jsonrpc handlers usually directly call command_success or
command_fail; not doing that implies they're waiting for something
async.
Put an explicit call (currently a noop) there, and add debugging
checks to make sure it's used.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Couldn't find a good place to put these messages, we probably want to
do the same capability based request routing that we did for the HSM,
but for now this just defines the message in the master messages file.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
When gossipd sends a message, have a gossip_index. When it gets back a
peer, the current gossip_index is included, so it can know exactly where
it's up to.
Most of this is mechanical plumbing through openingd, channeld and closingd,
even though openingd and closingd don't (currently) read gossip, so their
gossip_index will be unchanged.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
All peers come from gossipd, and maintain an fd to talk to it. Sometimes
we hand the peer back, but to avoid a race, we always recreated it.
The race was that a daemon closed the gossip_fd, which made gossipd
forget the peer, then master handed the peer back to gossipd. We stop
the race by never closing the gossipfd, but hand it back to gossipd
for closing.
Now gossipd has to accept two fds, but the handling of peers is far
clearer.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Change all calls to use the correct serialization and deserialization
functions, include the correct headers and remove the control
messages.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
And we report these through the getpeers JSON RPC again (carefully: in
our reconnect tests we can get duplicates which this patch now filters
out).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
In future it will have TOR support, so the name will be awkward.
We collect the to/fromwire functions in common/wireaddr.c, and the
parsing functions in lightningd/netaddress.c.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
There are now only two kinds of subdaemons: global ones (hsmd, gossipd) and
per-peer ones. We can handle many callbacks internally now.
We can have a handler to set a new peer owner, and automatically do
the cleanup of the old one if necessary, since we now know which ones
are per-peer.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This fixes the only case where the master currently has to write directly
to the peer: re-sending an error. We make gossipd do it, by adding
a new gossipctl_fail_peer message.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This change is really to allow us to have a --dev-fail-on-subdaemon-fail option
so we can handle failures from subdaemons generically.
It also neatens handling so we can have an explicit callback for "peer
did something wrong" (which matters if we want to close the channel in
that case).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Use a negative timestamp as the flag for this, making the test simple.
This allows valgrind to detect that we're accessing them prematurely,
including across the wire on gossip_getchannels_entry.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Some fields were redundant, some are simply moved into 'struct lightningd'.
All routines updated to hand 'struct lightningd *ld' now.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Also, we split the more sophisticated json_add helpers to avoid pulling in
everything into lightning-cli, and unify the routines to print struct
short_channel_id (it's ':', not '/' too).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
To avoid everything pulling in HTLCs stuff to the opening daemon, we
split the channel and commit_tx routines into initial_channel and
initial_commit_tx (no HTLC support) and move full HTLC supporting versions
into channeld.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We don't need to keep this around any more: by handing it to
subdaemons we ensure we'll close it if the peer disconnects, and we
also add code to get a new one on reconnection.
Because getting a gossip_fd is async, we re-check the peer state after
it gets back. This is kind of annoying: perhaps if we were to hand
the reconnected peer through gossipd (with a flag to immediately
return it) we could get the gossip fd that way and unify the paths?
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
At the moment, master simply keeps the gossip fd open when peer
disconnects. That's inefficient, and wrong anyway (it may want a
complete new sync, or may not, but we'll currently send all the
messages including stale ones).
This interface will be required for restart anyway.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
With no async calls left, we can just use a stack variable for the fd.
And we're now *always* in the hands of some daemon, unless we're
disconnected, so owner is only NULL in that case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We had a terrible hack in gossip when a peer didn't exist. Formalize
a pattern when code+200 is a failure (with no fds passed), and use it
here.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This matters in one case: channeld receiving a bad message is a
permenant failure, whereas losing a connection is transient.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Like the fd, it's only useful when the peer is not in a daemon, so we
free & NULL it when that happens.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We need to do this on every connection, whether reconnecting or not,
so it makes sense for the handshake daemon to handle it and return
the feature fields.
Longer term I'm considering having the handshake daemon handle the
listening and connecting, and simply hand the fds back once the peers
are ready.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We currently create a peer struct, then complete handshake to find out
who it is. This means we have a half-formed peer, and worse: if it's
a reconnect we get two peers the same.
Add an explicit 'struct connection' for the handshake phase, and
construct a 'struct peer' once that's done.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Rather a big commit, but I couldn't figure out how to split it
nicely. It introduces a new message from the channel to the master
signaling that the channel has been announced, so that the master can
take care of announcing the node itself. A provisorial announcement is
created and passed to the HSM, which signs it and passes it back to
the master. Finally the master injects it into gossipd which will take
care of broadcasting it.
Since we now use the short_channel_id to identify the next hop we need
to resolve the channel_id to the pubkey of the next hop. This is done
by calling out to `gossipd` and stuffing the necessary information
into `htlc_end` and recovering it from there once we receive a reply.