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Fixed Context2d::hasShadow()

v1.x
TJ Holowaychuk 13 years ago
parent
commit
eb04ff63d6
  1. 2
      src/CanvasRenderingContext2d.cc

2
src/CanvasRenderingContext2d.cc

@ -330,7 +330,7 @@ Context2d::setSourceRGBA(rgba_t color) {
bool
Context2d::hasShadow() {
return state->shadow.a
&& (state->shadowBlur || state->shadowOffsetX || state->shadowOffsetX);
&& (state->shadowBlur || state->shadowOffsetX || state->shadowOffsetY);
}
/*

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