#ifndef LIGHTNING_LIGHTNINGD_PLUGIN_H #define LIGHTNING_LIGHTNINGD_PLUGIN_H #include "config.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include enum plugin_state { UNCONFIGURED, CONFIGURED }; /** * A plugin, exposed as a stub so we can pass it as an argument. */ struct plugin { struct list_node list; pid_t pid; char *cmd; struct io_conn *stdin_conn, *stdout_conn; bool stop; struct plugins *plugins; const char **plugin_path; enum plugin_state plugin_state; /* If this plugin can be restarted without restarting lightningd */ bool dynamic; /* Stuff we read */ char *buffer; size_t used, len_read; /* Our json_streams. Since multiple streams could start * returning data at once, we always service these in order, * freeing once empty. */ struct json_stream **js_arr; struct log *log; /* List of options that this plugin registered */ struct list_head plugin_opts; const char **methods; /* Timer to add a timeout to some plugin RPC calls. Used to * guarantee that `getmanifest` doesn't block indefinitely. */ const struct oneshot *timeout_timer; /* An array of subscribed topics */ char **subscriptions; }; /** * A collection of plugins, and some associated information. * * Mainly used as root context for calls in the plugin subsystem. */ struct plugins { struct list_head plugins; size_t pending_manifests; bool startup; /* Currently pending requests by their request ID */ UINTMAP(struct jsonrpc_request *) pending_requests; struct log *log; struct log_book *log_book; struct lightningd *ld; const char *default_dir; }; /* The value of a plugin option, which can have different types. * The presence of the integer and boolean values will depend of * the option type, but the string value will always be filled. */ struct plugin_opt_value { char *as_str; int *as_int; bool *as_bool; }; /** * Simple storage for plugin options inbetween registering them on the * command line and passing them off to the plugin */ struct plugin_opt { struct list_node list; const char *name; const char *type; const char *description; struct plugin_opt_value *value; }; /** * Create a new plugins context. */ struct plugins *plugins_new(const tal_t *ctx, struct log_book *log_book, struct lightningd *ld); /** * Recursively add all plugins from the default plugins directory. */ void plugins_add_default_dir(struct plugins *plugins); /** * Initialize the registered plugins. * * Initialization includes spinning up the plugins, reading their * manifest, and registering the JSON-RPC passthrough and command line * arguments. In order to read the getmanifest reply from the plugins * we spin up our own io_loop that exits once all plugins have * responded. * * The dev_plugin_debug arg comes from --dev-debugger if DEVELOPER. */ void plugins_init(struct plugins *plugins, const char *dev_plugin_debug); /** * Register a plugin for initialization and execution. * * @param plugins: Plugin context * @param path: The path of the executable for this plugin */ struct plugin *plugin_register(struct plugins *plugins, const char* path TAKES); /** * Returns true if the provided name matches a plugin command */ bool plugin_paths_match(const char *cmd, const char *name); /** * Remove a plugin registered for initialization. * * @param plugins: Plugin context * @param arg: The basename or fullname of the executable for this plugin */ bool plugin_remove(struct plugins *plugins, const char *name); /** * Kill a plugin process, with an error message. */ void plugin_kill(struct plugin *plugin, char *fmt, ...) PRINTF_FMT(2,3); /** * Send the configure message to all plugins. * * Once we've collected all the command line arguments we can go ahead * and send them over to the plugin. This finalizes the initialization * of the plugins and signals that lightningd is now ready to process * incoming JSON-RPC calls and messages. */ void plugins_config(struct plugins *plugins); /** * Read and treat (populate options, methods, ...) the `getmanifest` response. */ bool plugin_parse_getmanifest_response(const char *buffer, const jsmntok_t *toks, const jsmntok_t *idtok, struct plugin *plugin); /** * This populates the jsonrpc request with the plugin/lightningd specifications */ void plugin_populate_init_request(struct plugin *p, struct jsonrpc_request *req); /** * Add the plugin option and their respective options to listconfigs. * * This adds a dict that maps the plugin name to a dict of configuration options * for the corresponding plugins. */ void json_add_opt_plugins(struct json_stream *response, const struct plugins *plugins); /** * Used by db hooks which can't have any other I/O while talking to plugin. * * Returns output of io_loop() (ie. whatever gets passed to io_break() * to end exclusive loop). */ void *plugin_exclusive_loop(struct plugin *plugin); /** * Add a directory to the plugin path to automatically load plugins. */ char *add_plugin_dir(struct plugins *plugins, const char *dir, bool error_ok); /** * Clear all plugins registered so far. */ void clear_plugins(struct plugins *plugins); void plugins_notify(struct plugins *plugins, const struct jsonrpc_notification *n TAKES); /** * Send a jsonrpc_request to the specified plugin */ void plugin_request_send(struct plugin *plugin, struct jsonrpc_request *req TAKES); /** * Callback called when parsing options. It just stores the value in * the plugin_opt */ char *plugin_opt_set(const char *arg, struct plugin_opt *popt); /** * Helpers to initialize a connection to a plugin; we read from their * stdout, and write to their stdin. */ struct io_plan *plugin_stdin_conn_init(struct io_conn *conn, struct plugin *plugin); struct io_plan *plugin_stdout_conn_init(struct io_conn *conn, struct plugin *plugin); /** * Needed for I/O logging for plugin messages. */ struct log *plugin_get_log(struct plugin *plugin); #endif /* LIGHTNING_LIGHTNINGD_PLUGIN_H */