All gossipd needs from common/tor is do_we_use_tor_addr(), so move
that and the rest of the tor-specific handshake code into gossip/tor.c
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is a rebased and combined patch for Tor support. It is extensively
reworked in the following patches, but the basis remains Saibato's work,
so it seemed fairest to begin with this.
Minor changes:
1. Use --announce-addr instead of --tor-external.
2. I also reverted some whitespace and unrelated changes from the patch.
3. Removed unnecessary ';' after } in functions.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is a leftover from before splitting the `gossip_store` injection path from
the handling of gossip messages.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Someone could try to announce an internal address, and we might probe
it.
This breaks tests, so we add '--dev-allow-localhost' for our tests, so
we don't eliminate that one. Of course, now we need to skip some more
tests in non-developer mode.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we're given a wildcard address, we can't announce it like that: we need
to try to turn it into a real address (using guess_address). Then we
use that address. As a side-effect of this cleanup, we only announce
*any* '--addr' if it's routable.
This fix means that our tests have to force '--announce-addr' because
otherwise localhost isn't routable.
This means that gossipd really controls the addresses now, and breaks
them into two arrays: what we bind to, and what we announce. That is
now what we return to the master for json_getinfo(), which prints them
as 'bindings' and 'addresses' respectively.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
1. Add special option where an empty host means 'wildcard for IPv4 and/or IPv6'
which means ':1234' can be used to set only the portnum.
2. Only add this protocol wildcard if --autolisten=1 (default)
and no other addresses specified.
3. Pass it down to gossipd, so it can handle errors correctly: in most cases,
it's fatal not to be able to bind to a port, but for this case, it's OK
if we can only bind to one of IPv4/v6 (fatal iff neither).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This replacement is a little menial, but it explicitly catches all
the places where we allow a local socket. The actual implementation of
opening a AF_UNIX socket is almost hidden in the patch.
The detection of "valid address" is now more complex:
p->addr.itype != ADDR_INTERNAL_WIREADDR || p->addr.u.wireaddr.type != ADDR_TYPE_PADDING
But most places we do this, we should audit: I'm pretty sure we can't
get an invalid address any more from gossipd (they may be in db, but
we should fix that too).
Closes: #1323
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It does all the other address handling, do this too. It also proves useful
as we clean up wildcard address handling.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It's become clear that our network options are insufficient, with the coming
addition of Tor and unix domain support.
Currently:
1. We always bind to local IPv4 and IPv6 sockets, unless --port=0, --offline,
or any address is specified explicitly. If they're routable, we announce.
2. --addr is used to announce, but not to control binding.
After this change:
1. --port is deprecated.
2. --addr controls what we bind to and announce.
3. --bind-addr/--announce-addr can be used to control one and not the other.
4. Unless --autolisten=0, we add local IPv4 & IPv6 port 9735 (and announce if they are routable).
5. --offline still overrides listening (though announcing is still the same).
This means we can bind to as many ports/interfaces as we want, and for
special effects we can announce different things (eg. we're sitting
behind a port forward or a proxy).
What remains to implement is semi-automatic binding: we should be able
to say '--addr=0.0.0.0:9999' and have the address resolve at bind
time, or even '--addr=0.0.0.0:0' and have the port autoresolve too
(you could determine what it was from 'lightning-cli getinfo'.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We set no_reconnect with --offline, but that doesn't work if !DEVELOPER.
Make the flag positive, and non-DEVELOPER mode for gossipd.
We also don't override portnum with --offline, but have an explicit
'listen' flag.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This means gossipd is live and we can tell it things, but it won't
receive incoming connections. The split also means that the main daemon
continues (eg. loading peers from db) while gossipd is loading from the store,
potentially speeding startup.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If channeld dies for some reason (eg, reconnect) and we didn't yet announce
the channel, we can miss doing so. This is unusual, because if lightningd
restarts it rearms the callback which gives us funding_locked, so it only
happens if just channel dies before sending the announcement message.
This problem applies to both temporary announcement (for gossipd) and
the real one. For the temporary one, simply re-send on startup, and
remote the error msg gossipd gives if it sees a second one. For the
real one, we need a flag to tell us the depth is sufficient; the peer
will ignore re-sends anyway.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
When a connect fails, if it's an important peer, we set a timer. If
we have a manual connect command, this means we do this again, leading
to another timer.
For a manual command, free any existing timer; the normal fail logic
will start another if necessary.
Reported-by: @ZmnSCPxj
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
At least say whether we failed to connect at all, or failed cryptographic
handshake, or failed reading/writing init messages.
The errno can be "Operation now in progress" if the other end closes the
socket on us: this happens when we handshake with the wrong key and it
hangs up on us. Fixing this would require work on ccan/io though.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
When we get a reconnection, kill the current remote peer, and wait for the
master to tell us it's dead. Then we hand it the new peer.
Previously, we would end up with gossipd holding multiple peers, and
the logging was really hard to interpret; I'm not completely convinced
that we did the right thing when one terminated, either.
Note that this now means we can have peers with neither ->local nor ->remote
populated, so we check that more carefully.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Currently we intuit it from the fd being closed, but that may happen out
of order with when the master thinks it's dead.
So now if the gossip fd closes we just ignore it, and we'll get a
notification from the master when the peer is disconnected.
The notification is slightly ugly in that we have to disable it for
a channel when we manually hand the channel back to gossipd.
Note: as stands, this is racy with reconnects. See the next patch.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
(This was sitting in my gossip-enchancement patch queue, but it simplifies
this set too, so I moved it here).
In 94711969f we added an explicit gossip_index so when gossipd gets
peers back from other daemons, it knows what gossip it has sent (since
gossipd can send gossip after the other daemon is already complete).
This solution is insufficient for the more general case where gossipd
wants to send other messages reliably, so replace it with the other
solution: have gossipd drain the "gossip fd" which the daemon returns.
This turns out to be quite simple, and is probably how I should have
done it originally :(
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
1. Lifetime of 'struct reaching' now only while we're actively doing connect.
2. Always free after a single attempt: if it's an important peer, retry
on a timer.
3. Have a single response message to master, rather than relying on
peer_connected on success and other msgs on failure.
4. If we are actively connecting and we get another command for the same
id, just increment the counter
The result is much simpler in the master daemon, and much nicer for
reconnection: if they say to connect they get an immediate response,
rather than waiting for 10 retries. Even if it's an important peer,
it fires off another reconnect attempt, unless it's actively
connecting now.
This removes exponential backoff: that's restored in next patch. It
also doesn't handle multiple addresses for a single peer.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Rather than using a flag in reaching/peer; we make it self-contained
as the next patch puts it straight into a timer callback.
Also remove unused 'succeeded' field from struct peer.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
And on channel_fail_permanent and closing (the two places we drop to
chain), we tell gossipd it's no longer important.
Fixes: #1316
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
These don't have a maximum number of reconnect attempts, and ensure
that we try to reconnect when the peer dies.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
These were so far only used for bolt11 construction, but we'll need them for the
DNS seed as well, so here we just pull them out into their own unit and prefix
them.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
We're about to remove automatic retrying of connect, and that uncovered
that we actually print out our "Server started" message before we create
the listening socket.
Move the init higher (outside the db transaction) and make it a
request/response, the loop until it's done.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Christian points out that we don't get spend notifications for old
channels if we truncate the store. We'd need more work to do this,
either validating the channels are still unspent, or replaying old
blocks from the truncation point.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Since we open with O_APPEND, any write() will append as we want it to.
But we want to distinguish a new store creation from a truncation due
to bad version.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If something goes (fatally) wrong, we won't add it to the store.
This reveals a latent bug in routing_add_channel_announcement() and
friend which did a take() on msg, which it doesn't own. TAKES means
that it will take ownership IF the caller requests, not an unconditional
ownership transfer (which is an antipattern).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We enter nodes in the map when we create channels, but those channels
could be local and unannounced. This triggered a failure in
test_gossip_persistence since the store truncated when it saw the
first thing was a node_announce.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>