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@ -59,47 +59,47 @@ void |
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Context2d::Initialize(Handle<Object> target) { |
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HandleScope scope; |
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// Constructor
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Local<FunctionTemplate> t = FunctionTemplate::New(Context2d::New); |
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t->InstanceTemplate()->SetInternalFieldCount(1); |
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t->SetClassName(String::NewSymbol("CanvasRenderingContext2d")); |
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constructor = Persistent<FunctionTemplate>::New(FunctionTemplate::New(Context2d::New)); |
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constructor->InstanceTemplate()->SetInternalFieldCount(1); |
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constructor->SetClassName(String::NewSymbol("CanvasRenderingContext2d")); |
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// Prototype
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Local<ObjectTemplate> proto = t->PrototypeTemplate(); |
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NODE_SET_PROTOTYPE_METHOD(t, "drawImage", DrawImage); |
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NODE_SET_PROTOTYPE_METHOD(t, "putImageData", PutImageData); |
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NODE_SET_PROTOTYPE_METHOD(t, "save", Save); |
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NODE_SET_PROTOTYPE_METHOD(t, "restore", Restore); |
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NODE_SET_PROTOTYPE_METHOD(t, "rotate", Rotate); |
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NODE_SET_PROTOTYPE_METHOD(t, "translate", Translate); |
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NODE_SET_PROTOTYPE_METHOD(t, "transform", Transform); |
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NODE_SET_PROTOTYPE_METHOD(t, "resetTransform", ResetTransform); |
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NODE_SET_PROTOTYPE_METHOD(t, "isPointInPath", IsPointInPath); |
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NODE_SET_PROTOTYPE_METHOD(t, "scale", Scale); |
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NODE_SET_PROTOTYPE_METHOD(t, "clip", Clip); |
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NODE_SET_PROTOTYPE_METHOD(t, "fill", Fill); |
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NODE_SET_PROTOTYPE_METHOD(t, "stroke", Stroke); |
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NODE_SET_PROTOTYPE_METHOD(t, "fillText", FillText); |
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NODE_SET_PROTOTYPE_METHOD(t, "strokeText", StrokeText); |
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NODE_SET_PROTOTYPE_METHOD(t, "fillRect", FillRect); |
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NODE_SET_PROTOTYPE_METHOD(t, "strokeRect", StrokeRect); |
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NODE_SET_PROTOTYPE_METHOD(t, "clearRect", ClearRect); |
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NODE_SET_PROTOTYPE_METHOD(t, "rect", Rect); |
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NODE_SET_PROTOTYPE_METHOD(t, "setTextBaseline", SetTextBaseline); |
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NODE_SET_PROTOTYPE_METHOD(t, "setTextAlignment", SetTextAlignment); |
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NODE_SET_PROTOTYPE_METHOD(t, "measureText", MeasureText); |
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NODE_SET_PROTOTYPE_METHOD(t, "moveTo", MoveTo); |
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NODE_SET_PROTOTYPE_METHOD(t, "lineTo", LineTo); |
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NODE_SET_PROTOTYPE_METHOD(t, "bezierCurveTo", BezierCurveTo); |
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NODE_SET_PROTOTYPE_METHOD(t, "quadraticCurveTo", QuadraticCurveTo); |
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NODE_SET_PROTOTYPE_METHOD(t, "beginPath", BeginPath); |
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NODE_SET_PROTOTYPE_METHOD(t, "closePath", ClosePath); |
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NODE_SET_PROTOTYPE_METHOD(t, "arc", Arc); |
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NODE_SET_PROTOTYPE_METHOD(t, "setFont", SetFont); |
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NODE_SET_PROTOTYPE_METHOD(t, "setShadowRGBA", SetShadowRGBA); |
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NODE_SET_PROTOTYPE_METHOD(t, "setFillRGBA", SetFillRGBA); |
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NODE_SET_PROTOTYPE_METHOD(t, "setStrokeRGBA", SetStrokeRGBA); |
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NODE_SET_PROTOTYPE_METHOD(t, "setFillPattern", SetFillPattern); |
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NODE_SET_PROTOTYPE_METHOD(t, "setStrokePattern", SetStrokePattern); |
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Local<ObjectTemplate> proto = constructor->PrototypeTemplate(); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "drawImage", DrawImage); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "putImageData", PutImageData); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "save", Save); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "restore", Restore); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "rotate", Rotate); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "translate", Translate); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "transform", Transform); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "resetTransform", ResetTransform); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "isPointInPath", IsPointInPath); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "scale", Scale); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "clip", Clip); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "fill", Fill); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "stroke", Stroke); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "fillText", FillText); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "strokeText", StrokeText); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "fillRect", FillRect); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "strokeRect", StrokeRect); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "clearRect", ClearRect); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "rect", Rect); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "setTextBaseline", SetTextBaseline); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "setTextAlignment", SetTextAlignment); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "measureText", MeasureText); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "moveTo", MoveTo); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "lineTo", LineTo); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "bezierCurveTo", BezierCurveTo); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "quadraticCurveTo", QuadraticCurveTo); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "beginPath", BeginPath); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "closePath", ClosePath); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "arc", Arc); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "setFont", SetFont); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "setShadowRGBA", SetShadowRGBA); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "setFillRGBA", SetFillRGBA); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "setStrokeRGBA", SetStrokeRGBA); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "setFillPattern", SetFillPattern); |
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NODE_SET_PROTOTYPE_METHOD(constructor, "setStrokePattern", SetStrokePattern); |
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proto->SetAccessor(String::NewSymbol("globalCompositeOperation"), GetGlobalCompositeOperation, SetGlobalCompositeOperation); |
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proto->SetAccessor(String::NewSymbol("globalAlpha"), GetGlobalAlpha, SetGlobalAlpha); |
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proto->SetAccessor(String::NewSymbol("miterLimit"), GetMiterLimit, SetMiterLimit); |
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@ -110,7 +110,7 @@ Context2d::Initialize(Handle<Object> target) { |
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proto->SetAccessor(String::NewSymbol("shadowOffsetY"), GetShadowOffsetY, SetShadowOffsetY); |
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proto->SetAccessor(String::NewSymbol("shadowBlur"), GetShadowBlur, SetShadowBlur); |
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proto->SetAccessor(String::NewSymbol("antialias"), GetAntiAlias, SetAntiAlias); |
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target->Set(String::NewSymbol("CanvasRenderingContext2d"), t->GetFunction()); |
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target->Set(String::NewSymbol("CanvasRenderingContext2d"), constructor->GetFunction()); |
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} |
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/*
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