Outputs CSV. We add some stats for load times in developer mode, so we can
easily read them out.
peer_read_all_sec doesn't work, since we seem to reject about half the
updates for having bad signatures. It's also very slow...
routing fails, for unknown reasons, so that failure is ignored in routing_sec.
Results from 5 runs, min-max(mean +/- stddev):
store_load_msec,vsz_kb,store_rewrite_sec,listnodes_sec,listchannels_sec,routing_sec,peer_write_all_sec
39275-44779(40466.8+/-2.2e+03),2899248,41.010000-44.970000(41.972+/-1.5),2.280000-2.350000(2.304+/-0.025),49.770000-63.390000(59.178+/-5),33.310000-34.260000(33.62+/-0.35),42.100000-44.080000(43.082+/-0.67)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Header from folded patch 'fixup!_tools-bench-gossipd.sh__rough_benchmark_for_gossipd_and_the_million_channels_project-2.patch':
fixup! tools/bench-gossipd.sh: rough benchmark for gossipd and the million channels project
Suggested-by: @niftynei
Header from folded patch 'fixup!_tools-bench-gossipd.sh__rough_benchmark_for_gossipd_and_the_million_channels_project-1.patch':
fixup! tools/bench-gossipd.sh: rough benchmark for gossipd and the million channels project
MCP filename change.
Header from folded patch 'tools-bench-gossipd.sh__dont_print_csv_by_default.patch':
tools/bench-gossipd.sh: don't print CSV by default.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Header from folded patch 'fixup!_tools-bench-gossipd.sh__rough_benchmark_for_gossipd_and_the_million_channels_project.patch':
fixup! tools/bench-gossipd.sh: rough benchmark for gossipd and the million channels project
Make shellcheck happy.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Either private or simply not enough confirms. They would have been added
on reconnect, but that's not ideal.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This lets us benchmark without a valid blockchain.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Header from folded patch 'fixup!_gossipd__dev_option_to_allow_unknown_channels.patch':
fixup! gossipd: dev option to allow unknown channels.
Suggested-by: @cdecker
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
For giant nodes, it seems we spend a lot of time memmoving this array.
Normally we'd go for a linked list, but that's actually hard: each
channel has two nodes, so needs two embedded list pointers, and when
iterating there's no good way to figure out which embedded pointer
we'd be using.
So we (ab)use htable; we don't really need an index, but it's good for
cache-friendly iteration (our main operation). We can actually change
to a hybrid later to avoid the extra allocation for small nodes.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we asked `bitcoind` for a txout and it failed we were not storing that
information anywhere, meaning that when we see the channel announcement the
next time we'd be reaching out to `lightningd` and `bitcoind` again, just to
see it fail again. This adds an in-memory cache for these failures so we can
just ignore these the next time around.
Fixes#2503
Signed-off-by: Christian Decker <decker.christian@gmail.com>
We need to do it in various places, but we shouldn't do it lightly:
the primitives are there to help us get overflow handling correct.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Basically we tell it that every field ending in '_msat' is a struct
amount_msat, and 'satoshis' is an amount_sat. The exceptions are
channel_update's fee_base_msat which is a u32, and
final_incorrect_htlc_amount's incoming_htlc_amt which is also a
'struct amount_msat'.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
As a side-effect of using amount_msat in gossipd/routing.c, we explicitly
handle overflows and don't need to pre-prune ridiculous-fee channels.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
They're generally used pass-by-copy (unusual for C structs, but
convenient they're basically u64) and all possibly problematic
operations return WARN_UNUSED_RESULT bool to make you handle the
over/underflow cases.
The new #include in json.h means we bolt11.c sees the amount.h definition
of MSAT_PER_BTC, so delete its local version.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We need to still accept it when parsing the database, but this flag
should allow upgrade testing for devs building on top
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Up until now, riskfactor was useless due to implementation bugs, and
also the default setting is wrong (too low to have an effect on
reasonable payment scenarios).
Let's simplify the definition (by assuming that P(failure) of a node
is 1), to make it a simple percentage. I examined the current network
fees to see what would work, and under this definition, a default of
10 seems reasonable (equivalent to 1000 under the old definition).
It is *this* change which finally fixes our test case! The riskfactor
is now 40msat (1500000 * 14 * 10 / 5259600 = 39.9), comparable with
worst-case fuzz is 50msat (1001 * 0.05 = 50).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We were only comparing by total msatoshis.
Note, this *still* isn't sufficient to fix our indirect problem, as
our risk values are all 1 (the minimum):
lightning_gossipd(25480): 2 hop solution: 1501990 + 2
lightning_gossipd(25480): 3 hop solution: 1501971 + 3
...
lightning_gossipd(25480): => chose 3 hop solution
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We used a u16, and a 1000 multiplier, which meant we wrapped at
riskfactor 66. We also never undid the multiplier, so we ended up
applying 1000x the riskfactor they specified.
This changes us to pass the riskfactor with a 1M multiplier. The next
patch changes the definition of riskfactor to be more useful.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We have a seed, which is for (future!) unit testing consistency. This
makes it change every time, so our pay_direct_test is more useful.
I tried restarting the noed around the loop, but it tended to fail
rebinding to the same port for some reason?
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
As a general rule, lightningd shouldn't parse user packets. We move the
parsing into gossipd, and have it respond only to permanent failures.
Note that we should *not* unconditionally remove a channel on
WIRE_INVALID_ONION_HMAC, as this can be triggered (and we do!) by
feeding sendpay a route with an incorrect pubkey.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We had a bug 0ba547ee10 caused by
short_channel_id overflow. If we'd caught this, we'd have terminated
the peer instead of crashing, so add appropriate checks.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Don't do this:
(gdb) bt
#0 0x00007f37ae667c40 in ?? () from /lib/x86_64-linux-gnu/libz.so.1
#1 0x00007f37ae668b38 in ?? () from /lib/x86_64-linux-gnu/libz.so.1
#2 0x00007f37ae669907 in deflate () from /lib/x86_64-linux-gnu/libz.so.1
#3 0x00007f37ae674c65 in compress2 () from /lib/x86_64-linux-gnu/libz.so.1
#4 0x000000000040cfe3 in zencode_scids (ctx=0xc1f118, scids=0x2599bc49 "\a\325{", len=176320) at gossipd/gossipd.c:218
#5 0x000000000040d0b3 in encode_short_channel_ids_end (encoded=0x7fff8f98d9f0, max_bytes=65490) at gossipd/gossipd.c:236
#6 0x000000000040dd28 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17290511, number_of_blocks=8) at gossipd/gossipd.c:576
#7 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17290511, number_of_blocks=16) at gossipd/gossipd.c:595
#8 0x000000000040ddee in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17290495, number_of_blocks=32) at gossipd/gossipd.c:596
#9 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17290495, number_of_blocks=64) at gossipd/gossipd.c:595
#10 0x000000000040ddee in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17290431, number_of_blocks=128) at gossipd/gossipd.c:596
#11 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17290431, number_of_blocks=256) at gossipd/gossipd.c:595
#12 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17290431, number_of_blocks=512) at gossipd/gossipd.c:595
#13 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17290431, number_of_blocks=1024) at gossipd/gossipd.c:595
#14 0x000000000040ddee in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17289408, number_of_blocks=2047) at gossipd/gossipd.c:596
#15 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17289408, number_of_blocks=4095) at gossipd/gossipd.c:595
#16 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17289408, number_of_blocks=8191) at gossipd/gossipd.c:595
#17 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17289408, number_of_blocks=16382) at gossipd/gossipd.c:595
#18 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17289408, number_of_blocks=32764) at gossipd/gossipd.c:595
#19 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17289408, number_of_blocks=65528) at gossipd/gossipd.c:595
#20 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17289408, number_of_blocks=131056) at gossipd/gossipd.c:595
#21 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17289408, number_of_blocks=262112) at gossipd/gossipd.c:595
#22 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17289408, number_of_blocks=524225) at gossipd/gossipd.c:595
#23 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17289408, number_of_blocks=1048450) at gossipd/gossipd.c:595
#24 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17289408, number_of_blocks=2096900) at gossipd/gossipd.c:595
#25 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17289408, number_of_blocks=4193801) at gossipd/gossipd.c:595
#26 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17289408, number_of_blocks=8387603) at gossipd/gossipd.c:595
#27 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=17289408, number_of_blocks=16775207) at gossipd/gossipd.c:595
#28 0x000000000040ddee in queue_channel_ranges (peer=0x3868fc8, first_blocknum=514201, number_of_blocks=33550414) at gossipd/gossipd.c:596
#29 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=514201, number_of_blocks=67100829) at gossipd/gossipd.c:595
#30 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=514201, number_of_blocks=134201659) at gossipd/gossipd.c:595
#31 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=514201, number_of_blocks=268403318) at gossipd/gossipd.c:595
#32 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=514201, number_of_blocks=536806636) at gossipd/gossipd.c:595
#33 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=514201, number_of_blocks=1073613273) at gossipd/gossipd.c:595
#34 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=514201, number_of_blocks=2147226547) at gossipd/gossipd.c:595
#35 0x000000000040ddc6 in queue_channel_ranges (peer=0x3868fc8, first_blocknum=514201, number_of_blocks=4294453094) at gossipd/gossipd.c:595
#36 0x000000000040df26 in handle_query_channel_range (peer=0x3868fc8, msg=0x37e0678 "\001\ao\342\214\n\266\361\263r\301\246\242F\256c\367O\223\036\203e\341Z\b\234h\326\031") at gossipd/gossipd.c:625
The cause was that converting a block number to an scid truncates it
at 24 bits. When we look through the index from (truncated number) to
(real end number) we get every channel, which is too large to encode,
so we iterate again.
This fixes both that problem, and also the issue that we'd end up
dividing into many empty sections until we get to the highest block
number. Instead, we just tack the empty blocks on to then end of the
final query.
(My initial version requested 0xFFFFFFFE blocks, but the dev code
which records what blocks were returned can't make a bitmap that big
on 32 bit).
Reported-by: George Vaccaro
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Currently only used by gossipd for channel elimination.
Also print them in canonical form (/[01]), so tests need to be
changed.
Suggested-by: @cdecker
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We didn't populate the channels properly so it always failed.
Additionally, somewhere along the line we kept using the single scid
so we only created one channel.
Also, the next patch will start comparing the pubkeys, so make valid
ones: use an array so we don't affect the benchmark too much.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
seed isn't very useful at this level: I've left it in routing.c
because it might be useful for detailed testing. Pretty sure it's unused,
so I simply removed it.
The fuzzpercent is documented to default at 5%, but actually was 75%.
Fix that too.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Christian and I both unwittingly used it in form:
*tal_arr_expand(&x) = tal(x, ...)
Since '=' isn't a sequence point, the compiler can (and does!) cache
the value of x, handing it to tal *after* tal_arr_expand() moves it
due to tal_resize().
The new version is somewhat less convenient to use, but doesn't have
this problem, since the assignment is always evaluated after the
resize.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is mainly just copying over the copy-editing from the
lightning-rfc repository.
[ Split to just perform changes after the UNKNOWN_PAYMENT_HASH change --RR ]
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Reported-by: Rusty Russell <@rustyrussell>
This is mainly just copying over the copy-editing from the
lightning-rfc repository.
[ Split to just perform changes prior to the UNKNOWN_PAYMENT_HASH change --RR ]
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Reported-by: Rusty Russell <@rustyrussell>
We keep a chain_hash in struct daemon, becayse otherwise we end up with
`&peer->daemon->rstate->chainparams->genesis_blockhash` which is a bit
ridiculous.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>