We used to have a permutation map; this reintroduces a variant which
uses the htlc pointers directly.
We need this because we have to send the htlc-tx signatures in output
order as part of the protocol: without two-stage HTLCs we only needed
to wire them up in the unilateral spend case so we simply brute-forced
the ordering.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We no longer need it anywhere. This simplifies things to the point where
we might as well just not include dust outputs as we go, rather than
explicitly removing them, which gets rid of remove_dust.c as well.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We just use a p2sh to a single address for the moment, but that's simply for
non-segwit wallets; we'll pay to whatever the other side specifies.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We need this for signing segwitness txs. Unfortunately, we don't have it
for transactions we received as hex, only ones we created; to make this safe
we use a pointer which is NULL if we don't know, and those will crash if
we try to sign or check their sigs.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I had already disabled it, and this clears the decks for Segregated Witness
which gives us everything we want.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We don't want to re-create them internally, ever.
The test-cli tools are patched to generate them all the time, but
they're not performance critical.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Most complex change was gather_updates(), which handles all the "what
is the current state of the channel" logic for our dumb test utils.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is a major change; instead of creating a mutual anchor (funding)
transaction, each side creates its own. We use escape transactions in
case anything goes wrong; these will be revoked later.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We need to pay to this from two places: on their side, it's a simple
payment, on our side, it's a complex timeout-or-mutual-or-hval script,
which doesn't lend itself to arbitrary scripts.
Use P2SH, of course.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>