Browse Source

Updated NAN to 0.3.0.

v1.x
King Koopa 12 years ago
parent
commit
c6c9eeac9a
  1. 1
      binding.gyp
  2. 3
      package.json
  3. 493
      src/nan.h

1
binding.gyp

@ -21,6 +21,7 @@
'targets': [
{
'target_name': 'canvas',
'include_dirs': ["<!(node -p -e \"require('path').dirname(require.resolve('nan'))\")"],
'sources': [
'src/Canvas.cc',
'src/CanvasGradient.cc',

3
package.json

@ -8,6 +8,9 @@
, "scripts": {
"test": "make test"
}
, "dependencies": {
"nan": "~0.3.0"
}
, "devDependencies": {
"express": "3.0"
, "jade": "0.28.1"

493
src/nan.h

@ -1,493 +0,0 @@
/**********************************************************************************
* NAN - Native Abstractions for Node.js
*
* Copyright (c) 2013 NAN contributors:
* - Rod Vagg <https://github.com/rvagg>
* - Benjamin Byholm <https://github.com/kkoopa>
* - Trevor Norris <https://github.com/trevnorris>
*
* MIT +no-false-attribs License <https://github.com/rvagg/nan/blob/master/LICENSE>
*
* Version 0.2.0-wip (current Node unstable: 0.11.4)
*
* ChangeLog:
* * 0.2.0 .... work in progress
* - Added NAN_PROPERTY_GETTER, NAN_PROPERTY_SETTER, NAN_PROPERTY_ENUMERATOR,
* NAN_PROPERTY_DELETER, NAN_PROPERTY_QUERY
* - Extracted _NAN_METHOD_ARGS, _NAN_GETTER_ARGS, _NAN_SETTER_ARGS,
* _NAN_PROPERTY_GETTER_ARGS, _NAN_PROPERTY_SETTER_ARGS,
* _NAN_PROPERTY_ENUMERATOR_ARGS, _NAN_PROPERTY_DELETER_ARGS,
* _NAN_PROPERTY_QUERY_ARGS
* - Added NanGetInternalFieldPointer, NanSetInternalFieldPointer
* - Added NAN_WEAK_CALLBACK, NAN_WEAK_CALLBACK_OBJECT,
* NAN_WEAK_CALLBACK_DATA, NanMakeWeak
* - Renamed THROW_ERROR to _NAN_THROW_ERROR
* - Added NanNewBufferHandle(char*, size_t, node::smalloc::FreeCallback, void*)
* - Added NanBufferUse(char*, uint32_t)
* - Added NanNewContextHandle(v8::ExtensionConfiguration*,
* v8::Handle<v8::ObjectTemplate>, v8::Handle<v8::Value>)
* - Fixed broken NanCallback#GetFunction()
*
* * 0.1.0 Jul 21 2013
* - Added `NAN_GETTER`, `NAN_SETTER`
* - Added `NanThrowError` with single Local<Value> argument
* - Added `NanNewBufferHandle` with single uint32_t argument
* - Added `NanHasInstance(Persistent<FunctionTemplate>&, Handle<Value>)`
* - Added `Local<Function> NanCallback#GetFunction()`
* - Added `NanCallback#Call(int, Local<Value>[])`
* - Deprecated `NanCallback#Run(int, Local<Value>[])` in favour of Call
*
* See https://github.com/rvagg/nan for the latest update to this file
**********************************************************************************/
#ifndef NAN_H
#define NAN_H
#include <node.h>
#include <node_buffer.h>
// some generic helpers
#define NanSymbol(value) v8::String::NewSymbol(value)
static inline char* NanFromV8String(v8::Local<v8::Value> from) {
size_t sz_;
char* to;
v8::Local<v8::String> toStr = from->ToString();
sz_ = toStr->Utf8Length();
to = new char[sz_ + 1];
toStr->WriteUtf8(to, -1, NULL, v8::String::NO_OPTIONS);
return to;
}
static inline bool NanBooleanOptionValue(
v8::Local<v8::Object> optionsObj
, v8::Handle<v8::String> opt, bool def) {
if (def) {
return optionsObj.IsEmpty()
|| !optionsObj->Has(opt)
|| optionsObj->Get(opt)->BooleanValue();
} else {
return !optionsObj.IsEmpty()
&& optionsObj->Has(opt)
&& optionsObj->Get(opt)->BooleanValue();
}
}
static inline bool NanBooleanOptionValue(
v8::Local<v8::Object> optionsObj
, v8::Handle<v8::String> opt) {
return NanBooleanOptionValue(optionsObj, opt, false);
}
static inline uint32_t NanUInt32OptionValue(
v8::Local<v8::Object> optionsObj
, v8::Handle<v8::String> opt
, uint32_t def) {
return !optionsObj.IsEmpty()
&& optionsObj->Has(opt)
&& optionsObj->Get(opt)->IsUint32()
? optionsObj->Get(opt)->Uint32Value()
: def;
}
#if (NODE_MODULE_VERSION > 0x000B)
// Node 0.11+ (0.11.3 and below won't compile with these)
static v8::Isolate* nan_isolate = v8::Isolate::GetCurrent();
# define _NAN_METHOD_ARGS const v8::FunctionCallbackInfo<v8::Value>& args
# define NAN_METHOD(name) void name(_NAN_METHOD_ARGS)
# define _NAN_GETTER_ARGS const v8::PropertyCallbackInfo<v8::Value>& args
# define NAN_GETTER(name) \
void name(v8::Local<v8::String> property, _NAN_GETTER_ARGS)
# define _NAN_SETTER_ARGS const v8::PropertyCallbackInfo<void>& args
# define NAN_SETTER(name) \
void name( \
v8::Local<v8::String> property \
, v8::Local<v8::Value> value \
, _NAN_SETTER_ARGS)
# define _NAN_PROPERTY_GETTER_ARGS \
const v8::PropertyCallbackInfo<v8::Value>& args
# define NAN_PROPERTY_GETTER(name) \
void name(v8::Local<v8::String> property \
, _NAN_PROPERTY_GETTER_ARGS)
# define _NAN_PROPERTY_SETTER_ARGS \
const v8::PropertyCallbackInfo<v8::Value>& args
# define NAN_PROPERTY_SETTER(name) \
void name(v8::Local<v8::String> property \
, v8::Local<v8::Value> value \
, _NAN_PROPERTY_SETTER_ARGS)
# define _NAN_PROPERTY_ENUMERATOR_ARGS \
const v8::PropertyCallbackInfo<v8::Array>& args
# define NAN_PROPERTY_ENUMERATOR(name) \
void name(_NAN_PROPERTY_ENUMERATOR_ARGS)
# define _NAN_PROPERTY_DELETER_ARGS \
const v8::PropertyCallbackInfo<v8::Boolean>& args
# define NAN_PROPERTY_DELETER(name) \
void name( \
v8::Local<v8::String> property \
, _NAN_PROPERTY_DELETER_ARGS)
# define _NAN_PROPERTY_QUERY_ARGS \
const v8::PropertyCallbackInfo<v8::Integer>& args
# define NAN_PROPERTY_QUERY(name) \
void name(v8::Local<v8::String> property, _NAN_PROPERTY_QUERY_ARGS)
# define NanGetInternalFieldPointer(object, index) \
object->GetAlignedPointerFromInternalField(index)
# define NanSetInternalFieldPointer(object, index, value) \
object->SetAlignedPointerInInternalField(index, value)
# define NAN_WEAK_CALLBACK(type, name) \
void name( \
v8::Isolate* isolate, \
v8::Persistent<v8::Object>* object, \
type data)
# define NAN_WEAK_CALLBACK_OBJECT (*object)
# define NAN_WEAK_CALLBACK_DATA(type) ((type) data)
# define NanScope() v8::HandleScope scope(nan_isolate)
# define NanReturnValue(value) return args.GetReturnValue().Set(value)
# define NanReturnUndefined() return
# define NanAssignPersistent(type, handle, obj) handle.Reset(nan_isolate, obj)
# define NanObjectWrapHandle(obj) obj->handle()
# define NanMakeWeak(handle, parameter, callback) \
handle.MakeWeak(nan_isolate, parameter, callback)
# define _NAN_THROW_ERROR(fun, errmsg) \
do { \
NanScope(); \
v8::ThrowException(fun(v8::String::New(errmsg))); \
} while (0);
inline static void NanThrowError(const char* errmsg) {
_NAN_THROW_ERROR(v8::Exception::Error, errmsg);
}
inline static void NanThrowError(v8::Local<v8::Value> error) {
NanScope();
v8::ThrowException(error);
}
inline static void NanThrowTypeError(const char* errmsg) {
_NAN_THROW_ERROR(v8::Exception::TypeError, errmsg);
}
inline static void NanThrowRangeError(const char* errmsg) {
_NAN_THROW_ERROR(v8::Exception::RangeError, errmsg);
}
template<class T> static inline void NanDispose(v8::Persistent<T> &handle) {
handle.Dispose(nan_isolate);
}
static inline v8::Local<v8::Object> NanNewBufferHandle (
char *data,
size_t length,
node::smalloc::FreeCallback callback,
void *hint) {
return node::Buffer::New(data, length, callback, hint);
}
static inline v8::Local<v8::Object> NanNewBufferHandle (
char *data, uint32_t size) {
return node::Buffer::New(data, size);
}
static inline v8::Local<v8::Object> NanNewBufferHandle (uint32_t size) {
return node::Buffer::New(size);
}
static inline v8::Local<v8::Object> NanBufferUse(char* data, uint32_t size) {
return node::Buffer::Use(data, size);
}
template <class TypeName>
inline v8::Local<TypeName> NanPersistentToLocal(
const v8::Persistent<TypeName>& persistent) {
if (persistent.IsWeak()) {
return v8::Local<TypeName>::New(nan_isolate, persistent);
} else {
return *reinterpret_cast<v8::Local<TypeName>*>(
const_cast<v8::Persistent<TypeName>*>(&persistent));
}
}
inline bool NanHasInstance(
v8::Persistent<v8::FunctionTemplate>& function_template
, v8::Handle<v8::Value> value) {
return NanPersistentToLocal(function_template)->HasInstance(value);
}
static inline v8::Local<v8::Context> NanNewContextHandle(
v8::ExtensionConfiguration* extensions = NULL,
v8::Handle<v8::ObjectTemplate> g_template = v8::Handle<v8::ObjectTemplate>(),
v8::Handle<v8::Value> g_object = v8::Handle<v8::Value>()) {
return v8::Local<v8::Context>::New(nan_isolate, v8::Context::New(
nan_isolate, extensions, g_template, g_object));
}
#else
// Node 0.8 and 0.10
# define _NAN_METHOD_ARGS const v8::Arguments& args
# define NAN_METHOD(name) v8::Handle<v8::Value> name(_NAN_METHOD_ARGS)
# define _NAN_GETTER_ARGS const v8::AccessorInfo &args
# define NAN_GETTER(name) \
v8::Handle<v8::Value> name(v8::Local<v8::String> property, _NAN_GETTER_ARGS)
# define _NAN_SETTER_ARGS const v8::AccessorInfo &args
# define NAN_SETTER(name) \
void name( \
v8::Local<v8::String> property \
, v8::Local<v8::Value> value \
, _NAN_SETTER_ARGS)
# define _NAN_PROPERTY_GETTER_ARGS const v8::AccessorInfo& args
# define NAN_PROPERTY_GETTER(name) \
v8::Handle<v8::Value> name(v8::Local<v8::String> property \
, _NAN_PROPERTY_GETTER_ARGS)
# define _NAN_PROPERTY_SETTER_ARGS const v8::AccessorInfo& args
# define NAN_PROPERTY_SETTER(name) \
v8::Handle<v8::Value> name(v8::Local<v8::String> property \
, v8::Local<v8::Value> value \
, _NAN_PROPERTY_SETTER_ARGS)
# define _NAN_PROPERTY_ENUMERATOR_ARGS const v8::AccessorInfo& args
# define NAN_PROPERTY_ENUMERATOR(name) \
v8::Handle<v8::Array> name(_NAN_PROPERTY_ENUMERATOR_ARGS)
# define _NAN_PROPERTY_DELETER_ARGS const v8::AccessorInfo& args
# define NAN_PROPERTY_DELETER(name) \
v8::Handle<v8::Boolean> name( \
v8::Local<v8::String> property \
, _NAN_PROPERTY_DELETER_ARGS)
# define _NAN_PROPERTY_QUERY_ARGS const v8::AccessorInfo& args
# define NAN_PROPERTY_QUERY(name) \
v8::Handle<v8::Integer> name( \
v8::Local<v8::String> property \
, _NAN_PROPERTY_QUERY_ARGS)
# define NanGetInternalFieldPointer(object, index) \
object->GetPointerFromInternalField(index)
# define NanSetInternalFieldPointer(object, index, value) \
object->SetPointerInInternalField(index, value)
# define NAN_WEAK_CALLBACK(type, name) void name( \
v8::Persistent<v8::Value> object, \
void *data)
# define NAN_WEAK_CALLBACK_OBJECT object
# define NAN_WEAK_CALLBACK_DATA(type) ((type) data)
# define NanScope() v8::HandleScope scope
# define NanReturnValue(value) return scope.Close(value)
# define NanReturnUndefined() return v8::Undefined()
# define NanAssignPersistent(type, handle, obj) \
handle = v8::Persistent<type>::New(obj)
# define NanObjectWrapHandle(obj) obj->handle_
# define NanMakeWeak(handle, parameters, callback) \
handle.MakeWeak(parameters, callback)
# define _NAN_THROW_ERROR(fun, errmsg) \
do { \
NanScope(); \
return v8::ThrowException(fun(v8::String::New(errmsg))); \
} while (0);
inline static v8::Handle<v8::Value> NanThrowError(const char* errmsg) {
_NAN_THROW_ERROR(v8::Exception::Error, errmsg);
}
inline static v8::Handle<v8::Value> NanThrowError(
v8::Local<v8::Value> error) {
NanScope();
return v8::ThrowException(error);
}
inline static v8::Handle<v8::Value> NanThrowTypeError(const char* errmsg) {
_NAN_THROW_ERROR(v8::Exception::TypeError, errmsg);
}
inline static v8::Handle<v8::Value> NanThrowRangeError(const char* errmsg) {
_NAN_THROW_ERROR(v8::Exception::RangeError, errmsg);
}
template<class T> static inline void NanDispose(v8::Persistent<T> &handle) {
handle.Dispose();
}
static inline v8::Local<v8::Object> NanNewBufferHandle (
char *data,
size_t length,
node::Buffer::free_callback callback,
void *hint) {
return v8::Local<v8::Object>::New(
node::Buffer::New(data, length, callback, hint)->handle_);
}
static inline v8::Local<v8::Object> NanNewBufferHandle (
char *data, uint32_t size) {
return v8::Local<v8::Object>::New(node::Buffer::New(data, size)->handle_);
}
static inline v8::Local<v8::Object> NanNewBufferHandle (uint32_t size) {
return v8::Local<v8::Object>::New(node::Buffer::New(size)->handle_);
}
static inline void FreeData(char *data, void *hint) {
delete[] data;
}
static inline v8::Local<v8::Object> NanBufferUse(char* data, uint32_t size) {
return v8::Local<v8::Object>::New(
node::Buffer::New(data, size, FreeData, NULL)->handle_);
}
template <class TypeName>
inline v8::Local<TypeName> NanPersistentToLocal(
const v8::Persistent<TypeName>& persistent) {
if (persistent.IsWeak()) {
return v8::Local<TypeName>::New(persistent);
} else {
return *reinterpret_cast<v8::Local<TypeName>*>(
const_cast<v8::Persistent<TypeName>*>(&persistent));
}
}
inline bool NanHasInstance(
v8::Persistent<v8::FunctionTemplate>& function_template
, v8::Handle<v8::Value> value) {
return function_template->HasInstance(value);
}
static inline v8::Local<v8::Context> NanNewContextHandle(
v8::ExtensionConfiguration* extensions = NULL
, v8::Handle<v8::ObjectTemplate> g_template =
v8::Handle<v8::ObjectTemplate>()
, v8::Handle<v8::Value> g_object = v8::Handle<v8::Value>()
) {
v8::Persistent<v8::Context> ctx =
v8::Context::New(extensions, g_template, g_object);
v8::Local<v8::Context> lctx = v8::Local<v8::Context>::New(ctx);
ctx.Dispose();
return lctx;
}
#endif // node version
class NanCallback {
public:
NanCallback(const v8::Local<v8::Function> &fn) {
NanScope();
v8::Local<v8::Object> obj = v8::Object::New();
obj->Set(NanSymbol("callback"), fn);
NanAssignPersistent(v8::Object, handle, obj);
}
~NanCallback() {
if (handle.IsEmpty()) return;
handle.Dispose();
}
inline v8::Local<v8::Function> GetFunction () {
return NanPersistentToLocal(handle)->Get(NanSymbol("callback"))
.As<v8::Function>();
}
// deprecated
void Run(int argc, v8::Local<v8::Value> argv[]) {
Call(argc, argv);
}
void Call(int argc, v8::Local<v8::Value> argv[]) {
NanScope();
v8::Local<v8::Function> callback = NanPersistentToLocal(handle)->
Get(NanSymbol("callback")).As<v8::Function>();
v8::TryCatch try_catch;
callback->Call(v8::Context::GetCurrent()->Global(), argc, argv);
if (try_catch.HasCaught()) {
node::FatalException(try_catch);
}
}
private:
v8::Persistent<v8::Object> handle;
};
/* abstract */ class NanAsyncWorker {
public:
NanAsyncWorker (NanCallback *callback) : callback(callback) {
request.data = this;
errmsg = NULL;
}
virtual ~NanAsyncWorker () {
if (!persistentHandle.IsEmpty())
NanDispose(persistentHandle);
if (callback)
delete callback;
}
virtual void WorkComplete () {
NanScope();
if (errmsg == NULL)
HandleOKCallback();
else
HandleErrorCallback();
delete callback;
callback = NULL;
}
virtual void Execute () =0;
uv_work_t request;
protected:
v8::Persistent<v8::Object> persistentHandle;
NanCallback *callback;
const char *errmsg;
void SavePersistent(const char *key, v8::Local<v8::Object> &obj) {
v8::Local<v8::Object> handle = NanPersistentToLocal(persistentHandle);
handle->Set(NanSymbol(key), obj);
}
v8::Local<v8::Object> GetFromPersistent(const char *key) {
v8::Local<v8::Object> handle = NanPersistentToLocal(persistentHandle);
return handle->Get(NanSymbol(key)).As<v8::Object>();
}
virtual void HandleOKCallback () {
NanScope();
callback->Call(0, NULL);
};
virtual void HandleErrorCallback () {
NanScope();
v8::Local<v8::Value> argv[] = {
v8::Exception::Error(v8::String::New(errmsg))
};
callback->Call(1, argv);
}
};
inline void NanAsyncExecute (uv_work_t* req) {
NanAsyncWorker *worker = static_cast<NanAsyncWorker*>(req->data);
worker->Execute();
}
inline void NanAsyncExecuteComplete (uv_work_t* req) {
NanAsyncWorker* worker = static_cast<NanAsyncWorker*>(req->data);
worker->WorkComplete();
delete worker;
}
inline void NanAsyncQueueWorker (NanAsyncWorker* worker) {
uv_queue_work(
uv_default_loop()
, &worker->request
, NanAsyncExecute
, (uv_after_work_cb)NanAsyncExecuteComplete
);
}
#endif
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