This means gossipd is live and we can tell it things, but it won't
receive incoming connections. The split also means that the main daemon
continues (eg. loading peers from db) while gossipd is loading from the store,
potentially speeding startup.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Currently we intuit it from the fd being closed, but that may happen out
of order with when the master thinks it's dead.
So now if the gossip fd closes we just ignore it, and we'll get a
notification from the master when the peer is disconnected.
The notification is slightly ugly in that we have to disable it for
a channel when we manually hand the channel back to gossipd.
Note: as stands, this is racy with reconnects. See the next patch.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
(This was sitting in my gossip-enchancement patch queue, but it simplifies
this set too, so I moved it here).
In 94711969f we added an explicit gossip_index so when gossipd gets
peers back from other daemons, it knows what gossip it has sent (since
gossipd can send gossip after the other daemon is already complete).
This solution is insufficient for the more general case where gossipd
wants to send other messages reliably, so replace it with the other
solution: have gossipd drain the "gossip fd" which the daemon returns.
This turns out to be quite simple, and is probably how I should have
done it originally :(
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
1. Lifetime of 'struct reaching' now only while we're actively doing connect.
2. Always free after a single attempt: if it's an important peer, retry
on a timer.
3. Have a single response message to master, rather than relying on
peer_connected on success and other msgs on failure.
4. If we are actively connecting and we get another command for the same
id, just increment the counter
The result is much simpler in the master daemon, and much nicer for
reconnection: if they say to connect they get an immediate response,
rather than waiting for 10 retries. Even if it's an important peer,
it fires off another reconnect attempt, unless it's actively
connecting now.
This removes exponential backoff: that's restored in next patch. It
also doesn't handle multiple addresses for a single peer.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
And on channel_fail_permanent and closing (the two places we drop to
chain), we tell gossipd it's no longer important.
Fixes: #1316
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
These don't have a maximum number of reconnect attempts, and ensure
that we try to reconnect when the peer dies.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We're about to remove automatic retrying of connect, and that uncovered
that we actually print out our "Server started" message before we create
the listening socket.
Move the init higher (outside the db transaction) and make it a
request/response, the loop until it's done.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Internally both payment and routing use 64-bit, but the interface
between them used 32-bit.
Since both components already support 64-bit we should use that.
If we only remember the actions that added channels then we'd restore them when
re-reading the gossip_store, so put a tombstone in there to remember to delete
it. These will be cleared upon re-writing the store since the announcements wont
be written anymore.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Since we may want to extend the on-disk format by adding custom information we
may as well just go the extra mile and reuse the serialization primitives we
already have.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
It's just a sha256_double, but importantly when we convert it to a
string (in type_to_string, which is used in logging) we use
bitcoin_blkid_to_hex() so it's reversed as people expect.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Couldn't find a good place to put these messages, we probably want to
do the same capability based request routing that we did for the HSM,
but for now this just defines the message in the master messages file.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
When gossipd sends a message, have a gossip_index. When it gets back a
peer, the current gossip_index is included, so it can know exactly where
it's up to.
Most of this is mechanical plumbing through openingd, channeld and closingd,
even though openingd and closingd don't (currently) read gossip, so their
gossip_index will be unchanged.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
All peers come from gossipd, and maintain an fd to talk to it. Sometimes
we hand the peer back, but to avoid a race, we always recreated it.
The race was that a daemon closed the gossip_fd, which made gossipd
forget the peer, then master handed the peer back to gossipd. We stop
the race by never closing the gossipfd, but hand it back to gossipd
for closing.
Now gossipd has to accept two fds, but the handling of peers is far
clearer.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
And we report these through the getpeers JSON RPC again (carefully: in
our reconnect tests we can get duplicates which this patch now filters
out).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
In future it will have TOR support, so the name will be awkward.
We collect the to/fromwire functions in common/wireaddr.c, and the
parsing functions in lightningd/netaddress.c.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now the flow is much simpler from a lightningd POV:
1. If we want to connect to a peer, just send gossipd `gossipctl_reach_peer`.
2. Every new peer, gossipd hands up to lightningd, with global/local features
and the peer fd and a gossip fd using `gossip_peer_connected`
3. If lightningd doesn't want it, it just hands the peerfd and global/local
features back to gossipd using `gossipctl_handle_peer`
4. If a peer sends a non-gossip msg (eg `open_channel`) the gossipd sends
it up using `gossip_peer_nongossip`.
5. If lightningd wants to fund a channel, it simply calls `release_channel`.
Notes:
* There's no more "unique_id": we use the peer id.
* For the moment, we don't ask gossipd when we're told to list peers, so
connected peers without a channel don't appear in the JSON getpeers API.
* We add a `gossipctl_peer_addrhint` for the moment, so you can connect to
a specific ip/port, but using other sources is a TODO.
* We now (correctly) only give up on reaching a peer after we exchange init
messages, which changes the test_disconnect case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This fixes the only case where the master currently has to write directly
to the peer: re-sending an error. We make gossipd do it, by adding
a new gossipctl_fail_peer message.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We were sending a channeld message to onchaind, which was v. confusing
due to overlap. We make all the numbers distinct, which means we can
also add an assert() that it's valid for that daemon, which catches
such errors immediately.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This change is really to allow us to have a --dev-fail-on-subdaemon-fail option
so we can handle failures from subdaemons generically.
It also neatens handling so we can have an explicit callback for "peer
did something wrong" (which matters if we want to close the channel in
that case).
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>