7.5 KiB
Care And Feeding of Your Fellow Coders
Style is an individualistic thing, but working on software is group activity, so consistency is important. Generally our coding style is similar to the Linux coding style.
Communication
We communicate with each other via code; we polish each others code, and give nuanced feedback. Exceptions to the rules below always exist: accept them. Particularly if they're funny!
Prefer Short Names
num_foos
is better than number_of_foos
, and i
is better than
counter
. But bool found;
is better than bool ret;
. Be as
short as you can but still descriptive.
Prefer 80 Columns
We have to stop somewhere. The two tools here are extracting deeply-indented code into their own functions, and use of short-cuts using early returns or continues, eg:
for (i = start; i != end; i++) {
if (i->something)
continue;
if (!i->something_else)
continue;
do_something(i);
}
Tabs and indentaion
The C code uses TAB charaters with a visual indentation of 8 whitespaces. If you submit code for a review, make sure your editor knows this.
When breaking a line with more than 80 characters, align parameters and arguments like so:
static void subtract_received_htlcs(const struct channel *channel,
struct amount_msat *amount)
Note: For more details, the files .clang-format
and .editorconfig
are
located in the projects root directory.
Prefer Simple Statements
Notice the statement above uses separate tests, rather than combining them. We prefer to only combine conditionals which are fundamentally related, eg:
if (i->something != NULL && *i->something < 100)
Use of take()
Some functions have parameters marked with TAKES
, indicating that
they can take lifetime ownership of a parameter which is passed using
take()
. This can be a useful optimization which allows the function
to avoid making a copy, but if you hand take(foo)
to something which
doesn't support take()
you'll probably leak memory!
In particular, our automatically generated marshalling code doesn't
support take()
.
If you're allocating something simply to hand it via take()
you
should use NULL as the parent for clarity, eg:
msg = towire_shutdown(NULL, &peer->channel_id, peer->final_scriptpubkey);
enqueue_peer_msg(peer, take(msg));
Use of tmpctx
There's a convenient temporary tal context which gets cleaned regularly: you should use this for throwaways rather than (as you'll see some of our older code do!) grabbing some passing object to hang your temporaries off!
Enums and Switch Statements
If you handle various enumerated values in a switch
, don't use
default:
but instead mention every enumeration case-by-case. That
way when a new enumeration case is added, most compilers will warn that you
don't cover it. This is particularly valuable for code auto-generated
from the specification!
Initialization of Variables
Avoid double-initialization of variables; it's better to set them when they're known, eg:
bool is_foo;
if (bar == foo)
is_foo = true;
else
is_foo = false;
...
if (is_foo)...
This way the compiler will warn you if you have one path which doesn't set the
variable. If you initialize with bool is_foo = false;
then you'll
simply get that value without warning when you change the code and
forget to set it on one path.
Initialization of Memory
valgrind
warns about decisions made on uninitialized memory. Prefer
tal
and tal_arr
to talz
and tal_arrz
for this reason, and
initialize only the fields you expect to be used.
Similarly, you can use memcheck(mem, len)
to explicitly assert that
memory should have been initialized, rather than having valgrind
trigger later. We use this when placing things on queues, for example.
Use of static and const
Everything should be declared static and const by default. Note that
tal_free()
can free a const pointer (also, that it returns NULL
, for
convenience).
Typesafety Is Worth Some Pain
If code is typesafe, refactoring is as simple as changing a type and
compiling to find where to refactor. We rely on this,
so most places in the code will break if you hand the wrong type, eg
type_to_string
and structeq
.
The two tools we have to help us are complicated macros in
ccan/typesafe_cb
allow you to create callbacks which must match the
type of their argument, rather than using void *
. The other is
ARRAY_SIZE
, a macro which won't compile if you hand it a pointer
instead of an actual array.
Use of FIXME
There are two cases in which you should use a /* FIXME: */
comment:
one is where an optimization is possible but it's not clear that it's
yet worthwhile, and the second one is to note an ugly corner case
which could be improved (and may be in a following patch).
There are always compromises in code: eventually it needs to ship.
FIXME
is grep
-fodder for yourself and others, as well as useful
warning signs if we later encounter an issue in some part of the code.
If You Don't Know The Right Thing, Do The Simplest Thing
Sometimes the right way is unclear, so it's best not to spend time on it. It's far easier to rewrite simple code than complex code, too.
Write For Today: Unused Code Is Buggy Code
Don't overdesign: complexity is a killer. If you need a fancy data
structure, start with a brute force linked list. Once that's working,
perhaps consider your fancy structure, but don't implement a generic
thing. Use /* FIXME: ...*/
to salve your conscience.
Keep Your Patches Reviewable
Try to make a single change at a time. It's tempting to do "drive-by"
fixes as you see other things, and a minimal amount is unavoidable, but
you can end up shaving infinite yaks. This is a good time to drop a
/* FIXME: ...*/
comment and move on.
Github Workflows
We have adopted a number of workflows to facilitate the development of c-lightning, and to make things more pleasant for contributors.
Changelog Entries in Commit Messages
We are maintaining a changelog in the top-level directory of this project. However since every pull request has a tendency to touch the file and therefore create merge-conflicts we decided to derive the changelog file from the pull requests that were added between releases. In order for a pull request to show up in the changelog at least one of its commits will have to have a line with one of the following prefixes:
Changelog-Added:
if the pull request adds a new featureChangelog-Changed:
if a feature has been modified and might require changes on the user sideChangelog-Deprecated:
if a feature has been marked for deprecation, but not yet removedChangelog-Fixed:
if a bug has been fixedChangelog-Removed:
if a (previously deprecated) feature has been removedChangelog-Security:
if a security issue has been addressed and the users will need to upgrade in order to stay secure
In case you think the pull request is small enough not to require a changelog
entry please use Changelog-None
in one of the commit messages to opt out.
Under some circumstances a feature may be removed even without deprecation warning if it was not part of a released version yet, or the removal is urgent.
In order to ensure that each pull request has the required Changelog-*:
line
for the changelog our trusty @bitcoin-bot will check logs whenever a pull
request is created or updated and search for the required line. If there is no
such line it'll mark the pull request as pending
to call out the need for an
entry.