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147 lines
4.9 KiB
147 lines
4.9 KiB
#ifndef LIGHTNING_COMMON_GOSSMAP_H
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#define LIGHTNING_COMMON_GOSSMAP_H
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#include "config.h"
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#include <bitcoin/short_channel_id.h>
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#include <ccan/typesafe_cb/typesafe_cb.h>
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#include <common/amount.h>
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struct node_id;
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struct pubkey32;
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/* 5 bit exponent, 11 bit mantissa approximations of min/max */
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typedef u16 fp16_t;
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struct gossmap_node {
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/* Offset in memory map for node_announce, or 0. */
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u32 nann_off;
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u32 num_chans;
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u32 *chan_idxs;
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};
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struct gossmap_chan {
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u32 cann_off;
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/* Technically redundant, but we have a hole anyway. */
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u32 scid_off;
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/* two nodes we connect (lesser idx first) */
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struct half_chan {
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/* Top bit indicates it's enabled */
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u32 enabled: 1;
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u32 nodeidx : 31;
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fp16_t htlc_min, htlc_max;
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/* millisatoshi. */
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u64 base_fee : 24;
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/* millionths */
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u64 proportional_fee : 20;
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/* Delay for HTLC in blocks. */
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u64 delay : 20;
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} half[2];
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};
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static inline u64 fp16_to_u64(fp16_t val)
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{
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return ((u64)val & ((1 << 11)-1)) << (val >> 11);
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}
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struct gossmap *gossmap_load(const tal_t *ctx, const char *filename);
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/* Call this before using to ensure it's up-to-date. Returns true if something
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* was updated. Note: this can scramble node and chan indexes! */
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bool gossmap_refresh(struct gossmap *map);
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/* Each channel has a unique (low) index. */
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u32 gossmap_node_idx(const struct gossmap *map, const struct gossmap_node *node);
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u32 gossmap_chan_idx(const struct gossmap *map, const struct gossmap_chan *chan);
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/* Every node_idx/chan_idx will be < these.
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* These values can change across calls to gossmap_check. */
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u32 gossmap_max_node_idx(const struct gossmap *map);
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u32 gossmap_max_chan_idx(const struct gossmap *map);
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/* Find node with this node_id */
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struct gossmap_node *gossmap_find_node(const struct gossmap *map,
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const struct node_id *id);
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/* Find chan with this short_channel_id */
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struct gossmap_chan *gossmap_find_chan(const struct gossmap *map,
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const struct short_channel_id *scid);
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/* Get the short_channel_id of this chan */
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struct short_channel_id gossmap_chan_scid(const struct gossmap *map,
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const struct gossmap_chan *c);
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/* Given a struct node, get the node_id */
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void gossmap_node_get_id(const struct gossmap *map,
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const struct gossmap_node *node,
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struct node_id *id);
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/* Do we have any values for this halfchannel ? */
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static inline bool gossmap_chan_set(const struct gossmap_chan *chan, int dir)
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{
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return chan->half[dir].htlc_max != 0;
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}
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/* Get the announcement msg which created this chan */
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u8 *gossmap_chan_get_announce(const tal_t *ctx,
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const struct gossmap *map,
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const struct gossmap_chan *c);
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/* Get the announcement msg (if any) for this node. */
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u8 *gossmap_node_get_announce(const tal_t *ctx,
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const struct gossmap *map,
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const struct gossmap_node *n);
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/* Return the feature bit (odd or even), or -1 if neither. */
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int gossmap_chan_get_feature(const struct gossmap *map,
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const struct gossmap_chan *c,
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int fbit);
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/* Return the feature bit (odd or even), or -1 if neither (or no announcement) */
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int gossmap_node_get_feature(const struct gossmap *map,
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const struct gossmap_node *n,
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int fbit);
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/* Given a struct node, get the nth channel, and tell us if we're half[0/1].
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* n must be less than node->num_chans */
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struct gossmap_chan *gossmap_nth_chan(const struct gossmap *map,
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const struct gossmap_node *node,
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u32 n,
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int *which_half);
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/* Given a struct chan, get the nth node, where n is 0 or 1. */
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struct gossmap_node *gossmap_nth_node(const struct gossmap *map,
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const struct gossmap_chan *chan,
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int n);
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/* Can this channel send this amount? */
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bool gossmap_chan_capacity(const struct gossmap_chan *chan,
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int direction,
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struct amount_msat amount);
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/* Remove a channel from the map (warning! realloc can move gossmap_chan
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* and gossmap_node ptrs!) */
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void gossmap_remove_chan(struct gossmap *map, struct gossmap_chan *chan);
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/* Remove node (by removing all its channels) */
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void gossmap_remove_node(struct gossmap *map, struct gossmap_node *node);
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/* Unsorted iterate through (do not add/remove channels or nodes!) */
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size_t gossmap_num_nodes(const struct gossmap *map);
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struct gossmap_node *gossmap_first_node(const struct gossmap *map);
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struct gossmap_node *gossmap_next_node(const struct gossmap *map,
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const struct gossmap_node *prev);
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/* Unsorted iterate through (do not add/remove channels or nodes!) */
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size_t gossmap_num_chans(const struct gossmap *map);
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struct gossmap_chan *gossmap_first_chan(const struct gossmap *map);
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struct gossmap_chan *gossmap_next_chan(const struct gossmap *map,
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struct gossmap_chan *prev);
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/* Each x-only pubkey has two possible values: we can figure out which by
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* examining the gossmap. */
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void gossmap_guess_node_id(const struct gossmap *map,
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const struct pubkey32 *pubkey32,
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struct node_id *id);
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#endif /* LIGHTNING_COMMON_GOSSMAP_H */
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