/** * Module dependencies. */ var Canvas = require('../lib/canvas') , Image = Canvas.Image , canvas = new Canvas(200, 200) , ctx = canvas.getContext('2d') , fs = require('fs'); ctx.fillRect(0,0,150,150); ctx.save(); ctx.fillStyle = '#09F' ctx.fillRect(15,15,120,120); ctx.save(); ctx.fillStyle = '#FFF' ctx.globalAlpha = 0.5; ctx.fillRect(30,30,90,90); ctx.restore(); ctx.fillRect(45,45,60,60); ctx.restore(); ctx.fillRect(60,60,30,30); var img = new Image; img.src = canvas.toBuffer(); ctx.drawImage(img, 0, 0, 50, 50); ctx.drawImage(img, 50, 0, 50, 50); ctx.drawImage(img, 100, 0, 50, 50); var squid = fs.readFileSync(__dirname + '/images/squid.png'); img = new Image; img.src = squid; ctx.drawImage(img, 30, 50, img.width / 4, img.height / 4); var out = fs.createWriteStream(__dirname + '/image-src.png') , stream = canvas.createPNGStream(); stream.on('data', function(chunk){ out.write(chunk); });