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Properly expose PixelArray

v1.x
Tj Holowaychuk 14 years ago
parent
commit
b7ebf89676
  1. 2
      lib/canvas.js

2
lib/canvas.js

@ -13,7 +13,7 @@ var canvas = require('../build/default/canvas')
, Canvas = canvas.Canvas
, Image = canvas.Image
, cairoVersion = canvas.cairoVersion
, PixelArray = Canvas.PixelArray
, PixelArray = canvas.PixelArray
, Context2d = require('./context2d')
, PNGStream = require('./pngstream')
, fs = require('fs');

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