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@ -1043,6 +1043,7 @@ Context2d::FillRect(const Arguments &args) { |
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cairo_t *ctx = context->getContext(); |
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cairo_new_path(ctx); |
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printf("%d\n", context->hasShadow()); |
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if (!context->hasShadow()) { |
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cairo_rectangle(ctx, x, y, width, height); |
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SET_SOURCE(context->state->fill); |
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@ -1177,14 +1178,9 @@ Context2d::Arc(const Arguments &args) { |
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/*
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* Check if the context has a drawable shadow. |
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* |
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* The spec states we mush have an alpha > 0, |
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* as well as either x or y offset, however most |
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* implementations render with offsets of 0 so |
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* we will only take alpha into consideration. |
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*/ |
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bool |
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Context2d::hasShadow() { |
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return state->shadow.a; |
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return state->shadow.a && state->shadowBlur; |
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} |