/** * Module dependencies. */ var Canvas = require('../lib/canvas') , canvas = new Canvas(200, 200) , ctx = canvas.getContext('2d'); ctx.globalAlpha = .2; ctx.strokeRect(0,0,200,200); ctx.lineTo(0,100); ctx.lineTo(200,100); ctx.stroke(); ctx.beginPath(); ctx.lineTo(100,0); ctx.lineTo(100,200); ctx.stroke(); ctx.globalAlpha = 1; ctx.font = 'normal 40px Impact, serif'; ctx.rotate(.5); ctx.translate(20,-40); ctx.lineWidth = 1; ctx.strokeStyle = '#ddd'; ctx.strokeText("Wahoo", 50, 100); ctx.fillStyle = '#000'; ctx.fillText("Wahoo", 49, 99); var te = ctx.measureText('Wahoo'); ctx.strokeStyle = 'red'; ctx.strokeRect(50, 100 - te.height, te.width, te.height); canvas.savePNG(__dirname + '/text.png');