If we're going to simply take() a pointer, don't allocate it off a random
object. Using NULL makes our intent clear, particularly with allocating
packets we're going to take() onto a queue.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now it just returns true if it queued something. This allows it
to queue multiple packets, and lets it share code paths with other code
in future patches.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We currently keep two copies; one in the broadcast structure to send
in order, and one in the routing information. Since we already keep
the broadcast index in the routing information, use that.
Conveniently, a zero index is the same as the old NULL test.
Rename struct node's announcement_idx to node_announce_msgidx to
make it match the other users.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
1. make queue_peer_msg() use both if branches, as both equally likely.
2. Remove redundant *scid = NULL in handle_channel_announcement.
3. Log failing pending channel_updates.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
As per BOLT #7.
We don't do this for channel_update which are queued because the
channel_announcement is pending though.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We already have 'struct node', so rename 'struct routing_channel' to
'struct chan', and 'struct node_connection' to 'struct half_chan'.
Other minor changes:
1. rstate->channels -> rstate->chanmap.
2. 'connections' -> 'half'.
3. connection_to -> half_chan_to
4. connection_from -> half_chan_from
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Failure and pruning were the two places where a node_connection could
be freed; now they both deal with entire channels, we can remove the
NULL checks, and the destructor.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is twice the 'update_channel_interval' we get handed.
We delete the non-existent channel_add_connection and delete_connection
declarations from the header too.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We currently give them a free pass. The simplest fix is to give them
an old timestamp on initialization.
We still skip unannounced channels, on the assumption that they're
ours. And we set the last_update_timestamp to -1 when we convert to
gossip_getchannels_entry to indicate no update.
This breaks the DEVELOPER=1 pruning test, since we hardcode the 1
week timeout. That's fixed in the next patch.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We make new_routing_channel() populate both connections
(active=false), so local_add_channel becomes simpler. We also
suppress listchannels output of active=false unannounced channels, to
avoid breaking tests (also, these are unusable, so it makes sense to
omit them)
It also seems the logic in add_channel_direction is legacy: a
channel_announce cannot replace the scid (that would be a different
channel), we don't allow duplicate announcements, and the announcement
is never NULL.
And since we disallow repeated channel_announce already, I believe
'forward' is always true, greatly simplifying the logic in
handle_pending_cannouncement.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This makes 'routing_channel' the primary object in the system; it can have
one or two 'node_connection's attached, and points to two nodes.
The nodes are freed when no more routing_channel refer to them. The
routing_channel are freed when they contain no more 'node_connection'.
This fixes#1072 which I surmise was caused by a dangling
routing_channel after pruning.
Each node contains a single array of 'routing_channel's, not one for
each direction. The 'routing_channel' itself orders nodes in key
order (conveniently the index is equal to the direction flag we use),
and 'node_connection' with source in the same order.
There are helpers to assist with common questions like "which
'node_connection' leads out of this node?".
There are now two ways to find a channel:
1. Direct scid lookup via rstate->channels map.
2. Node key lookup, followed by channel traversal.
Several FIXMEs are inserted for where we can now do things more optimally.
Fixes: #1072
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We're going to make it a first-class citizen, and pending routing_channel
are not real ones (in particular, we don't want to create pending nodes).
We had a linked list called rstate->pending_cannouncement which we didn't
actually use, so put that back for now and add a FIXME to use a faster
data structure.
We need to check that list now in handle_channel_update, but we never
have a real routing_channel and a pending, unless the routing_channel
isn't public.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This hook is called when the queue is empty; we should only send gossip
according to the gossip timer. We're currently dribbling it out after
every message, in violation of the spec.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now we have them, let's use them. I missed one case deliberately, since
that causes merge conflicts when I replace it in a following patch.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we make destroy_node() remove itself from the map, then we simply
need to free it.
We can batch the frees (as we need) simply by reparenting all the pruned
nodes onto a single temporary parent, then freeing it, relying on tal's
internal datastructures.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>