var http = require('http')
var Canvas = require('..')
var clock = require('./clock')
var canvas = new Canvas(320, 320)
var ctx = canvas.getContext('2d')
http.createServer(function (req, res) {
clock(ctx)
res.writeHead(200, { 'Content-Type': 'text/html' })
res.end(
'' +
''
)
}).listen(3000, function () {
console.log('Server started on port 3000')
})