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This is an attempt at unifying all the async connection handling into a reusable module.ppa-0.6.1
Christian Decker
8 years ago
3 changed files with 118 additions and 0 deletions
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#include "connection.h" |
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#include <ccan/take/take.h> |
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#include <wire/wire_io.h> |
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static void daemon_conn_enqueue(struct daemon_conn *dc, u8 *msg) |
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{ |
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size_t n = tal_count(dc->msg_out); |
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tal_resize(&dc->msg_out, n + 1); |
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dc->msg_out[n] = tal_dup_arr(dc->ctx, u8, msg, tal_count(msg), 0); |
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} |
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static const u8 *daemon_conn_dequeue(struct daemon_conn *dc) |
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{ |
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const u8 *msg; |
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size_t n = tal_count(dc->msg_out); |
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if (n == 0) |
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return NULL; |
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msg = dc->msg_out[0]; |
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memmove(dc->msg_out, dc->msg_out + 1, sizeof(dc->msg_in[0]) * (n-1)); |
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tal_resize(&dc->msg_out, n-1); |
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return msg; |
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} |
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struct io_plan *daemon_conn_read_next(struct io_conn *conn, |
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struct daemon_conn *dc) |
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{ |
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dc->msg_in = tal_free(dc->msg_in); |
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return io_read_wire(conn, dc->ctx, &dc->msg_in, dc->daemon_conn_recv, |
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dc); |
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} |
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static struct io_plan *daemon_conn_write_next(struct io_conn *conn, |
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struct daemon_conn *dc) |
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{ |
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const u8 *msg = daemon_conn_dequeue(dc); |
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if (msg) { |
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return io_write_wire(conn, take(msg), daemon_conn_write_next, dc); |
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} else { |
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return io_out_wait(conn, dc, daemon_conn_write_next, dc); |
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} |
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} |
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static struct io_plan *daemon_conn_start(struct io_conn *conn, |
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struct daemon_conn *dc) |
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{ |
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dc->conn = conn; |
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return io_duplex(conn, daemon_conn_read_next(conn, dc), |
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daemon_conn_write_next(conn, dc)); |
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} |
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void daemon_conn_init(tal_t *ctx, struct daemon_conn *dc, int fd, |
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struct io_plan *(*daemon_conn_recv)(struct io_conn *, |
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struct daemon_conn *)) |
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{ |
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dc->daemon_conn_recv = daemon_conn_recv; |
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dc->ctx = ctx; |
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dc->msg_in = NULL; |
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dc->msg_out = tal_arr(ctx, u8 *, 0); |
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dc->conn_fd = fd; |
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io_new_conn(ctx, fd, daemon_conn_start, dc); |
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} |
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void daemon_conn_send(struct daemon_conn *dc, u8 *msg) |
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{ |
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daemon_conn_enqueue(dc, msg); |
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io_wake(dc); |
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} |
@ -0,0 +1,48 @@ |
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#ifndef LIGHTNING_LIGHTNINGD_CONNECTION_H |
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#define LIGHTNING_LIGHTNINGD_CONNECTION_H |
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#include "config.h" |
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#include <ccan/io/io.h> |
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#include <ccan/short_types/short_types.h> |
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struct daemon_conn { |
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/* Context to tallocate all things from, possibly the
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* container of this connection. */ |
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tal_t *ctx; |
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/* Last message we received */ |
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u8 *msg_in; |
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/* Array of queued outgoing messages */ |
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u8 **msg_out; |
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int conn_fd; |
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struct io_conn *conn; |
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/* Callback for incoming messages */ |
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struct io_plan *(*daemon_conn_recv)(struct io_conn *conn, struct daemon_conn *); |
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}; |
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/**
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* daemon_conn_init - Initialize a new daemon connection |
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* |
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* @ctx: context to allocate from |
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* @dc: daemon_conn to initialize |
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* @fd: socket file descriptor to wrap |
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* @daemon_conn_recv: callback function to be called upon receiving a message |
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*/ |
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void daemon_conn_init(tal_t *ctx, struct daemon_conn *dc, int fd, |
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struct io_plan *(*daemon_conn_recv)(struct io_conn *, |
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struct daemon_conn *)); |
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/**
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* daemon_conn_send - Enqueue an outgoing message to be sent |
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*/ |
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void daemon_conn_send(struct daemon_conn *dc, u8 *msg); |
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/**
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* daemon_conn_read_next - Read the next message |
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*/ |
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struct io_plan *daemon_conn_read_next(struct io_conn *conn, |
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struct daemon_conn *dc); |
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#endif /* LIGHTNING_LIGHTNINGD_CONNECTION_H */ |
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