We know the total channel capacity after checking for its existence on-chain, so
we can actually make use of that information to discard channels that don't have
a sufficient capacity anyway, reducing the number of failed attempts.
We were adding channels without their capacity, and eventually annotated them
when we exchanged `channel_update`s. This worked as long as we weren't
considering the channel capacity, but would result in local-only channels to be
unusable once we start checking.
structeq() is too dangerous: if a structure has padding, it can fail
silently.
The new ccan/structeq instead provides a macro to define foo_eq(),
which does the right thing in case of padding (which none of our
structures currently have anyway).
Upgrade ccan, and use it everywhere. Except run-peer-wire.c, which
is only testing code and can use raw memcmp(): valgrind will tell us
if padding exists.
Interestingly, we still declared short_channel_id_eq, even though
we didn't define it any more!
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This lets detect if a node announce preceeds a channel announce once we
delete the node announcement.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is something which generally shouldn't happen, but we didn't
notice it previously.
We ignore this warning in the case where a channel was deleted: this
happens because one side can send an update while the other notices
that the channel is closed.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Note: this will break the gossip_store if they have current channels,
but it will fail to parse and be discarded.
Have local_add_channel do just that: the update is logically separate
and can be sent separately.
This removes the ugly 'bool add_to_store' flag.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
1. If we have a channel_announcement, the channel is public, otherwise
it's not. Not all channels are public, as they can be local: those
have a NULL channel_announcement.
2. If we don't have a channel_update, we know nothing about that half
of the channel, and no other fields are valid.
3. We can tell if a half channel is disabled by the flags field directly.
Note that we never send halfchannels without an update over
gossip_getchannels_reply so that marshalling/unmarshalling can be
vastly simplified.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Make the update/announce messages own the element in the broadcast map
not the other way around.
Then we keep a pointer to the message, and when we free it
(eg. channel closed, update replaces it), it gets freed from the
broadcast map automatically.
The result is much nicer!
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Someone could try to announce an internal address, and we might probe
it.
This breaks tests, so we add '--dev-allow-localhost' for our tests, so
we don't eliminate that one. Of course, now we need to skip some more
tests in non-developer mode.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This replacement is a little menial, but it explicitly catches all
the places where we allow a local socket. The actual implementation of
opening a AF_UNIX socket is almost hidden in the patch.
The detection of "valid address" is now more complex:
p->addr.itype != ADDR_INTERNAL_WIREADDR || p->addr.u.wireaddr.type != ADDR_TYPE_PADDING
But most places we do this, we should audit: I'm pretty sure we can't
get an invalid address any more from gossipd (they may be in db, but
we should fix that too).
Closes: #1323
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Since we open with O_APPEND, any write() will append as we want it to.
But we want to distinguish a new store creation from a truncation due
to bad version.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we only remember the actions that added channels then we'd restore them when
re-reading the gossip_store, so put a tombstone in there to remember to delete
it. These will be cleared upon re-writing the store since the announcements wont
be written anymore.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
This stores and reads the channel_announcements in the wrapping message which
allows us to store associated data with the raw channel_announcements.
The gossip_store applies channel_announcements directly but it also returns it,
and it gets discarded as a duplicate. In the next commit we'll have gossip_store
apply all changes, bypassing verification, so the duplication is only temporary.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
As we add more features, the current code is insufficient.
1. Keep an array of single feature bits, for easy switching on and off.
2. Create feature_offered() which checks for both compulsory and optional
variants.
3. Invert requires_unsupported_features() and unsupported_features()
which tend to be double-negative, all_supported_features() and
features_supported().
4. Move single feature definition from wire/peer_wire.h to common/features.h.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We only access via index. We do, however, want to clean up when we
delete nodes and channels, so we tie lifetimes to that. This leads
us to put the index into 'struct queued_message'.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If the channel is pending, we queue the node_announcment and if the channel
is OK we re-call process_node_announcement. Make sure that second call
won't fail if the first succeeded.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We already have 'struct node', so rename 'struct routing_channel' to
'struct chan', and 'struct node_connection' to 'struct half_chan'.
Other minor changes:
1. rstate->channels -> rstate->chanmap.
2. 'connections' -> 'half'.
3. connection_to -> half_chan_to
4. connection_from -> half_chan_from
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Returning the separate first routing_channel was a weird API: just
return the entire array. Sure, we have to treat the first node a bit
differently (because we don't charge ourselves fees), but it's still
simpler.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
To remove the redundant fields in `struct node_connection` (ie. 'src'
and 'dst' pointers) we need to deal with `struct routing_channel`.
This means we get a series of channels, from which the direction is
implied, so it's a bit more complex to decode. We add a helper
`other_node` to help with this, and since we're the only user of
`connection_to` we change that function to return the index.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is twice the 'update_channel_interval' we get handed.
We delete the non-existent channel_add_connection and delete_connection
declarations from the header too.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We make new_routing_channel() populate both connections
(active=false), so local_add_channel becomes simpler. We also
suppress listchannels output of active=false unannounced channels, to
avoid breaking tests (also, these are unusable, so it makes sense to
omit them)
It also seems the logic in add_channel_direction is legacy: a
channel_announce cannot replace the scid (that would be a different
channel), we don't allow duplicate announcements, and the announcement
is never NULL.
And since we disallow repeated channel_announce already, I believe
'forward' is always true, greatly simplifying the logic in
handle_pending_cannouncement.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This makes 'routing_channel' the primary object in the system; it can have
one or two 'node_connection's attached, and points to two nodes.
The nodes are freed when no more routing_channel refer to them. The
routing_channel are freed when they contain no more 'node_connection'.
This fixes#1072 which I surmise was caused by a dangling
routing_channel after pruning.
Each node contains a single array of 'routing_channel's, not one for
each direction. The 'routing_channel' itself orders nodes in key
order (conveniently the index is equal to the direction flag we use),
and 'node_connection' with source in the same order.
There are helpers to assist with common questions like "which
'node_connection' leads out of this node?".
There are now two ways to find a channel:
1. Direct scid lookup via rstate->channels map.
2. Node key lookup, followed by channel traversal.
Several FIXMEs are inserted for where we can now do things more optimally.
Fixes: #1072
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We always hand in "NULL" (which means use tal_len on the msg), except
for two places which do that manually for no good reason.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>