We used to generate this in the caller, then save it in case we needed
to retry. We're about to change the message we send to lightningd, so
we'll need to regenerate it every time; just hand all the extra args
into peer_connected() and we can generate the `connect_peer_connected`
msg there.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
1diff --git a/connectd/connectd.c b/connectd/connectd.c
index 94fe50b56..459c9ac63 100644
Encapsulating the peer state was a win for lightningd; not surprisingly,
it's even more of a win for the other daemons, especially as we want
to add a little gossip information.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I tried to just do gossipd, but it was uncontainable, so this ended up being
a complete sweep.
We didn't get much space saving in gossipd, even though we should save
24 bytes per node.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It's a very bounded leak, since we can only have one and it's
connected to the peer lifetime, but we don't need it.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
connectd is the only user of the cryptomsg async APIs; better to
open-code it here. We need to expose a little from cryptomsg(),
but we remove the 'struct peer' entirely from connectd.
One trick is that we still need to defer telling lightningd when a
peer reconnects (until it tells us the old one is disconnected). So
now we generate the message for lightningd and send it once we're woken.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>