There are two very hard problems in software engineering:
1. Off-by-one errors
In this case we were rolling back further than needed and we were starting the
catchup one block further than expected.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
So we know how much counterparty could theoretically steal from us
(msatoshi_to_us - msatoshi_to_us_min) and how much we could
theoretically steal from counterparty (msatoshi_to_us_max -
msatoshi_to_us).
For more piloting goodness.
This fixes the root cause of https://github.com/ElementsProject/lightning/issues/1212
where we deleted the payment because we wanted to retry, then retry failed
so we had an (old) HTLC without a matching payment. We then fed that
HTLC to onchaind, which tells us it's missing, and we try to fail the
payment and deref a NULL pointer.
Fixes: #1212
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This simplifies things, and means it's always in the database. Our
previous approach to creating it on the fly had holes when it was
created for onchaind, causing us to use another every time we
restarted.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Our testing also reveals a bug: we start lightningd and shut it down
before fully processing the blockchain, so we don't set
last_processed_block. Fix that by setting it immediately once we have
a block: worst case it goes backwards a little.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
When we already know about an output we would stop scanning the remaining
outputs. Known outputs happen whenever we extracted from our own transactions
and then extracted again from blocks. We would not update if the first update
fails.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Will be used later to filter out outputs we are interested in, and
trigger db updates with them.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Each state (effectively, each daemon) has two slots: a permanent slot
if something permanent happens (usually, a failure), and a transient
slot which summarizes what's happening right now.
Uncommitted channels only have a transient slot, by their very nature.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
And now we can finally do the db upgrade to remove any OPENINGD
channels once, since we never put them back.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
It's giant, but it's encapsulating at least. It is called from the wallet
code when loading channels, or from the opening code when converting
an uncommitted_channel.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now any struct channel is a genuine channel, the following fields are
always valid:
1. funding_txid: doesn't need to be a pointer.
2. our_msatoshi: doesn't need to be a pointer.
3. last_sig: doesn't need to be a pointer.
4. channel_info: doesn't need to be a pointer.
In addition, 'last_tx' is always valid.
The main effect is to remove a whole heap of branches from the wallet code.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Since we create new entries from wallet_channel_insert(), there's no
need for the branches. And indeed, many wallet functions can be
static.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We derive the seed from this, so it needs to be unique, but using
rowid forced us to put the channel into the db early, before it
was ready.
Instead, use a counter to ensure uniqueness, initialized when we load
existing peers. This doesn't need to touch the database at all.
As we now have only two places where the channel is committed (the
funder and fundee paths), so we create a new explicit
'wallet_channel_insert()' function: 'wallet_channel_save()' now just
updates.
Note that this also fixes some weirdness in
wallet_channels_load_active: we strangely avoided loading channels in
CLOSINGD_COMPLETE (which fortunately was a transient state, so
unlikely anyone hit this). Note that since the lines above already
delete all the OPENINGD channels, we now simply load them all.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>