#! /usr/bin/make # Designed to be run one level up handshaked-wrongdir: $(MAKE) -C .. handshaked-all default: handshaked-all handshaked-all: lightningd/lightning_handshaked # handshaked needs these: LIGHTNINGD_HANDSHAKE_HEADERS := \ handshaked/gen_handshake_wire.h LIGHTNINGD_HANDSHAKE_SRC := handshaked/handshake.c \ $(LIGHTNINGD_HANDSHAKE_HEADERS:.h=.c) LIGHTNINGD_HANDSHAKE_OBJS := $(LIGHTNINGD_HANDSHAKE_SRC:.c=.o) # Make sure these depend on everything. ALL_OBJS += $(LIGHTNINGD_HANDSHAKE_OBJS) ALL_PROGRAMS += lightningd/lightning_handshaked ALL_GEN_HEADERS += $(LIGHTNINGD_HANDSHAKE_HEADERS) # Control daemon uses this: LIGHTNINGD_HANDSHAKE_CONTROL_HEADERS := $(LIGHTNINGD_HANDSHAKE_HEADERS) LIGHTNINGD_HANDSHAKE_CONTROL_SRC := $(LIGHTNINGD_HANDSHAKE_HEADERS:.h=.c) LIGHTNINGD_HANDSHAKE_CONTROL_OBJS := $(LIGHTNINGD_HANDSHAKE_CONTROL_SRC:.c=.o) LIGHTNINGD_HANDSHAKE_GEN_SRC := $(filter handshaked/gen_%, $(LIGHTNINGD_HANDSHAKE_SRC) $(LIGHTNINGD_HANDSHAKE_CONTROL_SRC)) LIGHTNINGD_HANDSHAKE_SRC_NOGEN := $(filter-out handshaked/gen_%, $(LIGHTNINGD_HANDSHAKE_SRC)) # Add to headers which any object might need. LIGHTNINGD_HEADERS_GEN += $(LIGHTNINGD_HANDSHAKE_HEADERS) $(LIGHTNINGD_HANDSHAKE_OBJS): $(LIGHTNINGD_HEADERS) # Common source we use. HANDSHAKED_COMMON_OBJS := \ common/crypto_sync.o \ common/cryptomsg.o \ common/daemon_conn.o \ common/debug.o \ common/dev_disconnect.o \ common/msg_queue.o \ common/status.o \ common/type_to_string.o \ common/utils.o \ common/version.o handshaked/gen_handshake_wire.h: $(WIRE_GEN) handshaked/handshake_wire.csv $(WIRE_GEN) --header $@ handshake_wire_type < handshaked/handshake_wire.csv > $@ handshaked/gen_handshake_wire.c: $(WIRE_GEN) handshaked/handshake_wire.csv $(WIRE_GEN) ${@:.c=.h} handshake_wire_type < handshaked/handshake_wire.csv > $@ LIGHTNINGD_HANDSHAKE_OBJS := $(LIGHTNINGD_HANDSHAKE_SRC:.c=.o) $(LIGHTNINGD_HANDSHAKE_GEN_SRC:.c=.o) lightningd/lightning_handshaked: $(LIGHTNINGD_LIB_OBJS) $(LIGHTNINGD_HANDSHAKE_OBJS) $(HANDSHAKED_COMMON_OBJS) $(WIRE_OBJS) $(BITCOIN_OBJS) $(LIGHTNINGD_HSM_CLIENT_OBJS) check-source: $(LIGHTNINGD_HANDSHAKE_SRC_NOGEN:%=check-src-include-order/%) check-source-bolt: $(LIGHTNINGD_HANDSHAKE_SRC:%=bolt-check/%) $(LIGHTNINGD_HANDSHAKE_HEADERS:%=bolt-check/%) check-whitespace: $(LIGHTNINGD_HANDSHAKE_SRC_NOGEN:%=check-whitespace/%) $(LIGHTNINGD_HANDSHAKE_HEADERS_NOGEN:%=check-whitespace/%) clean: handshaked-clean handshaked-clean: $(RM) $(LIGHTNINGD_HANDSHAKE_OBJS) gen_* -include handshaked/test/Makefile