We used to create the entire reply, the if it was too big, split in
half and retry.
Now that the main network is larger, this always happens with a full
request, which is inefficient.
Instead, produce a reply assuming no compression, then compress as a
bonus. This is simpler and more efficient, at cost of sending more
packets.
I also renamed an internal dev var to make it clearer.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Instead of a boutique message, use a "real" channel_announcement for
private channels (with fake sigs and pubkeys). This makes it far
easier for gossmap to handle local channels.
Backwards compatible update, since we update old stores.
We also fix devtools/dump-gossipstore to know about the tombstone markers.
Since we increment our channel_announce count for local channels now,
the stats in the tests changed too.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We really are just interested in their on-chain footprint, so actually
starting the nodes is pointless overhead, and caused a lot of flakyness due to
the output ordering sometimes not matching up. We now just use the `bitcoind`
API to fund, sign and send a raw transaction that matches the stashed gossip
messages.
With a feerate of 7500perkw and subtracting 660 sats for anchors, a
20,000 sat channel has capacity about 9800 sat, below our default:
You gave bad parameters: channel capacity with funding 20000sat, reserves 546sat/546sat, max_htlc_value_in_flight_msat is 18446744073709551615msat, channel capacity is 9818sat, which is below 10000000msat
So bump channel amounts.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I started replacing all get_node() calls, but got bored, so then just did the
tests which call get_node() 3 times or more.
Ends up not making a measurable speed difference, but it does make some
things neater and more standard.
Times with SLOW_MACHINE=1 (given that's how Travis tests):
Time before (non-valgrind):
393 sec (had 3 failures?)
Time after (non-valgrind):
410 sec
Time before (valgrind):
890 seconds (had 2 failures)
Time after (valgrind):
892 sec
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The previous patch changed the gossip_store, but in a trivial way.
The next patch will implement upgrading, so this is the test.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The new `keysend` plugin modifies the node features that we send to
peers. This commit breaks out the 'expected_features' we use for tests
to encompass this differentiation.
This restriction was removed from the spec as of
86c2ebcc5973a4133d3ce4d80ae1c203061a1646.
We also fix up some strange formatting in that part of the documentation.
Changelog-changed: We now announce multiple addresses of the same type, if given.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Thanks to @t-bast, who made this possible by interop testing with Eclair!
Changelog-Added: Protocol: can now send and receive TLV-style onion messages.
Changelog-Added: Protocol: can now send and receive BOLT11 payment_secrets.
Changelog-Added: Protocol: can now receive basic multi-part payments.
Changelog-Added: RPC: low-level commands sendpay and waitsendpay can now be used to manually send multi-part payments.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We were hardcoding the chainparams->chain_hash which caused the query to
return an empty result. By parametrizing the test we can make it work on
elements.
Changelog-changed: .lightningd plugins and files moved into <network>/ subdir
Changelog-changed: WARNING: If you don't have a config file, you now may need to specify the network to lightning-cli
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Spaces just make life a little harder for everyone.
(Plus, fix documentation: it's 'jsonrpc' not 'json' subsystem).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This simplifies our tests, too, since we don't need a magic option to
enable io logging in subdaemons.
Note that test_bad_onion still takes too long, due to a separate minor
bug, so that's marked and left dev-only for now.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
1. Printed form is always "[<nodeid>-]<prefix>: <string>"
2. "jcon fd %i" becomes "jsonrpc #%i".
3. "jsonrpc" log is only used once, and is removed.
4. "database" log prefix is use for db accesses.
5. "lightningd(%i)" becomes simply "lightningd" without the pid.
6. The "lightningd_" prefix is stripped from subd log prefixes, and pid removed.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Changelog-changed: Logging: formatting made uniform: [NODEID-]SUBSYSTEM: MESSAGE
Changelog-removed: `lightning_` prefixes removed from subdaemon names, including in listpeers `owner` field.
A log can have a default node_id, which can be overridden on a per-entry
basis. This changes the format of logging, so some tests need rework.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It currently works because we inject it so fast that it's still doing the
txout lookup, but that's about to change.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We're about to change it so we always send our local messages, which
breaks this test. Add a new node which doesn't have any local
messages, so the test works correctly.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is mainly an internal-only change, especially since we don't
offer any globalfeatures.
However, LND (as of next release) will offer global features, and also
expect option_static_remotekey to be a *global* feature. So we send
our (merged) feature bitset as both global and local in init, and fold
those bitsets together when we get an init msg.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We completely rework test_node_reannounce: it's assumes we always ask for
all gossip and that assumption will be broken in future patches too.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It relies on the fact that nodes don't do their own gossip queries.
Use devtools instead.
This revealed that the entire logic was broken! It just happened to work.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I was seeing some accidental pruning under load / Travis, and in
particular we stopped accepting channel_updates because they were 103
seconds old. But making it too long makes the prune test untenable,
so restore a separate flag that this test can use.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It's generally clearer to have simple hardcoded numbers with an
#if DEVELOPER around it, than apparent variables which aren't, really.
Interestingly, our pruning test was always kinda broken: we have to pass
two cycles, since l2 will refresh the channel once to avoid pruning.
Do the more obvious thing, and cut the network in half and check that
l1 and l3 time out.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If you send a message which simply changes timestamp and signature, we
drop it. You shouldn't be doing that, and the door to ignoring them
was opened by by option_gossip_query_ex, which would allow clients to
ignore updates with the same checksum.
This is more aggressive at reducing spam messages, but we allow refreshes
(to be conservative, we allow them even when 1/2 of the way through the
refresh period).
I dropped the now-unnecessary sleep from test_gossip_pruning, too.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Make update_local_channel use a timer if it's too soon to make another
update.
1. Implement cupdate_different() which compares two updates.
2. make update_local_channel() take a single arg for timer usage.
3. Set timestamp of non-disable update back 5 minutes, so we can
always generate a disable update if we need to.
4. Make update_local_channel() itself do the "unchanged update" suppression.
gossipd: clean up local channel updates.
5. Keep pointer to the current timer so we override any old updates with
a new one, to avoid a race.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>