We used to generate this in the caller, then save it in case we needed
to retry. We're about to change the message we send to lightningd, so
we'll need to regenerate it every time; just hand all the extra args
into peer_connected() and we can generate the `connect_peer_connected`
msg there.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
1diff --git a/connectd/connectd.c b/connectd/connectd.c
index 94fe50b56..459c9ac63 100644
I tried to just do gossipd, but it was uncontainable, so this ended up being
a complete sweep.
We didn't get much space saving in gossipd, even though we should save
24 bytes per node.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
connectd is the only user of the cryptomsg async APIs; better to
open-code it here. We need to expose a little from cryptomsg(),
but we remove the 'struct peer' entirely from connectd.
One trick is that we still need to defer telling lightningd when a
peer reconnects (until it tells us the old one is disconnected). So
now we generate the message for lightningd and send it once we're woken.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
@renepickhardt: why is it actually lightningd.c with a d but hsm.c without d ?
And delete unused gossipd/gossip.h.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is just copying most of gossipd/gossip.c into connectd/connect.c.
It shares the same wire format as gossipd during transition, and changes
are deliberately minimal.
It also has an additional message 'connect_reconnected' which it sends
to the master daemon to tell it to kill a peer; gossipd relied on
closing the gossipfd to do this, but connectd doesn't maintain an fd
with remote peers.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
All gossipd needs from common/tor is do_we_use_tor_addr(), so move
that and the rest of the tor-specific handshake code into gossip/tor.c
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>