed;
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/* Gossip client fd, forwarded to the respective owner */
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int gossip_client_fd;
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bool locked;
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};
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struct peer *peer_by_unique_id(struct lightningd *ld, u64 unique_id);
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struct peer *peer_by_id(struct lightningd *ld, const struct pubkey *id);
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struct peer *peer_from_json(struct lightningd *ld,
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const char *buffer,
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jsmntok_t *peeridtok);
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void peer_accept_open(struct peer *peer,
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const struct crypto_state *cs, const u8 *msg);
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PRINTF_FMT(2,3) void peer_set_condition(struct peer *peer, const char *fmt, ...);
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void setup_listeners(struct lightningd *ld);
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#endif /* LIGHTNING_LIGHTNINGD_PEER_CONTROL_H */
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