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#! /usr/bin/make
# Designed to be run one level up
handshaked-wrongdir:
$(MAKE) -C .. handshaked-all
default: handshaked-all
handshaked-all: lightningd/lightning_handshaked
# handshaked needs these:
LIGHTNINGD_HANDSHAKE_HEADERS := \
handshaked/gen_handshake_wire.h
LIGHTNINGD_HANDSHAKE_SRC := handshaked/handshake.c \
$(LIGHTNINGD_HANDSHAKE_HEADERS:.h=.c)
LIGHTNINGD_HANDSHAKE_OBJS := $(LIGHTNINGD_HANDSHAKE_SRC:.c=.o)
# Make sure these depend on everything.
ALL_OBJS += $(LIGHTNINGD_HANDSHAKE_OBJS)
ALL_PROGRAMS += lightningd/lightning_handshaked
ALL_GEN_HEADERS += $(LIGHTNINGD_HANDSHAKE_HEADERS)
# Control daemon uses this:
LIGHTNINGD_HANDSHAKE_CONTROL_HEADERS := $(LIGHTNINGD_HANDSHAKE_HEADERS)
LIGHTNINGD_HANDSHAKE_CONTROL_SRC := $(LIGHTNINGD_HANDSHAKE_HEADERS:.h=.c)
LIGHTNINGD_HANDSHAKE_CONTROL_OBJS := $(LIGHTNINGD_HANDSHAKE_CONTROL_SRC:.c=.o)
LIGHTNINGD_HANDSHAKE_GEN_SRC := $(filter handshaked/gen_%, $(LIGHTNINGD_HANDSHAKE_SRC) $(LIGHTNINGD_HANDSHAKE_CONTROL_SRC))
LIGHTNINGD_HANDSHAKE_SRC_NOGEN := $(filter-out handshaked/gen_%, $(LIGHTNINGD_HANDSHAKE_SRC))
# Add to headers which any object might need.
LIGHTNINGD_HEADERS_GEN += $(LIGHTNINGD_HANDSHAKE_HEADERS)
$(LIGHTNINGD_HANDSHAKE_OBJS): $(LIGHTNINGD_HEADERS)
# Common source we use.
HANDSHAKED_COMMON_OBJS := \
common/crypto_sync.o \
common/cryptomsg.o \
common/daemon_conn.o \
common/debug.o \
common/dev_disconnect.o \
common/msg_queue.o \
common/status.o \
common/type_to_string.o \
common/utils.o \
common/version.o
handshaked/gen_handshake_wire.h: $(WIRE_GEN) handshaked/handshake_wire.csv
$(WIRE_GEN) --header $@ handshake_wire_type < handshaked/handshake_wire.csv > $@
handshaked/gen_handshake_wire.c: $(WIRE_GEN) handshaked/handshake_wire.csv
$(WIRE_GEN) ${@:.c=.h} handshake_wire_type < handshaked/handshake_wire.csv > $@
LIGHTNINGD_HANDSHAKE_OBJS := $(LIGHTNINGD_HANDSHAKE_SRC:.c=.o) $(LIGHTNINGD_HANDSHAKE_GEN_SRC:.c=.o)
lightningd/lightning_handshaked: $(LIGHTNINGD_LIB_OBJS) $(LIGHTNINGD_HANDSHAKE_OBJS) $(HANDSHAKED_COMMON_OBJS) $(WIRE_OBJS) $(BITCOIN_OBJS) $(LIGHTNINGD_HSM_CLIENT_OBJS)
check-source: $(LIGHTNINGD_HANDSHAKE_SRC_NOGEN:%=check-src-include-order/%)
check-source-bolt: $(LIGHTNINGD_HANDSHAKE_SRC:%=bolt-check/%) $(LIGHTNINGD_HANDSHAKE_HEADERS:%=bolt-check/%)
check-whitespace: $(LIGHTNINGD_HANDSHAKE_SRC_NOGEN:%=check-whitespace/%) $(LIGHTNINGD_HANDSHAKE_HEADERS_NOGEN:%=check-whitespace/%)
clean: handshaked-clean
handshaked-clean:
$(RM) $(LIGHTNINGD_HANDSHAKE_OBJS) gen_*
-include handshaked/test/Makefile