We discarded it; we should populate it. The comment is wrong, since
local_add_channel() doesn't add public channels, and we test that above.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is twice the 'update_channel_interval' we get handed.
We delete the non-existent channel_add_connection and delete_connection
declarations from the header too.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We currently give them a free pass. The simplest fix is to give them
an old timestamp on initialization.
We still skip unannounced channels, on the assumption that they're
ours. And we set the last_update_timestamp to -1 when we convert to
gossip_getchannels_entry to indicate no update.
This breaks the DEVELOPER=1 pruning test, since we hardcode the 1
week timeout. That's fixed in the next patch.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We make new_routing_channel() populate both connections
(active=false), so local_add_channel becomes simpler. We also
suppress listchannels output of active=false unannounced channels, to
avoid breaking tests (also, these are unusable, so it makes sense to
omit them)
It also seems the logic in add_channel_direction is legacy: a
channel_announce cannot replace the scid (that would be a different
channel), we don't allow duplicate announcements, and the announcement
is never NULL.
And since we disallow repeated channel_announce already, I believe
'forward' is always true, greatly simplifying the logic in
handle_pending_cannouncement.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This makes 'routing_channel' the primary object in the system; it can have
one or two 'node_connection's attached, and points to two nodes.
The nodes are freed when no more routing_channel refer to them. The
routing_channel are freed when they contain no more 'node_connection'.
This fixes#1072 which I surmise was caused by a dangling
routing_channel after pruning.
Each node contains a single array of 'routing_channel's, not one for
each direction. The 'routing_channel' itself orders nodes in key
order (conveniently the index is equal to the direction flag we use),
and 'node_connection' with source in the same order.
There are helpers to assist with common questions like "which
'node_connection' leads out of this node?".
There are now two ways to find a channel:
1. Direct scid lookup via rstate->channels map.
2. Node key lookup, followed by channel traversal.
Several FIXMEs are inserted for where we can now do things more optimally.
Fixes: #1072
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We're going to make it a first-class citizen, and pending routing_channel
are not real ones (in particular, we don't want to create pending nodes).
We had a linked list called rstate->pending_cannouncement which we didn't
actually use, so put that back for now and add a FIXME to use a faster
data structure.
We need to check that list now in handle_channel_update, but we never
have a real routing_channel and a pending, unless the routing_channel
isn't public.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now we have them, let's use them. I missed one case deliberately, since
that causes merge conflicts when I replace it in a following patch.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I'm not completely conviced that we can't end up removing pending things,
so change asserts to simple returns.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we make destroy_node() remove itself from the map, then we simply
need to free it.
We can batch the frees (as we need) simply by reparenting all the pruned
nodes onto a single temporary parent, then freeing it, relying on tal's
internal datastructures.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
get_connection_by_scid() and update_to_pending() both do the same
lookup which we did in handle_channel_update().
Do the lookup once, and simplify the others.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We always hand in "NULL" (which means use tal_len on the msg), except
for two places which do that manually for no good reason.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We usually did this, but sometimes they were named after what they did,
rather than what they cleaned up.
There are still a few exceptions:
1. I didn't bother creating destroy_xxx wrappers for htable routines
which already existed.
2. Sometimes destructors really are used for side-effects (eg. to simply
mark that something was freed): these are clearer with boutique names.
3. Generally destructors are static, but they don't need to be: in some
cases we attach a destructor then remove it later, or only attach
to *some* cases. These are best with qualifiers in the destroy_<type>
name.
Suggested-by: @ZmnSCPxj
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We get intermittant failure: WIRE_UNKNOWN_NEXT_PEER (First peer not ready)
because CHANNELD_NORMAL and actually telling gossipd that the channel
is available are distinct things: we need both.
(For test_closing_different_fees, we were testing CHANNELD_NORMAL on
the peer, not on l1, too).
But we may also directly send the announcement sigs if the height is
sufficient, so the simplest is to unify the messages.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Commit a57a2dcb86 introduced a time_t
in routing.h. So also move the time.h include to the header. This
fixes the build on FreeBSD.
Signed-off-by: Wladimir J. van der Laan <laanwj@gmail.com>
We were dropping these on the floor while checking for txout. So now
we add a map that holds announcements while we are checking.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Adding channels that we are currently verifying to the map, and
skipping if we already have a channel at that position.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
We use this technique for the other tags, so use it here too.
This was drawn to my attention when I made more than 10 channels in a
block, and the string changed length:
Valgrind error file: valgrind-errors.31415
==31415== Conditional jump or move depends on uninitialised value(s)
==31415== at 0x4C35E20: bcmp (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==31415== by 0x11A624: queue_broadcast (broadcast.c:40)
==31415== by 0x118D93: handle_pending_cannouncement (routing.c:704)
==31415== by 0x1109E3: handle_txout_reply (gossip.c:1796)
==31415== by 0x111177: recv_req (gossip.c:1955)
==31415== by 0x136723: next_plan (io.c:59)
==31415== by 0x137220: do_plan (io.c:387)
==31415== by 0x13725E: io_ready (io.c:397)
==31415== by 0x138B97: io_loop (poll.c:305)
==31415== by 0x111352: main (gossip.c:2022)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We drop all but the first announcement, so any work that is done for a
channel that we already know is wasted. Pulling this up duplicates
some of the work but allows us to skip the costly txout check.
Signed-off-by: Christian Decker <decker.christian@gmail.com>