For giant nodes, it seems we spend a lot of time memmoving this array.
Normally we'd go for a linked list, but that's actually hard: each
channel has two nodes, so needs two embedded list pointers, and when
iterating there's no good way to figure out which embedded pointer
we'd be using.
So we (ab)use htable; we don't really need an index, but it's good for
cache-friendly iteration (our main operation). We can actually change
to a hybrid later to avoid the extra allocation for small nodes.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Basically we tell it that every field ending in '_msat' is a struct
amount_msat, and 'satoshis' is an amount_sat. The exceptions are
channel_update's fee_base_msat which is a u32, and
final_incorrect_htlc_amount's incoming_htlc_amt which is also a
'struct amount_msat'.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
As a side-effect of using amount_msat in gossipd/routing.c, we explicitly
handle overflows and don't need to pre-prune ridiculous-fee channels.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We need to still accept it when parsing the database, but this flag
should allow upgrade testing for devs building on top
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We didn't populate the channels properly so it always failed.
Additionally, somewhere along the line we kept using the single scid
so we only created one channel.
Also, the next patch will start comparing the pubkeys, so make valid
ones: use an array so we don't affect the benchmark too much.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We keep a chain_hash in struct daemon, becayse otherwise we end up with
`&peer->daemon->rstate->chainparams->genesis_blockhash` which is a bit
ridiculous.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This avoids some very ugly switch() statements which mixed the two,
but we also take the chance to rename 'towire_gossip_' to
'towire_gossipd_' for those inter-daemon messages; they're messages to
gossipd, not gossip messages.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The idea is that `plugin` is an early arg that is parsed (from command
line or the config file). We can then start the plugins and have them
tell us about the options they'd like to add to the mix, before we
actually parse them.
Signed-off-by: Christian Decker <@cdecker>
If another channel has set the optional `htlc_maximum_msat` field,
we should correctly parse that field and respect it when drawing up
routes for payments.
BOLT 7's been updated to split the flags field in `channel_update`
into two: `channel_flags` and `message_flags`. This changeset does the
minimal necessary to get to building with the new flags.
As pointed out by @rustyrussell the capacity is now always defined, so we can
fold that into the construction of the channel itself.
Reported-by: Rusty Russell <@rustyrussell>
Signed-off-by: Christian Decker <@cdecker>
The `htlc_minimum_msat` parameter was ignored so far, and we'd be attempting to
pay and hitting a brick wall by doing so. This patch just skips channels that
are not eligible anyway.
We know the total channel capacity after checking for its existence on-chain, so
we can actually make use of that information to discard channels that don't have
a sufficient capacity anyway, reducing the number of failed attempts.
We were adding channels without their capacity, and eventually annotated them
when we exchanged `channel_update`s. This worked as long as we weren't
considering the channel capacity, but would result in local-only channels to be
unusable once we start checking.
structeq() is too dangerous: if a structure has padding, it can fail
silently.
The new ccan/structeq instead provides a macro to define foo_eq(),
which does the right thing in case of padding (which none of our
structures currently have anyway).
Upgrade ccan, and use it everywhere. Except run-peer-wire.c, which
is only testing code and can use raw memcmp(): valgrind will tell us
if padding exists.
Interestingly, we still declared short_channel_id_eq, even though
we didn't define it any more!
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This lets detect if a node announce preceeds a channel announce once we
delete the node announcement.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is something which generally shouldn't happen, but we didn't
notice it previously.
We ignore this warning in the case where a channel was deleted: this
happens because one side can send an update while the other notices
that the channel is closed.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Note: this will break the gossip_store if they have current channels,
but it will fail to parse and be discarded.
Have local_add_channel do just that: the update is logically separate
and can be sent separately.
This removes the ugly 'bool add_to_store' flag.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
1. If we have a channel_announcement, the channel is public, otherwise
it's not. Not all channels are public, as they can be local: those
have a NULL channel_announcement.
2. If we don't have a channel_update, we know nothing about that half
of the channel, and no other fields are valid.
3. We can tell if a half channel is disabled by the flags field directly.
Note that we never send halfchannels without an update over
gossip_getchannels_reply so that marshalling/unmarshalling can be
vastly simplified.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Make the update/announce messages own the element in the broadcast map
not the other way around.
Then we keep a pointer to the message, and when we free it
(eg. channel closed, update replaces it), it gets freed from the
broadcast map automatically.
The result is much nicer!
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Someone could try to announce an internal address, and we might probe
it.
This breaks tests, so we add '--dev-allow-localhost' for our tests, so
we don't eliminate that one. Of course, now we need to skip some more
tests in non-developer mode.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This replacement is a little menial, but it explicitly catches all
the places where we allow a local socket. The actual implementation of
opening a AF_UNIX socket is almost hidden in the patch.
The detection of "valid address" is now more complex:
p->addr.itype != ADDR_INTERNAL_WIREADDR || p->addr.u.wireaddr.type != ADDR_TYPE_PADDING
But most places we do this, we should audit: I'm pretty sure we can't
get an invalid address any more from gossipd (they may be in db, but
we should fix that too).
Closes: #1323
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Since we open with O_APPEND, any write() will append as we want it to.
But we want to distinguish a new store creation from a truncation due
to bad version.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
If we only remember the actions that added channels then we'd restore them when
re-reading the gossip_store, so put a tombstone in there to remember to delete
it. These will be cleared upon re-writing the store since the announcements wont
be written anymore.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
This stores and reads the channel_announcements in the wrapping message which
allows us to store associated data with the raw channel_announcements.
The gossip_store applies channel_announcements directly but it also returns it,
and it gets discarded as a duplicate. In the next commit we'll have gossip_store
apply all changes, bypassing verification, so the duplication is only temporary.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
As we add more features, the current code is insufficient.
1. Keep an array of single feature bits, for easy switching on and off.
2. Create feature_offered() which checks for both compulsory and optional
variants.
3. Invert requires_unsupported_features() and unsupported_features()
which tend to be double-negative, all_supported_features() and
features_supported().
4. Move single feature definition from wire/peer_wire.h to common/features.h.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We only access via index. We do, however, want to clean up when we
delete nodes and channels, so we tie lifetimes to that. This leads
us to put the index into 'struct queued_message'.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>