This was a tricky one to find, it turns out that some nodes are sending
node_announcements even if they don't have a channel announced yet. If they are
a peer and the channel is currently verifying then we'll have a local channel in
the network view, hence accept the node_announcement, but when replaying, the
node_announcement will be replayed and we won't have a channel yet. This just
skips node_announcements, which is always safe.
Reported-by: @laszlohanyecz
Signed-off-by: Christian Decker <decker.christian@gmail.com>
The overflow check `mul_overflows_s64(int64_t, int64_t)` overflows.
Since this is an signed integer overflow this triggers UB, which
in turn means that we cannot trust the check.
Luckily mul_overflows_s64(int64_t, int64_t) is unused. Removing it.
This is necessary since we have onchaind tell us about the
their_unilateral/to_us output, after it is already in a block.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
In particular: label must be a string, and description cannot use any
the JSON unicode escapes, which should be unnecessary with UTF-8
anyway.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We don't handle \u, since we assume everyone sane is using UTF-8. We'd
still have to reject '\u0000' and maybe other weird cases if we did.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This now works because we no longer call out to masterd or bitcoind to verify
the channels. It's also rather quick and silent so we can just process all
stored messages until we're done.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Messages from peers and messages from the gossip_store now have completely
different entrypoints, so we don't need to trace their origin around the message
handling code any longer.
This stores and reads the channel_announcements in the wrapping message which
allows us to store associated data with the raw channel_announcements.
The gossip_store applies channel_announcements directly but it also returns it,
and it gets discarded as a duplicate. In the next commit we'll have gossip_store
apply all changes, bypassing verification, so the duplication is only temporary.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Since we now store additional data along with the original messages they exceed
the length of the peer wire protocol messages.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
If we have a non-empty file and the version doesn't match, then we truncate and
write our own version. If the file is empty we write our version and the
truncate becomes a no-op
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Since we may want to extend the on-disk format by adding custom information we
may as well just go the extra mile and reuse the serialization primitives we
already have.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Moves any modifications based on an incoming gossip message into its own
function separate from the message verification. This allows us to skip
verification when reading messages from a trusted source, e.g., the
gossip_store, speeding up the gossip replay.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
When we read from the gossip_store we set store=false so that we don't duplicate
messages in the store.
Signed-off-by: Christian Decker <decker.christian@gmail.com>