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#include <common/cryptomsg.h>
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#include <common/wireaddr.h>
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#include <wire/gen_onion_wire.h>
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
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# Initialize the gossip daemon.
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gossipctl_init,3000
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gossipctl_init,,broadcast_interval_msec,u32
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gossipctl_init,,chain_hash,struct bitcoin_blkid
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
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gossipctl_init,,id,struct pubkey
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gossipctl_init,,gflen,u16
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gossipctl_init,,globalfeatures,gflen*u8
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gossipctl_init,,rgb,3*u8
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gossipctl_init,,alias,32*u8
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gossipctl_init,,update_channel_interval,u32
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gossipctl_init,,num_announcable,u16
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gossipctl_init,,announcable,num_announcable*struct wireaddr
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
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# Pass JSON-RPC getnodes call through
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gossip_getnodes_request,3005
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gossip_getnodes_request,,id,?struct pubkey
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#include <lightningd/gossip_msg.h>
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gossip_getnodes_reply,3105
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gossip_getnodes_reply,,num_nodes,u16
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gossip_getnodes_reply,,nodes,num_nodes*struct gossip_getnodes_entry
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# Pass JSON-RPC getroute call through
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gossip_getroute_request,3006
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gossip_getroute_request,,source,struct pubkey
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gossip_getroute_request,,destination,struct pubkey
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gossip_getroute_request,,msatoshi,struct amount_msat
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# We don't pass doubles, so pass riskfactor * 1000000.
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gossip_getroute_request,,riskfactor_by_million,u64
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gossip_getroute_request,,final_cltv,u32
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gossip_getroute_request,,fuzz,double
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gossip_getroute_request,,num_excluded,u16
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gossip_getroute_request,,excluded,num_excluded*struct short_channel_id_dir
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gossip_getroute_request,,max_hops,u32
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gossip_getroute_reply,3106
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gossip_getroute_reply,,num_hops,u16
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gossip_getroute_reply,,hops,num_hops*struct route_hop
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gossip_getchannels_request,3007
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gossip_getchannels_request,,short_channel_id,?struct short_channel_id
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gossip_getchannels_request,,source,?struct pubkey
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gossip_getchannels_reply,3107
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gossip_getchannels_reply,,num_channels,u16
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gossip_getchannels_reply,,nodes,num_channels*struct gossip_getchannels_entry
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
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# Ping/pong test. Waits for a reply if it expects one.
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gossip_ping,3008
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
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gossip_ping,,id,struct pubkey
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gossip_ping,,num_pong_bytes,u16
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gossip_ping,,len,u16
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gossip_ping_reply,3108
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gossip_ping_reply,,id,struct pubkey
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gossipd: rewrite to do the handshake internally.
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
7 years ago
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# False if id in gossip_ping was unknown.
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gossip_ping_reply,,sent,bool
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# 0 == no pong expected
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gossip_ping_reply,,totlen,u16
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# Test of query_short_channel_ids. Master->gossipd
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gossip_query_scids,3031
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gossip_query_scids,,id,struct pubkey
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gossip_query_scids,,num_ids,u16
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gossip_query_scids,,ids,num_ids*struct short_channel_id
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# Gossipd -> master
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gossip_scids_reply,3131
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gossip_scids_reply,,ok,bool
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gossip_scids_reply,,complete,bool
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# Test gossip timestamp filtering.
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gossip_send_timestamp_filter,3028
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gossip_send_timestamp_filter,,id,struct pubkey
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gossip_send_timestamp_filter,,first_timestamp,u32
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gossip_send_timestamp_filter,,timestamp_range,u32
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# Test of query_channel_range. Master->gossipd
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gossip_query_channel_range,3029
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gossip_query_channel_range,,id,struct pubkey
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gossip_query_channel_range,,first_blocknum,u32
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gossip_query_channel_range,,number_of_blocks,u32
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# Gossipd -> master
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gossip_query_channel_range_reply,3129
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gossip_query_channel_range_reply,,final_first_block,u32
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gossip_query_channel_range_reply,,final_num_blocks,u32
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gossip_query_channel_range_reply,,final_complete,bool
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gossip_query_channel_range_reply,,num,u16
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gossip_query_channel_range_reply,,scids,num*struct short_channel_id
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# Set artificial maximum reply_channel_range size. Master->gossipd
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gossip_dev_set_max_scids_encode_size,3030
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gossip_dev_set_max_scids_encode_size,,max,u32
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# Given a short_channel_id, return the other endpoint (or none if DNE)
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gossip_get_channel_peer,3009
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gossip_get_channel_peer,,channel_id,struct short_channel_id
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gossip_get_channel_peer_reply,3109
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gossip_get_channel_peer_reply,,peer_id,?struct pubkey
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# gossipd->master: we're closing this channel.
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gossip_local_channel_close,3027
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gossip_local_channel_close,,short_channel_id,struct short_channel_id
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# Gossipd->master get this tx output please.
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gossip_get_txout,3018
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gossip_get_txout,,short_channel_id,struct short_channel_id
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# master->gossipd here is the output, or empty if none.
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gossip_get_txout_reply,3118
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gossip_get_txout_reply,,short_channel_id,struct short_channel_id
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gossip_get_txout_reply,,satoshis,struct amount_sat
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gossip_get_txout_reply,,len,u16
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gossip_get_txout_reply,,outscript,len*u8
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# master->gossipd an htlc failed with this onion error.
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gossip_payment_failure,3021
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gossip_payment_failure,,erring_node,struct pubkey
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gossip_payment_failure,,erring_channel,struct short_channel_id
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gossip_payment_failure,,erring_channel_direction,u8
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gossip_payment_failure,,len,u16
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gossip_payment_failure,,error,len*u8
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# master -> gossipd: a potential funding outpoint was spent, please forget the eventual channel
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gossip_outpoint_spent,3024
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gossip_outpoint_spent,,short_channel_id,struct short_channel_id
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# master -> gossipd: stop gossip timers.
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gossip_dev_suppress,3032
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# master -> gossipd: do you have a memleak?
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gossip_dev_memleak,3033
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gossip_dev_memleak_reply,3133
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gossip_dev_memleak_reply,,leak,bool
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#include <common/bolt11.h>
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# master -> gossipd: get route_info for our incoming channels
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gossip_get_incoming_channels,3025
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gossip_get_incoming_channels,,private_too,?bool
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# gossipd -> master: here they are.
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gossip_get_incoming_channels_reply,3125
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gossip_get_incoming_channels_reply,,num,u16
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gossip_get_incoming_channels_reply,,route_info,num*struct route_info
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