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/* Without this, gheap is *really* slow! Comment out for debugging. */
#define NDEBUG
#include <ccan/cast/cast.h>
#include <ccan/err/err.h>
#include <ccan/tal/str/str.h>
#include <ccan/time/time.h>
#include <common/dijkstra.h>
#include <common/gossmap.h>
#include <gheap.h>
#include <inttypes.h>
#include <stdio.h>
/* Each node has this side-info. */
struct dijkstra {
u32 distance;
/* Total CLTV delay */
u32 total_delay;
/* Total cost from here to destination */
struct amount_msat cost;
/* I want to use an index here, except that gheap moves things onto
* a temporary on the stack and that makes things complex. */
/* NULL means it's been visited already. */
const struct gossmap_node **heapptr;
/* How we decide "best", lower is better */
u64 score;
/* We could re-evaluate to determine this, but keeps it simple */
struct gossmap_chan *best_chan;
};
/* Because item_mover doesn't provide a ctx ptr, we need a global anyway. */
static struct dijkstra *global_dijkstra;
static const struct gossmap *global_map;
/* Returns UINT_MAX if unreachable. */
u32 dijkstra_distance(const struct dijkstra *dij, u32 node_idx)
{
return dij[node_idx].distance;
}
/* Total CLTV delay */
u32 dijkstra_delay(const struct dijkstra *dij, u32 node_idx)
{
return dij[node_idx].total_delay;
}
/* Total cost to get here. */
struct amount_msat dijkstra_amount(const struct dijkstra *dij, u32 node_idx)
{
return dij[node_idx].cost;
}
struct gossmap_chan *dijkstra_best_chan(const struct dijkstra *dij,
u32 node_idx)
{
return dij[node_idx].best_chan;
}
static struct dijkstra *get_dijkstra(const struct dijkstra *dij,
const struct gossmap *map,
const struct gossmap_node *n)
{
return cast_const(struct dijkstra *, dij) + gossmap_node_idx(map, n);
}
/* We want a minheap, not a maxheap, so this is backwards! */
static int less_comparer(const void *const ctx,
const void *const a,
const void *const b)
{
return get_dijkstra(global_dijkstra, global_map,
*(struct gossmap_node **)a)->score
> get_dijkstra(global_dijkstra, global_map,
*(struct gossmap_node **)b)->score;
}
static void item_mover(void *const dst, const void *const src)
{
struct gossmap_node *n = *((struct gossmap_node **)src);
get_dijkstra(global_dijkstra, global_map, n)->heapptr = dst;
*((struct gossmap_node **)dst) = n;
}
static const struct gossmap_node **mkheap(const tal_t *ctx,
struct dijkstra *dij,
const struct gossmap *map,
const struct gossmap_node *start,
struct amount_msat sent)
{
const struct gossmap_node *n, **heap;
size_t i;
heap = tal_arr(tmpctx, const struct gossmap_node *,
gossmap_num_nodes(map));
for (i = 1, n = gossmap_first_node(map);
n;
n = gossmap_next_node(map, n), i++) {
struct dijkstra *d = get_dijkstra(dij, map, n);
if (n == start) {
/* First entry in heap is start, distance 0 */
heap[0] = start;
d->heapptr = &heap[0];
d->distance = 0;
d->total_delay = 0;
d->cost = sent;
d->score = 0;
i--;
} else {
heap[i] = n;
d->heapptr = &heap[i];
d->distance = UINT_MAX;
d->cost = AMOUNT_MSAT(-1ULL);
d->total_delay = 0;
d->score = -1ULL;
}
}
assert(i == tal_count(heap));
return heap;
}
/* 365.25 * 24 * 60 / 10 */
#define BLOCKS_PER_YEAR 52596
/* We price in risk as riskfactor percent per year. */
static struct amount_msat risk_price(struct amount_msat amount,
u32 riskfactor, u32 cltv_delay)
{
struct amount_msat riskfee;
if (!amount_msat_scale(&riskfee, amount,
riskfactor / 100.0 / BLOCKS_PER_YEAR
* cltv_delay))
return AMOUNT_MSAT(-1ULL);
return riskfee;
}
/* Do Dijkstra: start in this case is the dst node. */
const struct dijkstra *
dijkstra_(const tal_t *ctx,
const struct gossmap *map,
const struct gossmap_node *start,
struct amount_msat amount,
double riskfactor,
bool (*channel_ok)(const struct gossmap *map,
const struct gossmap_chan *c,
int dir,
struct amount_msat amount,
void *arg),
u64 (*path_score)(u32 distance,
struct amount_msat cost,
struct amount_msat risk),
void *arg)
{
struct dijkstra *dij;
const struct gossmap_node **heap;
size_t heapsize;
struct gheap_ctx gheap_ctx;
/* There doesn't seem to be much difference with fanout 2-4. */
gheap_ctx.fanout = 2;
/* There seems to be a slight decrease if we alter this value. */
gheap_ctx.page_chunks = 1;
gheap_ctx.item_size = sizeof(*heap);
gheap_ctx.less_comparer = less_comparer;
gheap_ctx.less_comparer_ctx = NULL;
gheap_ctx.item_mover = item_mover;
dij = tal_arr(ctx, struct dijkstra, gossmap_max_node_idx(map));
/* Pay no attention to the man behind the curtain! */
global_map = map;
global_dijkstra = dij;
/* Wikipedia's article on Dijkstra is excellent:
* https://en.wikipedia.org/wiki/Dijkstra's_algorithm
* (License https://creativecommons.org/licenses/by-sa/3.0/)
*
* So I quote here:
*
* 1. Mark all nodes unvisited. Create a set of all the unvisited
* nodes called the unvisited set.
*
* 2. Assign to every node a tentative distance value: set it to zero
* for our initial node and to infinity for all other nodes. Set the
* initial node as current.[14]
*/
heap = mkheap(NULL, dij, map, start, amount);
heapsize = tal_count(heap);
/*
* 3. For the current node, consider all of its unvisited neighbouds
* and calculate their tentative distances through the current
* node. Compare the newly calculated tentative distance to the
* current assigned value and assign the smaller one. For example, if
* the current node A is marked with a distance of 6, and the edge
* connecting it with a neighbour B has length 2, then the distance to
* B through A will be 6 + 2 = 8. If B was previously marked with a
* distance greater than 8 then change it to 8. Otherwise, the current
* value will be kept.
*
* 4. When we are done considering all of the unvisited neighbouds of
* the current node, mark the current node as visited and remove it
* from the unvisited set. A visited node will never be checked again.
*
* 5. If the destination node has been marked visited (when planning a
* route between two specific nodes) or if the smallest tentative
* distance among the nodes in the unvisited set is infinity (when
* planning a complete travedsal; occuds when there is no connection
* between the initial node and remaining unvisited nodes), then
* stop. The algorithm has finished.
*
* 6. Otherwise, select the unvisited node that is marked with the
* smallest tentative distance, set it as the new "current node", and
* go back to step 3.
*/
while (heapsize != 0) {
struct dijkstra *cur_d;
const struct gossmap_node *cur = heap[0];
cur_d = get_dijkstra(dij, map, cur);
assert(cur_d->heapptr == heap);
/* Finished all reachable nodes */
if (cur_d->distance == UINT_MAX)
break;
for (size_t i = 0; i < cur->num_chans; i++) {
struct gossmap_node *neighbor;
int which_half;
struct gossmap_chan *c;
struct dijkstra *d;
struct amount_msat cost, risk;
u64 score;
c = gossmap_nth_chan(map, cur, i, &which_half);
neighbor = gossmap_nth_node(map, c, !which_half);
d = get_dijkstra(dij, map, neighbor);
/* Ignore if already visited. */
if (!d->heapptr)
continue;
/* We're going from neighbor to c, hence !which_half */
if (!channel_ok(map, c, !which_half, cur_d->cost, arg))
continue;
cost = cur_d->cost;
if (!amount_msat_add_fee(&cost,
c->half[!which_half].base_fee,
c->half[!which_half].proportional_fee))
/* Shouldn't happen! */
continue;
/* cltv_delay can't overflow: only 20 bits per hop. */
risk = risk_price(cost, riskfactor,
cur_d->total_delay
+ c->half[!which_half].delay);
score = path_score(cur_d->distance + 1, cost, risk);
if (score >= d->score)
continue;
d->distance = cur_d->distance + 1;
d->total_delay = cur_d->total_delay
+ c->half[!which_half].delay;
d->cost = cost;
d->best_chan = c;
d->score = score;
gheap_restore_heap_after_item_increase(&gheap_ctx,
heap, heapsize,
d->heapptr - heap);
}
gheap_pop_heap(&gheap_ctx, heap, heapsize--);
cur_d->heapptr = NULL;
}
tal_free(heap);
return dij;
}