As tracked down by Christian; by setting up the master conn first,
we make the master fd async. This means that the synchronous read
(in init_channel) can fail with -EAGAIN, and indeed, Christian
saw this when not running under valgrind.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We actually don't need to transition if we're reconnecting, and logic
to go to CHANNELD_NORMAL was wrong: we checked that we'd seen funding tx
locked, but not that we'd received a msg from the remote peer.
We need to fix the tests now we no longer double-transition, too.
Fixes: #188
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Important: a non-standard one can make the closing tx not propagate.
Drive-by cut&paste message fix, too.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This is what it actually is, and makes it clearer when we refer to the
spec. It's the commitment we're currently updating, which is the next
commitment.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We currently have the problem that the master can send new HTLCs before
we've processed the incoming reestablish message.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
The next patch includes wire/peer_wire.h and causes a compile error
as lightningd/gossip_control.c defined its own gossip_msg function.
New names are clearer.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This can happen even without a protocol violation, if the incoming
update_add_htlc crosses over our outgoing shutdown.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We keep the scriptpubkey to send until after a commitment_signed (or,
in the corner case, if there's no pending commitment). When we
receive a shutdown from the peer, we pass it up to the master.
It's up to the master not to add any more HTLCs, which works because
we move from CHANNELD_NORMAL to CHANNELD_SHUTTING_DOWN.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We don't need to keep this around any more: by handing it to
subdaemons we ensure we'll close it if the peer disconnects, and we
also add code to get a new one on reconnection.
Because getting a gossip_fd is async, we re-check the peer state after
it gets back. This is kind of annoying: perhaps if we were to hand
the reconnected peer through gossipd (with a flag to immediately
return it) we could get the gossip fd that way and unify the paths?
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
At the moment, master simply keeps the gossip fd open when peer
disconnects. That's inefficient, and wrong anyway (it may want a
complete new sync, or may not, but we'll currently send all the
messages including stale ones).
This interface will be required for restart anyway.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Now we're always sync, just use an fd. Put the hsm_sync_read() helper
here, too, and do HSM init sync which makes things much simpler.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
With no async calls left, we can just use a stack variable for the fd.
And we're now *always* in the hands of some daemon, unless we're
disconnected, so owner is only NULL in that case.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
We had a terrible hack in gossip when a peer didn't exist. Formalize
a pattern when code+200 is a failure (with no fds passed), and use it
here.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This means there's no GETTING_HSMFD state at all any more. We
temporarily play games with the hsm fd; those will go away once we're
done.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
This means there's no GETTING_SIG_FROM_HSM state at all any more. We
temporarily play games with the hsm fd; those will go away once we're
done.
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
Wallet should really be the container for anything bip32 related, so
I'd like to slowly wean off of `ld->bip32_base` in favor of
`ld->wallet->bip32_base`
We'll re-use them a few times so having them at a central location is
nice. We also fix a bug that was unreserving UTXO entries upon free,
instead of promoting them to being spent.
So far we always needed to know the public key, which was not the case
for addresses that we don't own. Moving the hashing outside of the
script construction allows us to send to arbitrary addresses. I also
added the hash computation to the pubkey primitives.