var fs = require('fs') var Canvas = require('..') var canvas = new Canvas(400, 200, 'svg') var ctx = canvas.getContext('2d') var y = 80 var x = 50 ctx.font = '22px Helvetica' ctx.fillText('node-canvas SVG', x, y) ctx.font = '10px Arial' ctx.fillText('Just a quick example of SVGs with node-canvas', x, (y += 20)) ctx.globalAlpha = 0.5 ctx.fillRect(x, (y += 20), 10, 10) ctx.fillRect((x += 20), y, 10, 10) ctx.fillRect((x += 20), y, 10, 10) fs.writeFile('out.svg', canvas.toBuffer(), function (err) { if (err) throw err console.log('created out.svg') })