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#include <common/cryptomsg.h>
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#include <common/wireaddr.h>
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#include <wire/gen_onion_wire.h>
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
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# Initialize the gossip daemon.
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msgtype,gossipctl_init,3000
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msgdata,gossipctl_init,chain_hash,bitcoin_blkid,
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msgdata,gossipctl_init,id,node_id,
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msgdata,gossipctl_init,gflen,u16,
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msgdata,gossipctl_init,globalfeatures,u8,gflen
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msgdata,gossipctl_init,rgb,u8,3
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msgdata,gossipctl_init,alias,u8,32
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msgdata,gossipctl_init,num_announcable,u16,
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msgdata,gossipctl_init,announcable,wireaddr,num_announcable
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msgdata,gossipctl_init,dev_gossip_time,?u32,
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msgdata,gossipctl_init,dev_fast_gossip,bool,
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
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# In developer mode, we can mess with time.
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msgtype,gossip_dev_set_time,3001
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msgdata,gossip_dev_set_time,dev_gossip_time,u32,
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# Pass JSON-RPC getnodes call through
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msgtype,gossip_getnodes_request,3005
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msgdata,gossip_getnodes_request,id,?node_id,
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#include <lightningd/gossip_msg.h>
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msgtype,gossip_getnodes_reply,3105
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msgdata,gossip_getnodes_reply,num_nodes,u32,
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msgdata,gossip_getnodes_reply,nodes,gossip_getnodes_entry,num_nodes
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# Pass JSON-RPC getroute call through
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msgtype,gossip_getroute_request,3006
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# Source defaults to "us", and means we don't consider first-hop channel fees
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msgdata,gossip_getroute_request,source,?node_id,
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msgdata,gossip_getroute_request,destination,node_id,
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msgdata,gossip_getroute_request,msatoshi,amount_msat,
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# We don't pass doubles, so pass riskfactor 1000000.
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msgdata,gossip_getroute_request,riskfactor_by_million,u64,
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msgdata,gossip_getroute_request,final_cltv,u32,
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msgdata,gossip_getroute_request,fuzz,double,
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msgdata,gossip_getroute_request,num_excluded,u16,
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msgdata,gossip_getroute_request,excluded,exclude_entry,num_excluded
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msgdata,gossip_getroute_request,max_hops,u32,
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msgtype,gossip_getroute_reply,3106
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msgdata,gossip_getroute_reply,num_hops,u16,
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msgdata,gossip_getroute_reply,hops,route_hop,num_hops
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msgtype,gossip_getchannels_request,3007
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msgdata,gossip_getchannels_request,short_channel_id,?short_channel_id,
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msgdata,gossip_getchannels_request,source,?node_id,
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msgdata,gossip_getchannels_request,prev,?short_channel_id,
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msgtype,gossip_getchannels_reply,3107
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msgdata,gossip_getchannels_reply,complete,bool,
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msgdata,gossip_getchannels_reply,num_channels,u32,
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msgdata,gossip_getchannels_reply,nodes,gossip_getchannels_entry,num_channels
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
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# Ping/pong test. Waits for a reply if it expects one.
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msgtype,gossip_ping,3008
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msgdata,gossip_ping,id,node_id,
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msgdata,gossip_ping,num_pong_bytes,u16,
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msgdata,gossip_ping,len,u16,
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msgtype,gossip_ping_reply,3108
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msgdata,gossip_ping_reply,id,node_id,
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
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# False if id in gossip_ping was unknown.
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msgdata,gossip_ping_reply,sent,bool,
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
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# 0 == no pong expected
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msgdata,gossip_ping_reply,totlen,u16,
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# Test of query_short_channel_ids. Master->gossipd
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msgtype,gossip_query_scids,3031
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msgdata,gossip_query_scids,id,node_id,
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msgdata,gossip_query_scids,num_ids,u16,
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msgdata,gossip_query_scids,ids,short_channel_id,num_ids
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# Gossipd -> master
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msgtype,gossip_scids_reply,3131
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msgdata,gossip_scids_reply,ok,bool,
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msgdata,gossip_scids_reply,complete,bool,
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# Test gossip timestamp filtering.
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msgtype,gossip_send_timestamp_filter,3028
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msgdata,gossip_send_timestamp_filter,id,node_id,
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msgdata,gossip_send_timestamp_filter,first_timestamp,u32,
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msgdata,gossip_send_timestamp_filter,timestamp_range,u32,
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# Test of query_channel_range. Master->gossipd
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msgtype,gossip_query_channel_range,3029
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msgdata,gossip_query_channel_range,id,node_id,
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msgdata,gossip_query_channel_range,first_blocknum,u32,
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msgdata,gossip_query_channel_range,number_of_blocks,u32,
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# Gossipd -> master
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msgtype,gossip_query_channel_range_reply,3129
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msgdata,gossip_query_channel_range_reply,final_first_block,u32,
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msgdata,gossip_query_channel_range_reply,final_num_blocks,u32,
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msgdata,gossip_query_channel_range_reply,final_complete,bool,
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msgdata,gossip_query_channel_range_reply,num,u16,
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msgdata,gossip_query_channel_range_reply,scids,short_channel_id,num
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# Set artificial maximum reply_channel_range size. Master->gossipd
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msgtype,gossip_dev_set_max_scids_encode_size,3030
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msgdata,gossip_dev_set_max_scids_encode_size,max,u32,
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# Given a short_channel_id, return the other endpoint (or none if DNE)
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msgtype,gossip_get_channel_peer,3009
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msgdata,gossip_get_channel_peer,channel_id,short_channel_id,
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msgtype,gossip_get_channel_peer_reply,3109
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msgdata,gossip_get_channel_peer_reply,peer_id,?node_id,
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# gossipd->master: we're closing this channel.
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msgtype,gossip_local_channel_close,3027
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msgdata,gossip_local_channel_close,short_channel_id,short_channel_id,
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# Gossipd->master get this tx output please.
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msgtype,gossip_get_txout,3018
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msgdata,gossip_get_txout,short_channel_id,short_channel_id,
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# master->gossipd here is the output, or empty if none.
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msgtype,gossip_get_txout_reply,3118
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msgdata,gossip_get_txout_reply,short_channel_id,short_channel_id,
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msgdata,gossip_get_txout_reply,satoshis,amount_sat,
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msgdata,gossip_get_txout_reply,len,u16,
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msgdata,gossip_get_txout_reply,outscript,u8,len
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# master->gossipd an htlc failed with this onion error.
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msgtype,gossip_payment_failure,3021
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msgdata,gossip_payment_failure,erring_node,node_id,
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msgdata,gossip_payment_failure,erring_channel,short_channel_id,
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msgdata,gossip_payment_failure,erring_channel_direction,u8,
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msgdata,gossip_payment_failure,len,u16,
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msgdata,gossip_payment_failure,error,u8,len
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# master -> gossipd: a potential funding outpoint was spent, please forget the eventual channel
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msgtype,gossip_outpoint_spent,3024
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msgdata,gossip_outpoint_spent,short_channel_id,short_channel_id,
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# master -> gossipd: stop gossip timers.
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msgtype,gossip_dev_suppress,3032
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# master -> gossipd: do you have a memleak?
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msgtype,gossip_dev_memleak,3033
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msgtype,gossip_dev_memleak_reply,3133
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msgdata,gossip_dev_memleak_reply,leak,bool,
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# master -> gossipd: please rewrite the gossip_store
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msgtype,gossip_dev_compact_store,3034
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# gossipd -> master: ok
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msgtype,gossip_dev_compact_store_reply,3134
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msgdata,gossip_dev_compact_store_reply,success,bool,
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#include <common/bolt11.h>
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# master -> gossipd: get route_info for our incoming channels
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msgtype,gossip_get_incoming_channels,3025
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msgdata,gossip_get_incoming_channels,private_too,?bool,
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# gossipd -> master: here they are.
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msgtype,gossip_get_incoming_channels_reply,3125
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msgdata,gossip_get_incoming_channels_reply,num,u16,
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msgdata,gossip_get_incoming_channels_reply,route_info,route_info,num
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