We weren't waiting for gossipd to actually process the
dev_set_max_scids_encode_size message, so under Travis it sometimes
split the reply before processing that.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Note that we mark both directions of the channel disabled immediately,
it's just the broadcast of the update which is delayed, just like the
ones generated when channeld tells us to.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We disable the channel every time the peer disconnects; if it reconnects
we get two updates.
The simplest solution: delay all updates by 15 seconds. Replace any
pending delayed update. If update is redundant after 15 seconds,
discard.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This doesn't do anything for us now, since we actually tend to produce
DISABLE/ENABLE update pairs. But the infrastructure is useful for the
next patch.
We also add more details to the trace message in the core update code.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
json_listpeers returns an array of peers, and an array of nodes: the latter
is a subset of the former, and is used for printing alias/color information.
This changes it so there is a 1:1 correspondance between the peer information
and nodes, meaning no more O(n^2) search.
If there is no node_announce for a peer, we use a negative timestamp
(already used to indicate that the rest of the gossip_getnodes_entry
is not valid).
Other fixes:
1. Use get_node instead of iterating through the node map.
2. A node without addresses is perfectly valid: we have to use the timestamp
to see if the alias/color are set. Previously we wouldn't print that
if it didn't also advertize an address.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
structeq() is too dangerous: if a structure has padding, it can fail
silently.
The new ccan/structeq instead provides a macro to define foo_eq(),
which does the right thing in case of padding (which none of our
structures currently have anyway).
Upgrade ccan, and use it everywhere. Except run-peer-wire.c, which
is only testing code and can use raw memcmp(): valgrind will tell us
if padding exists.
Interestingly, we still declared short_channel_id_eq, even though
we didn't define it any more!
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Only --addr implies announce-if-public: --bind-addr does not.
It's also possible to have --bind-addr to an automatic Tor address:
you'd have to dig the onion address out of the logs or getinfo to use
it, but it's possible.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is a best effort attempt to skip connection attempts if we detect a broken
ISP resolver. A broken ISP resolver is a resolver that will replace NXDOMAIN
replies with a dummy response. This is best effort in that it'll only detect a
single fixed dummy reply, it'll check only on startup, and will not detect if we
switched networks. It should be good enough for most cases, and in the worst
case it will result in a connection attempt that does not complete.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
Reported-by: Glenn Willen <@gwillen>
Cut & paste means we sometimes sent NULL:
```
2018-06-15T00:13:51.908Z lightningd(23653): lightning_closingd-03864ef025fde8fb587d989186ce6a4a186895ee44a926bfc370e2c366597a3f8f chan #436: Gossipd gave us bad send_gossip message 0bc80000
```
Fixes: #1581
Reported-by: @Xian001
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
In this case, local and remote are *both* NULL; so if someone tries to
send a packet with take(), we need to free it.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
I think this is what is causing #1536: getting disconnected causes gossipd to
attempt to reach the peer again, unconditionally setting the flag to tell the
master. At the same time the master also issues a reaching command (which is
allowed since it is its first), but then it clashes on the already set
flag. Setting this flag only when the master actually needs to be told should
fix this.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
This makes the exposed interface much smaller, cleaner and will allow us to just
replay gossip messages from the broadcast.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
This lets detect if a node announce preceeds a channel announce once we
delete the node announcement.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Since we currently only (ab)use it to send everything, we need a way to
generate boutique queries for testing.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We have a function called 'wake_pkt_out' which is really 'start
gossiping', so rename it to 'wake_gossip_out'.
In addition, it's fired both on a timer, and in response to our first
gossip_timestamp_filter, which leads to very confusing (though,
technically, not incorrect) behavior.
Keep a single timer at all times, which now doubles as the flag to
indicating we're syncing right now. Set it once we're done syncing
gossip.
Technically this means we got from once-every-60-seconds to
quiet-for-60-seconds-between-gossip, but that's OK.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
And initialize filter (to "never") when we negotiated LOCAL_GOSSIP_QUERIES,
and send initial filter message.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We use the same system as for gossip: we trickle out replies when we're
otherwise idle.
As we trickle out replies to query_short_channel_ids, we remember the
pubkeys of nodes we mention. At the end, we sort and uniquify, and
then send any node_announcements we have for those.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We use the same system as for gossip: we trickle out replies when we're
otherwise idle.
This is minimal infrastructure: we don't actually process the
query_short_channel_ids message yet, nor do we append node
announcements.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
handle_pending_cannouncement might not actually add the announcment,
as it could be waiting for a channel_update. We need to wait for
the actual announcement before considering announcing our node.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We don't have any connection yet, so how could they be active? Disable both
sides to avoid trying to route through them or telling others to use them as
`contact_points` in invoices.
Signed-off-by: Christian Decker <decker.christian@gmail.com>
We're telling gossipd about disconnections anyway, so let's just use that signal
to disable both sides of the channel.
Signed-off-by: Christian Decker <decker.christian@gmail.com>