This is the cause of 'sqlite3_close: unable to close due to unfinalized statements or unfinished backups' with the --daemon option.
Fixes: #1420
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If channeld dies for some reason (eg, reconnect) and we didn't yet announce
the channel, we can miss doing so. This is unusual, because if lightningd
restarts it rearms the callback which gives us funding_locked, so it only
happens if just channel dies before sending the announcement message.
This problem applies to both temporary announcement (for gossipd) and
the real one. For the temporary one, simply re-send on startup, and
remote the error msg gossipd gives if it sees a second one. For the
real one, we need a flag to tell us the depth is sufficient; the peer
will ignore re-sends anyway.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
When a connect fails, if it's an important peer, we set a timer. If
we have a manual connect command, this means we do this again, leading
to another timer.
For a manual command, free any existing timer; the normal fail logic
will start another if necessary.
Reported-by: @ZmnSCPxj
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
At least say whether we failed to connect at all, or failed cryptographic
handshake, or failed reading/writing init messages.
The errno can be "Operation now in progress" if the other end closes the
socket on us: this happens when we handshake with the wrong key and it
hangs up on us. Fixing this would require work on ccan/io though.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
When we get a reconnection, kill the current remote peer, and wait for the
master to tell us it's dead. Then we hand it the new peer.
Previously, we would end up with gossipd holding multiple peers, and
the logging was really hard to interpret; I'm not completely convinced
that we did the right thing when one terminated, either.
Note that this now means we can have peers with neither ->local nor ->remote
populated, so we check that more carefully.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Currently we intuit it from the fd being closed, but that may happen out
of order with when the master thinks it's dead.
So now if the gossip fd closes we just ignore it, and we'll get a
notification from the master when the peer is disconnected.
The notification is slightly ugly in that we have to disable it for
a channel when we manually hand the channel back to gossipd.
Note: as stands, this is racy with reconnects. See the next patch.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This means that openingd and closingd now forward our gossip. But the real
reason we want to do this is that it gives an easy way for gossipd to kill
any active daemon, by closing its fd: previously closingd and openingd didn't
read the fd, so tended not to notice.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
(This was sitting in my gossip-enchancement patch queue, but it simplifies
this set too, so I moved it here).
In 94711969f we added an explicit gossip_index so when gossipd gets
peers back from other daemons, it knows what gossip it has sent (since
gossipd can send gossip after the other daemon is already complete).
This solution is insufficient for the more general case where gossipd
wants to send other messages reliably, so replace it with the other
solution: have gossipd drain the "gossip fd" which the daemon returns.
This turns out to be quite simple, and is probably how I should have
done it originally :(
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
1. Lifetime of 'struct reaching' now only while we're actively doing connect.
2. Always free after a single attempt: if it's an important peer, retry
on a timer.
3. Have a single response message to master, rather than relying on
peer_connected on success and other msgs on failure.
4. If we are actively connecting and we get another command for the same
id, just increment the counter
The result is much simpler in the master daemon, and much nicer for
reconnection: if they say to connect they get an immediate response,
rather than waiting for 10 retries. Even if it's an important peer,
it fires off another reconnect attempt, unless it's actively
connecting now.
This removes exponential backoff: that's restored in next patch. It
also doesn't handle multiple addresses for a single peer.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Rather than using a flag in reaching/peer; we make it self-contained
as the next patch puts it straight into a timer callback.
Also remove unused 'succeeded' field from struct peer.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
And on channel_fail_permanent and closing (the two places we drop to
chain), we tell gossipd it's no longer important.
Fixes: #1316
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
These don't have a maximum number of reconnect attempts, and ensure
that we try to reconnect when the peer dies.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Got some intermittant failures, mainly caused by the tests being slow
enough that the peer reconnected. We should always suppress
reconnection if we can, and not stress too much in the !DEVELOPER case
where we can't.
We should turn off dev-no-reconnect *always* unless told we will
reconnect, and since we can't if !DEVELOPER, don't do the connection
check there.
Instead of adding an option to line_graph, we remove it in favor
of connect (since we only use it with n=2 anyway).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The no-rescan change requires us to rescan one last time from the first_blocknum
of our channels (if we have any). The migrations just drop blocks that are
higher, then insert a dummy with the first_blocknum, and then clean up after
us. If we don't have any channels we don't go back at all.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
This shaves off about 15% of our integration testing suite on my machine. It
assumes we never reorg below the first block the node starts with, which is true
for all tests, so it's safe.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Simplification of the offset calculation to use the rescan parameter, and rename
of `wallet_first_blocknum`. We now use either relative rescan from our last
known location, or absolute if a negative rescan was given. It's all handled in
a single location (except the case in which the blockcount is below our
precomputed offset), so this should reduce surprises.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
This is intended to recover from an inconsistent state, involving
`onchaind`. Should we for some reason not restore the `onchaind` process
correctly we can instruct `lightningd` to go back in time and just replay
everything.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
This is a big simplification, we just report the DBs current blockchain height
as the point to continue scanning, or the passed in default. No more guessing
where to continue from or whether the wallet was used and when it first saw the
light of day.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Since we reference the channel ID to allow cascades in the database we also need
the ability to look up a channel by its database ID.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
This will allow us in the next commit to store the transactions that triggered
this event in the DB and thus allowing us to replay them later on.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
This will be used to replay transactions that were witnessed in the blockchain
during startup, so that onchaind can be recreate its state.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
These transactions being seen on the blockchain triggered some action in
onchaind so we need to replay them when we restore the onchaind.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
We used to queue the preimages to be sent to onchaind only after receiving the
onchaind_init_reply. Once we start replaying we might end up in a situation in
which we queue the tx that onchaind should react to before providing it with the
preimages. This commit just moves the preimages being sent, making it atomic
with the init, and without changing the order.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
These were so far only used for bolt11 construction, but we'll need them for the
DNS seed as well, so here we just pull them out into their own unit and prefix
them.
Signed-off-by: Christian Decker <decker.christian@gmail.com>