Since we now over-write the wally malloc/free functions, we need to do
so for tests as well. Here we pull up all of the common setup/teardown
logic into a separate place, and update the tests that use libwally to
use the new common_setup core
Changelog-None
This moves the notification for our coin spends from when it's
successfully submited to the mempool to when they're confirmed in a
block.
We also add an 'informational' notice tagged as `spend_track` which
can be used to track which transaction a wallet output was spent in.
Previously we were annotating every movement with the blockheight of
lightningd at notification time. Which is lossy in terms of info, and
won't be helpful for reorg reconciliation. Here we switch over to
logging chain moves iff they've been confirmed.
Next PR will fix this up for withdrawals, which are currently tagged
with a blockheight of zero, since we log on successful send.
On node start we replay onchaind's transactions from the database/from
our loaded htlc table. To keep things tidy, we shouldn't notify the
ledger about these, so we wrap pretty much everything in a flag that
tells us whether or not this is a replay.
There's a very small corner case where dust transactions will get missed
if the node crashes after the htlc has been added to the database but
before we've successfully notified onchaind about it.
Notably, most of the obtrusive updates to onchaind wrappings are due to
the fact that we record dust (ignored outputs) before we receive
confirmation of its confirmation.
These are incoming from onchaind, so the result of any transactions
we've created or outputs we own as a result of a channel closure. These
go into the 'wallet' account.
HTLCs trigger a coin movement only when their final form (state) is
reached. This prevents us from needing to concern ourselves with
retries, as well as being the absolutely most correct in terms of
answering the question 'when has the money irrevocably changed hands'.
All coin movements should pass this bar, for ultimate accounting
correctness
Adds a new plugin notification for getting information about coin
movements. Also includes two 'helper' notification methods that can be
called from within lightningd. Separated from the 'common' set because
the lightningd struct is required to finalize the blockheight etc
Changelog-Added: Plugins: new notification type 'coin_movement'
The current plan for coin movements involves tagging
origination/destination htlc's with a separate tag from 'routed' htlcs
(which pass through our node). In order to do this, we need a persistent flag on
incoming htlcs as to whether or not we are the final destination.
`lightningd` passes in all the known penalty_bases when starting a new
`channeld` instance, which tracks them internally, eventually matching them
with revocations and passing them back to `lightningd` so it can create the
penalty transaction. From here it is just a small step to having `channeld`
also generate the penalty transaction if desired.
When we have only a single member in a TLV (e.g. an optional u64),
wrapping it in a struct is awkward. This changes it to directly
access those fields.
This is not only more elegant (60 fewer lines), it would also be
more cache friendly. That's right: cache hot singles!
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
There's no reason to assign the plugin vars inside the callback, so do
that outside, and the tal_steal() is redundant (the plugin is already
the conn parent).
And reduce duplication by making plugin_conn_finish call plugin_kill:
just make sure we don't call plugin_conn_finish again if plugin_kill
is called externally.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The previous implementation was a bit lazy: in particular, since we didn't
remember the disabled plugins, we would load them on rescan.
Changelog-Changed: config: the `plugin-disable` option works even if specified before the plugin is found.
1. Make the destructor call check_plugins_resolved(),
unless it was uninitialized (`opt_disable_plugin`).
2. Remove redundant list_del (destructor already does it).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
That's more convenient for most callers, which don't need a fmt.
Fixed-by: Darosior <darosior@protonmail.com>
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is what I expected from plugin_kill, and now all the callers do the
equivalent anywat, it's easy.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Instead of calling plugin_kill() and returning, have them
uniformly return an error string or NULL, and have the top
level (plugin_read_json) do the plugin_kill() call.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This means we now clean up options in startup plugins (that was only
done by dynamic code!), and now they both share the 60 second timeout
instead of 20 seconds for dynamic.
For the dynamic case though, it's 60 seconds to both complete
getmanifest and init, which seems fair.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This will allow the dynamic starting code to use them too.
Also lets us move dev_debug_subprocess under #if DEVELOPER.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This will let us unify the startup and runtime-started infrastructure.
Note that there are two kinds of notifications:
1. Starting a single plugin (i.e. `plugin start`)
2. Starting multiple plugins (i.e. `plugin rescan` or `plugin startdir`).
In the latter case, we want the command to complete only once *all*
the plugins are dead/finished.
We also call plugin_kill() in all cases, and correctly return afterwards
(it matters once we use the same paths for dynamic plugins, which don't
cause a fatal error if they don't startup).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>