@ -32,6 +32,11 @@ ctx.drawImage(img, 0, 0, 50, 50);
ctx.drawImage(img, 50, 0, 50, 50);
ctx.drawImage(img, 100, 0, 50, 50);
var squid = fs.readFileSync(__dirname + '/images/squid.png');
img = new Image;
img.src = squid;
ctx.drawImage(img, 50, 50, 50, 50);
var out = fs.createWriteStream(__dirname + '/image-src.png')
, stream = canvas.createPNGStream();