It's almost always "their_features" and "our_features" respectively, so
make those names clear.
Suggested-by: @cdecker
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Turns out that unnecessary: all callers can access the feature_set,
so make it much more like a normal primitive.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Even without optimization, it's faster to walk all the channels than
ping another daemon and wait for the response.
Changelog-Changed: Forwarding messages is now much faster (less inter-daemon traffic)
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The idea is that gossipd can give us the cupdate we need for an error, and
we wire things up so that we ask for it (async) just before we send the
error to the subdaemon.
I tried many other things, but they were all too high-risk.
1. We need to ask gossipd every time, since it produces these lazily
(in particular, it doesn't actually generate an offline update unless
the channel is used).
2. We can't do async calls in random places, since we'll end up with
an HTLC in limbo. What if another path tries to fail it at the same time?
3. This allows us to use a temporary_node_failure error, and upgrade it
when gossipd replies. This doesn't change any existing assumptions.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is a common thing to do, so create a macro.
Unfortunately, it still needs the type arg, because the paramter may
be const, and the return cannot be, and C doesn't have a general
"(-const)" cast.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Before this patch we used to send `double`s over the wire by just
copying them. This is not portable because the internal represenation
of a `double` is implementation specific.
Instead of this, multiply any floating-point numbers that come from
the outside (e.g. JSONs) by 1 million and round them to integers when
handling them.
* Introduce a new param_millionths() that expects a floating-point
number and returns it multipled by 1000000 as an integer.
* Replace param_double() and param_percent() with param_millionths()
* Previously the riskfactor would be allowed to be negative, which must
have been unintentional. This patch changes that to require a
non-negative number.
Changelog-None
I hadn't realized that lightningd asks gossipd every time we forward
a payment. But I'm going to abuse it here to get the latest channel_update,
otherwise (as lightningd takes over error message generation) lightningd
needs to do an async request at various painful points.
So have gossipd tell us the lastest update (stripped so compatible with
the strange in-onion-error format).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This lets us do more flexible filtering in the next patch. But it also
keeps some weird logic out of gossipd.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This prevents a gratuitous lookup of we get a late channel_announce,
but even better, it suppresses the "bad gossip" messages in case of
a late channel_update, which have plagued Travis (especially since we
got aggressive in pushing our own updates).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is a better fix than doing it manually, which turned out
to do it in the wrong order (node_announcement followed by
channel_announcement) anyway.
Should fix many "Bad gossip" messages.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I had a report of a 0.7.2 user whose node hadn't appeared on 1ml. Their
node_announcement wasn't visible to my node, either.
I suspect this is a consequence of recent version reducing the amount of
gossip they send, as well as large nodes increasingly turning off gossip
altogether from some peers (as we do). We should ignore timestamp filters
for our own channels: the easiest way to do this is to push them out
directly from gossipd (other messages are sent via the store).
We change channeld to wrap the local channel_announcements: previously
we just handed it to gossipd as for any other gossip message we received
from our peer. Now gossipd knows to push it out, as it's local.
This interferes with the logic in tests/test_misc.py::test_htlc_send_timeout
which expects the node_announcement message last, so we generalize
that too.
[ Thanks to @trueptolmy for bugfix! ]
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is mainly an internal-only change, especially since we don't
offer any globalfeatures.
However, LND (as of next release) will offer global features, and also
expect option_static_remotekey to be a *global* feature. So we send
our (merged) feature bitset as both global and local in init, and fold
those bitsets together when we get an init msg.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We weren't supposed to do any gossiping until we were synced (and thus
knew blockheight), but our seeker_check() didn't wait for it! Move the
waiting all into seeker.c, so it can handle it all consistently.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It usually means we're missing something, but there's no way to ask what.
Simply start a broad scid probe.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We assume that the time for gossip propagation is < 10 minutes, so by
going back that far from last gossip we won't miss anything,
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We eliminate the "need peer" states and instead check if the
random_peer_softref has been cleared.
We can also unify our restart handlers for all these cases; even the
probe_scids case, by giving gossip credit for the scids as they come
in (at a discount, since scids are 8 bytes vs the ~200 bytes for
normal gossip messages).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Instead of a linear array which is fairly inefficient if it turns out
we know nothing at all.
We remove the gossip_missing() call by changing the api to
remove_unknown_scid() to include a flag as to whether the scid turned
out to be real or not.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The seeker starts by asking a peer (the first peer!) for all gossip
since a minute before the modified time of the gossip store.
This algorithm is enhanced in successive patches.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Since we have to validate, there can be a delay (and peer might
vanish) between receiving the gossip and actually confirming it, hence
the use of softref.
We will use this information to check that the peers are making progress
as we start asking them for specific information.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is the modified-time of the file. We have to store it internally
since we overwrite the gossip file with compaction on startup.
This means the "are we behind on gossip?" heuristic is no longer inside
gossip_store.c, which is cleaner.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We now have a pointer to chainparams, that fails valgrind if we do anything
chain-specific before setting it.
Suggested-by: Rusty Russell <@rustyrussell>
We do this by keeping a current and an old map, and moving the current to old
every hour or 10,000 entries.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I was seeing some accidental pruning under load / Travis, and in
particular we stopped accepting channel_updates because they were 103
seconds old. But making it too long makes the prune test untenable,
so restore a separate flag that this test can use.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The only real change is dump_gossip() used to call
maybe_create_next_scid_reply(), but now I've simply renamed
that to maybe_send_query_responses() and we call it directly.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The first one means we don't discard channels just because we're not
synced, and the second is implied by the spec: don't accept
channel_announcement if the channel isn't 6 deep. Since LND defers in
such cases, we do too (unless it's newer than the current block, in
which case we simply discard). Otherwise there's a risk that a slow
node might discard valid gossip.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This will let gossipd be more intelligent about gossiping before we're
synced, and also it might know how far behind we are.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It's generally clearer to have simple hardcoded numbers with an
#if DEVELOPER around it, than apparent variables which aren't, really.
Interestingly, our pruning test was always kinda broken: we have to pass
two cycles, since l2 will refresh the channel once to avoid pruning.
Do the more obvious thing, and cut the network in half and check that
l1 and l3 time out.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>