This resolves the problem where both channeld and gossipd can generate
updates, and they can have the same timestamp. gossipd is always able
to generate them, so can ensure timestamp moves forward.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Instead of considering it a temporary step, consider it a necessary preamble
to sending updates.
This means (in the next patch) when we tell gossipd to generate the updates,
it's always done after we've told it to create the channel.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we hit depth 6, we would start exchanging announcement signatures.
However, we should still send a temporary update while waiting for the
reply; make the logic clear in this case that we should always send
one or the other.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The condition in send_channel_update is wrong: it needs to match the
conditions under which we send announcements.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Note: this will break the gossip_store if they have current channels,
but it will fail to parse and be discarded.
Have local_add_channel do just that: the update is logically separate
and can be sent separately.
This removes the ugly 'bool add_to_store' flag.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We always call:
send_temporary_announcement(peer);
send_announcement_signatures(peer);
We should handle these in one place, since the conditional at the top
of them actually makes sure only one is effective. We also make the
caller set the peer->have_sigs[LOCAL] flag, instead of doing it
inside send_announcement_signatures().
We were sending announcements at the wrong time (on restart) somtimes.
We also move announce_channel() into the same logic, so it's always
together.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Just have a "new depth" callback, and let channeld do the right thing.
This makes the channeld paths a bit more straightforward.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Some paths (eg reconnect) were unconditionally sending a channel_update.
valgrind wasn't catching it because we unmarshal short_channel_ids[LOCAL]
as all-zeroes, so it's technically "initialized".
Create a wrapper to do this, and change the 'bool disabled' flag to be
the explicit disable flag value for clarity.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Currently it's always for messages to peer: make that status_peer_io and
add a new status_io for other IO.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If channeld dies for some reason (eg, reconnect) and we didn't yet announce
the channel, we can miss doing so. This is unusual, because if lightningd
restarts it rearms the callback which gives us funding_locked, so it only
happens if just channel dies before sending the announcement message.
This problem applies to both temporary announcement (for gossipd) and
the real one. For the temporary one, simply re-send on startup, and
remote the error msg gossipd gives if it sees a second one. For the
real one, we need a flag to tell us the depth is sufficient; the peer
will ignore re-sends anyway.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
When we get a reconnection, kill the current remote peer, and wait for the
master to tell us it's dead. Then we hand it the new peer.
Previously, we would end up with gossipd holding multiple peers, and
the logging was really hard to interpret; I'm not completely convinced
that we did the right thing when one terminated, either.
Note that this now means we can have peers with neither ->local nor ->remote
populated, so we check that more carefully.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This means that openingd and closingd now forward our gossip. But the real
reason we want to do this is that it gives an easy way for gossipd to kill
any active daemon, by closing its fd: previously closingd and openingd didn't
read the fd, so tended not to notice.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
(This was sitting in my gossip-enchancement patch queue, but it simplifies
this set too, so I moved it here).
In 94711969f we added an explicit gossip_index so when gossipd gets
peers back from other daemons, it knows what gossip it has sent (since
gossipd can send gossip after the other daemon is already complete).
This solution is insufficient for the more general case where gossipd
wants to send other messages reliably, so replace it with the other
solution: have gossipd drain the "gossip fd" which the daemon returns.
This turns out to be quite simple, and is probably how I should have
done it originally :(
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We missed it in some corner cases where we crashed/were killed between
being told of the lockin and sending the channel_normal_operation message.
When we were restarted, we were told both sides were locked in already,
so we never updated the state.
Pull the entire "tell channeld" logic into channel_control.c, and make
it clear that we need to keep waching if we cant't tell channeld. I think
we did get this correct in practice, since funding_announce_cb has the
same test, but it's better to be clear.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
In particular, the main daemon and subdaemons share the backtrace code,
with hooks for logging.
The daemon hook inserts the io_poll override, which means we no longer
need io_debug.[ch]. Though most daemons don't need it, they still link
against ccan/io, so it's harmess (suggested by @ZmnSCPxj).
This was tested manually to make sure we get backtraces still.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we're going to simply take() a pointer, don't allocate it off a random
object. Using NULL makes our intent clear, particularly with allocating
packets we're going to take() onto a queue.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I did a brief audit of tmpctx uses, and we do leak them in various
corner cases. Fortunely, all our daemons are based on some kind of
I/O loop, so it's fairly easy to clean a global tmpctx at that point.
This makes things a bit neater, and slightly more efficient, but also
clearer: I avoided creating a tmpctx in a few places because I didn't
want to add another allocation. With that penalty removed, I can use
it more freely and hopefully write clearer code.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This simplifies things, and means it's always in the database. Our
previous approach to creating it on the fly had holes when it was
created for onchaind, causing us to use another every time we
restarted.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
For the moment, this just tracks the lockin, announce and shutdown
statuses.
We currently have trouble telling when we're stuck in
CHANNELD_AWAITING_LOCKIN who has sent the transaction.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We always hand in "NULL" (which means use tal_len on the msg), except
for two places which do that manually for no good reason.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Because peer_failed would previously drop the connection, we had a
special 'negotiation_failed' message which made the master hand it
back to gossipd. We don't need that any more.
This also meant we no longer need a special hook in read_peer_msg
for openingd to send this message.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Several daemons (onchaind, hsm) want to use the status messages, but
don't communicate with peers. The coming changes made them drag in
more code they didn't need, so instead we have a different
non-overlapping type.
We combine the status_received_errmsg and status_sent_errmsg
into a single status_peer_error, with the presence or not of the
'error_for_them' field indicating direction.
We also rename status_fatal_connection_lost() to
peer_failed_connection_lost() to fit in.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We make it a macro, since everyone uses PEER_FD and GOSSIP_FD constants
(they're actually always the same, but this is slightly safer), and
add a gossip_index arg: this is groundwork for when we want to hand
the peer back to master for gossipd.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This avoids clashing with the new_channel we're about to add to lightningd,
and also matches its counterpart new_initial_channel.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
These are now logically arrays of pointers. This is much more natural,
and gets rid of the horrible utxo array converters.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>