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nullify fill/stroke pattern on RGBA

v1.x
Tj Holowaychuk 14 years ago
parent
commit
3c05a682cb
  1. 2
      src/CanvasRenderingContext2d.cc

2
src/CanvasRenderingContext2d.cc

@ -719,6 +719,7 @@ Context2d::SetFillRGBA(const Arguments &args) {
HandleScope scope;
RGBA_ARGS(0);
Context2d *context = ObjectWrap::Unwrap<Context2d>(args.This());
context->state->fillPattern = NULL;
RGBA(context->state->fill,r,g,b,a);
return Undefined();
}
@ -732,6 +733,7 @@ Context2d::SetStrokeRGBA(const Arguments &args) {
HandleScope scope;
RGBA_ARGS(0);
Context2d *context = ObjectWrap::Unwrap<Context2d>(args.This());
context->state->strokePattern = NULL;
RGBA(context->state->stroke,r,g,b,a);
return Undefined();
}

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